Don’t you hate that moment where you have a playable test level for your game that you can’t wait to finally show everyone but you know there’s just those few things that still need fine tuning first?! On that note… Holey Night footage coming soon!! Proud of this one!!
So ... who else likes to have one main project and another project going on the side/during breaks and who prefers to just do one at a time?
100%One is enough headaches!
0%The more the merrier!
4 votes • Final results RuinousGameStudios retweeted
After 4 years of hard work, #Fabledom 1.0 is finally available! ❤️🥳👑
It would mean so much if you could give this a retweet and try the game on Steam: s.team/a/1651560
#games #gaming #steamgames
Well then... Alien Bob is out on steam now! Check it out if you enjoy platformers, retro games or just supporting small indie teams! Now... back to work on our retro FPS game!! #RETROGAMING #indiegame #RetroGame #GamersUnite #IndieGameDev #gamerlife
store.steampowered.com/app/2…
Which do you feel, realising that you will always have more to learn, when you look back and see the progress between your older projects and where you are now?
#indiegame #IndieGameDev #gamedev #gamedevelopment #gamedevs #solodev
0%Disheartened
0%Super encouraged
100%A bit of both
2 votes • Final resultsAlien Bob is finally out on steam now! Check it out if you enjoy platformers, retro games or just supporting small indie teams! Now... back to work on our retro FPS game!!
#RETROGAMING #indiegame #madewithgodot #gamers #GamersUnite
Link 👇
store.steampowered.com/app/2…
Alright! Alien Bob is finally on sale on Steam! Now... as much as I love Godot... it's back to Unreal and Holey Night 😃😃😃but in the meantime, feel free to check out our tiny retro inspired platformer here 👇🙂 (more levels and enemies coming soon)
store.steampowered.com/app/2…
Pending a late review from Steam (thanks to a misunderstanding on our part), our tiny platformer "Alien Bob", should be out later today (trailer below. Sound on)! Then it's back to our retro shooter "Holey Night" #RETROGAMING #indiegame #madewithgodot #gamers #GamersUnite
Why is getting a build of your game onto Steam more complicated than actually developing the damn thing?! 🤣
Back with more about Alien Bob tomorrow but in the meantime… what do you all think of the steam header capsule for “Holey Night”?… Yes… it’s exactly what it looks like…
Sorry for the silence! We've been deving! About to spend a week putting final touches on Alien Bob before it's May 6th release and for the last few weeks, we've been working on a VERY cool new retro shooter. First demo level is complete, minus art!
store.steampowered.com/app/2…
Starting to strongly dislike setting up pawn sensing systems with 8 directional sprites… every time I move left (at all) I’m getting the front left sprite but it’s following me perfectly if I move right and the angles for the sprites are all setup properly 😂 time for a coffee…
Alright! Been a couple of weeks of working hard on our projects and silence on here! Will have game footage from Alien Bob up on Monday and more screenshots and then onto gameplay footage of something very special I've been working on! Hoping it'll be in FPS fest, April 15th!
Is development easier in Unreal than Godot? What's your opinion?
#indiedev #indiegame #solodev #gamedevelopment #gamedevs #IndieGameDev
50%Absolutely!
25%No! Are you mad?!
25%Depends on the game!
4 votes • Final resultsMade some changes to our website now that Alien Bob's Steam page is live and we have some progress on "Little Robots" and our new project "Holey Night". Let me know what you think of both!
ruinousstudios.com
store.steampowered.com/app/2…





