Animator, artist, YouTube essayist, aspiring game dev. he/him Creator of the fan-made Pokémon anime Manifest Heart, Halo: REBALANCED mod series, and more!

Za Warudo
Joined November 2013
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Especially important when it comes to our more crazy and ambitious additions which pose higher risks of something going wrong. Having authorship over nearly the entire mission script and encounter compositions makes it much easier to troubleshoot issues when they arise.
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To me, being able to nearly recreate a mission from the ground-up ensures that every single piece that makes up the OG mission remains accounted for and understood on a fundamental level, which is necessary if I'm going to set out to further polish and add to the original work.
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To give you an idea of the scale H2R has grown to and the workload I've undertaken, every mission since Delta Halo has had nearly ALL of their scripts rewritten from top to bottom by me, as well as every encounter's AI and object composition recreated from the ground-up.
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Replying to @Rythayze
VERY close considering this has been 5 years in the making lol. After GJ we gotta go back and do a fresh polishing pass on all the prior missions, as well as do lotta testing to make sure online co-op works without issues.
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Great Journey is cooking great 👀 Can't stream much YET cuz of how dirty and heavy-duty and large-scale the design process has been for ALL the encounters before the Scarab, but I am VERY confident it's gonna culminate into something great for Halo 2's final mission.
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The four elements of my brain chemistry.
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Replying to @Gaming_bo3gg
stop making stuff up, I never said "complete" and I didn't say anything about master chief
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Replying to @vengeful_vadam
The devs who pushed for releasing and developing the tools for MCC will always be the GOATs. ❤️
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Ruby of Blue retweeted
I will forever be grateful that the studio developed the MCC tools. Developing my own tooling to support the mod tools has been one of my main hobbies since the Halo Reach tools released. The Halo MCC mod tools are fantastic and I recommend anyone giving them a try
Say what you will about Halo Studios/343 and their tenure with the franchise, but if there's a major thing I'm thankful for what they did, it was providing the MCC mod tools for Halos 1-4. My technical knowledge of Halo wouldn't be where it is now without that initiative.
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Ruby of Blue retweeted
This looks like bait but I'll bite. The community has without a doubt in my mind been a net benefit to Halo and has probably kept things going longer than they otherwise would have. So much love and creativity and time has been poured into this franchise by online community.
The online community killed Halo Studios and I'm not afraid to say it with my whole chest. The constant complaining and brigading by the loudest voices in the community are directly responsible for the state of the studio/franchise, more so than anything 343/HS have done.
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This might just be the worst mistyping I've ever done jesus christ
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There was little to no chance of Halo's situation ever improving under the disastrously apathetic development setup it has had up to now We have no reason to believe anything actually good will come from Halo under Activision, but it's at LEAST a system shock to guarantee change
BREAKING: Activision is officially taking over Halo, Xbox announces “Activision will also be developing the next Halo title, led by a new, purpose-built team that is separate from ongoing development and plans for Call of Duty”
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I have a video going up imminently, but my thoughts: Modern Halo has been an unmitigated fucking disaster for 15 years, even with the rebrand/restructured studio, the exact same problems of 343 persisted with Halo Studios, as evidenced by Campaign Evolved. It wasn't all bad, by any means, but Halo is in the gutter and has been for over a decade I have a lot of very, very good friends at Halo Studios who I know for a fucking fact aren't just extremely talented, but have the right ideas for Halo that are often at odds with the direction the franchise has gone in, which is something they simply have no control over, and the fact that (once again) genuine talent like this is lost because of the braindead fucking stupid decisions out of their remit is infuriating As for Activision (and likely Sledgehammer) making the next Halo game, at this point fuck it, why not? Sledgehammer have been the most beloved CoD developer in recent years so of all 3 CoD studios to be taking over Halo, I have the most faith in Sledgehammer if it does turn out to be them I really hope this doesn't result in the Halo 7 can being kicked even further down the road, but I feel like it will. I doubt Sledgehammer's game is gonna be Halo 7, probably gonna be an "ODST 2" or something similar, hell maybe even an MP game At the end the day, this has been coming for a long time. Frankly, I'm amazed it's taken this long for such a scorched earth move to be made with Halo, and I hate how many passionate and talented people who have the RIGHT IDEAS FOR HALO have to be caught in the crosshairs, but I think this is, unfortunately, a brutal, yet necessary step for the franchise to try and fix itself Time will tell I guess, let's just hope this "New Dawn" doesn't end up in a total solar eclipse like the last one
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Things that looks weird are actual artistic choices and not the result of some crunched outsourced random dude filling out a blind checklist.
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Having just come off of the mostly artistically bankrupt Halo 1 remake, the Ocarina of Time remake looks phenomenal. Realistic render style doesn't have to mean boring slop.
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I prefer when YouTubers instantly and abruptly transition into the sponsor segment as opposed to writing a whole bit around transitioning into it. Feels more honest that way. Unless you're like really really endearing like AnyAustin.
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This is BY FAR the fastest-growing video I've EVER released in my 14 years as a YouTuber. So happy 🥲
Episode 9 of the Halo 2: REBALANCE series is live on YouTube! Examining how the Flood changed from Halo 1 to 2, and diving into all the ways we've tweaked and expanded upon them to be more fun! #halo #halomods
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Ruby of Blue retweeted
Episode 9 of the Halo 2: REBALANCE series is live on YouTube! Examining how the Flood changed from Halo 1 to 2, and diving into all the ways we've tweaked and expanded upon them to be more fun! #halo #halomods
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Episode 9 of the Halo 2: REBALANCE series is live on YouTube! Examining how the Flood changed from Halo 1 to 2, and diving into all the ways we've tweaked and expanded upon them to be more fun! #halo #halomods
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NEW VIDEO! The DEFINITIVE Halo Campaign Evolved Weapons Tier List video is LIVE! This was one of the most challenging installments in this series so far! youtube.com/watch?v=dRF3lWsY…
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