@rocketsim_appi
iAccount based inNetherlands
About this account
- Account based in
- Netherlands
- Connected via
- Netherlands App Store
Account-level information from X, not a live location or the device used for a specific post.
All features: https://nitter.cf/t.co/bDkGRJOiDs Download for free: https://nitter.cf/t.co/UX97AsjOBm #swiftlang #iosdev #xcode
Amsterdam
Joined September 2019
- Tweets1.6K
- Following9
- Followers5.2K
- Likes643
Highlight of the week!
What a way to end #WWDC25
Presenting @rocketsim_app at Meta’s office who use it for their go to tool for design comparison and recordings 🤩
Re-running the same build on a physical iPhone often means digging through Xcode again.
RocketSim Recent Builds lets you relaunch, terminate, uninstall, or start with a supported locale. For real devices, it only shows the actions that apply.
Testing permission dialogs on the Simulator often turns into reinstall cycles.
In RocketSim, you can grant, revoke, or reset camera, location, contacts, photos, and more without reinstalling your app.
Which permission flow do you retest most?
Testing Dynamic Type from Simulator Settings breaks flow.
By the time you reach the right accessibility setting, the screen you wanted to inspect is often gone.
RocketSim keeps Environment Overrides next to the Simulator: Dynamic Type, Inverted Colors, and more.
Testing location-aware flows on a real iPhone often ends with hardcoded coordinates.
RocketSim now simulates GPS on connected iPhones and iPads, reuses saved locations, and resets back to the device’s real location.
With Xcode 27, the time zone follows too.
Deep-link testing on a real iPhone shouldn't mean typing URLs with your thumbs.
RocketSim lets you send custom URL schemes and universal links to a connected device, then repeat the same navigation test from your Mac.
Never forget about accessibility!
Remember folks to add VoiceOver to your app always!
Its never too much accessibility!
Screenshot Made by @rocketsim_app
Team build times get messy when every Xcode project is judged by memory.
RocketSim shows tracked projects in one Team Build Insights overview, so you can pick the project that deserves a deeper build performance pass.
Simulator recordings are easier to follow when taps are visible.
RocketSim can show touch indicators in screenshots and videos, or keep the pointer visible during the whole demo with Touch Attention Mode.
No more guessing where the tap happened.
RocketSim - Build Apps Faster retweeted
I've been playing today with @twannl new @rocketsim_app skill with Codex and I should say the the experience I was looking for since time ago. 😍
This reduces the gap between your idea and the product and makes iteration faster by just selecting the element you want to change.
RocketSim - Build Apps Faster retweeted
I don't say it enough. @rocketsim_app is amazing, even for agents. Thanks Antoine.
RocketSim - Build Apps Faster retweeted
First users got to try the latest @rocketsim_app release that shows a live browser preview of the Simulator.
Here's a demo video:
nitter.cf/twannl/status/20968770…
I've been playing today with @twannl new @rocketsim_app skill with Codex and I should say the the experience I was looking for since time ago. 😍
This reduces the gap between your idea and the product and makes iteration faster by just selecting the element you want to change.
RocketSim - Build Apps Faster retweeted
SwiftLee Weekly Issue 340 was sent to 31,016 subscribers with content from @azamsharp, @emrdgrmnci, @nilcoalescing, @rocketsim_app, @sarunw
swiftlee-weekly.com/issues/3…
RocketSim - Build Apps Faster retweeted
RocketHelm at its finest ❤️
Don’t miss out on the cool stuff you can do with @rocketsim_app and @helm_app CLIs!
And there is a lot more coming to the CLI soon:
- Custom Product Pages
- Product Page Optimization
- Product Price Linking
- Duplicating Subs and Sub Groups
RocketSim - Build Apps Faster retweeted
Xcode's Simulator inside Claude, Codex, Cursor, or any AI tool with a browser.
Would you use this version of @rocketsim_app?
Testing offline states does not have to take down your Mac's Wi-Fi.
In RocketSim, you can switch the Simulator between 3G, Edge, 100% loss, or Airplane Mode from the Networking tab.
Your browser stays online for docs.
RocketSim - Build Apps Faster retweeted
Teams using Xcode: new build insights are coming to @rocketsim_app.
What do you think?
Simulator captures get messy fast when every screenshot lands in Finder.
RocketSim keeps screenshots and recordings as stackable floating windows next to the Simulator, so the capture you need stays in sight while you continue testing.
Pixel alignment on the iOS Simulator is hard to judge by eye.
RocketSim’s grid overlay puts spacing lines over the screen, with adjustable color and spacing for the UI you’re checking.
Retesting iOS permission dialogs shouldn't require reinstalling your app.
I built Privacy Permissions to put the Simulator back to “not determined”, so you can verify camera, location, contacts, and photo access from a clean state.