Rusty Jordan retweeted
SO tired of the news and humans being awful to each other...
Gonna hide in my little world for a bit, the sun still shines and the plants do their thing 🌿
Rusty Jordan retweeted
Cavemen Issues Dire Warning That The Wheel Is Going To Eliminate Countless Jobs
Rusty Jordan retweeted
Nomad Studio is out. 🎉
A creative image studio that runs on your own computer: free, open source, no account, nothing charged per image.
Create, refine and mix pictures in your own words, with eight image engines.
In English, Español, 中文 and 한국어.
nomadstudio.app
Rusty Jordan retweeted

Rusty Jordan@RustyOnLifeOct 14
United States
United StatesConnected via United States Android AppAccount-level information, not a live location or per-post device.
Replying to @kat_kampf
Hey, I love it as a pro user using it to make a wind simulator in the Gemini app for testing out 3d aerodynamics of designs.
Rusty Jordan retweeted
Anthropic and OpenAI cannot become profitable unless they can reduce the ratio of training cost to inference profits. In the long run, their survival may depend on outlawing competitive open source models. This can only be done under the guise of safety regulation.
Rusty Jordan retweeted
Prompt caching in @GitHub Copilot in 13 minutes.
This video almost did me in. Easily the hardest topic I've ever tried to cover.
Rusty Jordan retweeted
Now also with optional vertex color shading for fake ambient occlusion. This is as far as I'll take this method without doing actual texture painting I think =)
Start your 3D engines 🏎️
Learn how to build a 3D racing experience in less than an hour in Unity Studio, our web-based editor designed for industries like manufacturing, automotive, healthcare, architecture, and more.
Join us live on June 3, 2026, at 9:00 AM PDT / 12:00 PM EDT to follow along step-by-step with Unity experts as we take pre-built assets and turn them into an interactive racing environment.
You’ll learn how to:
🏎️ Build and customize interactive 3D scenes
💡 Add lighting, materials, and interactions quickly
🛠️ Assemble and iterate using Studio workflows
🎉 Publish and share your experience
Register here: on.unity.com/UnityStudio_Liv…
Rusty Jordan retweeted
So I found this paper from 2005 that might help solve one of the biggest problems in computer-use agents:
Accurate Pointing!
The paper is called The Bubble Cursor and the idea is really simple, but kind of genius.
Instead of treating the cursor as one tiny pixel, dynamically expand its activation area so it locks onto the nearest valid target.
Originally, this made pointing faster for humans.
But for AI agents, it solves something bigger.
When I say “click Add” or “change this,” the hard part is not reasoning. Its the unnecessary loop of sending your whole screenshot to the LLM and asking it the coordinates for where to click.
So I’m combining Bubble Cursor with:
- accessibility trees
- browser DOM coordinates
- on-device OCR
- local UI object detection
- CUA for actions
The goal is simple:
- LLM understands intent.
- Local OCR and YOLO understands the screen.
- Bubble Cursor resolves the target.
- Pointer clicks
Less screenshot guessing.
Less latency.
More privacy.
I can be super vague about it like "can you click on the big button on the bottom left" and it just knows and I didnt even have to send a screenshot!
I want to make the FASTEST and the most Accurate computer use agent which can keep up with the users intent.
Shipping out a connector for @OpenAI and @claudeai so that even they can point and click quickly and take actions faster.
The paper is by @ToviGrossman and Ravin Balakrishnan.
Rusty Jordan retweeted
Student turns in a paper. Send it to AI, generate a 5 question quiz on the content. Student takes the quiz next day on their own paper. If they wrote it, easy. If they didn't, obvious. No detection software. No accusations. Just quiet accountability.
Rusty Jordan retweeted
Gemma 4: Now up to 3x Faster. ⚡
Same quality, way more speed. Our new MTP drafters allow Gemma 4 to predict multiple tokens at once, effectively tripling your output speed without compromising intelligence.
Rusty Jordan retweeted
I get asked all the time: "Are your C#/Unity tutorials get outdated? Should I wait for new material?"
Good news! If you're learning core concepts, then there's no problem! Languages like C# and engines like Unity rarely change at the fundamentals.
My oldest tutorials still work, because things like C# classes, variables, functions; and Unity things like Game Objects and SpriteRenderers, they haven't really changed in 20+ years.
Sometimes some tools or packages might change slightly or menus might move into different places, but the core concepts are forever.
My advice: Don't stress over trying to find super recent tutorials, the older videos will still likely be 99% up to date and will still teach you a lot today!
Rusty Jordan retweeted
Every programming problem has a million solutions!
If you build something one way, and you see a tutorial building it another way, it does NOT necessarily mean your way is wrong or the tutorial is wrong. Both options can be perfectly valid!
As long as the solution fulfills all the requirements then it is correct!
Rusty Jordan retweeted
**NEW GAME DEV REPORT**
100 Game Marketing Questions Answered, and yet another AI replacing game devs? No.
Also a genuinely useful AI agent, and PlayStation Ghost plays for you
gamedevreport.beehiiv.com/p/…
Subscribe to the Weekly Newsletter! #gamedev #indiedev
Rusty Jordan retweeted
Hear it directly from Canva's co-founder and Chief Product Officer, Cameron Adams. Affinity is 100% free. 💚
No catch, just powerful design tools made for people who are done with paying too much for creativity. And no, your content in affinity is not used to train AI features. Your work stays yours.
Rusty Jordan retweeted
My wife and I are watching different TVs in different rooms. Starting to feel guilty about the separation. Think I'll text her. #cassanova




















