Created this procedural generated animation with “Animation Rigging.” A Mixamo idle animation as the source.
#unity3d #animation 3d #gamedev
My journey with VisiSonics/CEVA-DSP has come 2 an end, with the acquisition I signed on as a contractor 2 help with the transition. Now, my contract has come 2 an end and I start my pursuit as an indie game developer. I've been blessed to pursue my dream so lets see what happens.
Rod retweeted
CEVA Acquires Spatial Audio Business from @VisiSonics to Expand its Application Software Portfolio for Embedded Systems targeting Hearables and other Consumer IoT Markets >ceva-dsp.com/press/ceva-acqu…
Rod retweeted
VisiSonics is happy to announce that @THX has licensed certain #3daudio and #personalization technologies from VisiSonics and is incorporating them into its products. visisonics.com/thx-ltd-and-v…
Rod retweeted
EDITOR'S PICK
Here, a generalization of ambisonics—spheroidal ambisonics— based on spheroidal wave functions is proposed for use with spheroidal microphone arrays. doi.org/10.1121/10.0005942
@kaneko85
@ramani_d
@umiacs
#acoustics #SignalProcessing
Rod retweeted
Excited to share this recent paper co-authored by our CEO, @ramani_d.
Rod retweeted
VisiSonics is proud to announce its partnership with Andrea Systems for 3D spatial audio communications to improve military pilot performance. globenewswire.com/news-relea… #spatialaudio #3daudio #military #spatialawareness
Rod retweeted
Happy to announce that RealSpace 3D, a licensable suite of 3D Audio Algorithms, have been incorporated into a reference design for headphones and TWS headphones by VisiSonics, Beken and CEVA. More details at prnewswire.com/news-releases… #VisiSonics #RealSpace3D #spatialaudio #hrtf
Rod retweeted
Zenith is coming to PS VR. See how the team behind this JRPG-inspired MMO crafted this expansive and colorful new world: play.st/3sJm3Nc








