Ridanisaurus (Kal Chikhou) (@Ridanisaurus) header
Ridanisaurus (Kal Chikhou) (@Ridanisaurus) profile picture

An enthusiastic gamer, and a proud geek. Part of Enigmatica Dev Team, a pixel art hobbyist, and a MC mod dev. Patreon: https://xitter.cf/t.co/YK7JBfm8p7

Brindisi, Apulia
Joined March 2016
Photo by Ridanisaurus (Kal Chikhou) (@Ridanisaurus)Photo by Ridanisaurus (Kal Chikhou) (@Ridanisaurus)Photo by Ridanisaurus (Kal Chikhou) (@Ridanisaurus)Photo by Ridanisaurus (Kal Chikhou) (@Ridanisaurus)Photo by Ridanisaurus (Kal Chikhou) (@Ridanisaurus)Photo by Ridanisaurus (Kal Chikhou) (@Ridanisaurus)Photo by Ridanisaurus (Kal Chikhou) (@Ridanisaurus)Photo by Ridanisaurus (Kal Chikhou) (@Ridanisaurus)Photo by Ridanisaurus (Kal Chikhou) (@Ridanisaurus)Photo by Ridanisaurus (Kal Chikhou) (@Ridanisaurus)
Ridanisaurus (Kal Chikhou) retweeted
This is something I always wanted to make, in singleplayer worlds if you aren't playing nothing works. So with Missed Time part of the time you were offline will be recovered by accelerating the world
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I lied .. there was at least one more to sneak peek .. at least.
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Been a while since I last posted some sneak peeks of projects I'm working on, so I guess it is time to break the cycle.
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Okay, maybe one more ...
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Ridanisaurus (Kal Chikhou) retweeted
Industrial Foregoing has passed 100M downloads in @CurseForge Thanks everyone for using my mods!
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Ridanisaurus (Kal Chikhou) retweeted
A long-time fan favorite, Actually Additions is returning to Minecraft 1.20.4 with brand-new models and textures and lots of overhauls! Get the beta now on Modrinth (modrinth.com/mod/actually-ad…) or CurseForge (curseforge.com/minecraft/mc-…)
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I wasn't happy with how flat the current printed circuits were in the AE2 re-texture, so decided to give them another pass.
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Ridanisaurus (Kal Chikhou) retweeted
The shaders on this new portal animation will never stop being awesome looking to me :). @Ridanisaurus Knocked it outta the park! Thanks also to @jaredlll08 for helping out on it :). Now I need to go look at the code and learn shaders myself.
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Ridanisaurus (Kal Chikhou) retweeted
Added some lakes to #modded #minecraft for Oh The Biomes we've Gone! Lakes blend the surrounding terrain, have their own local water level, and have varying shapes! 🙈 These lakes also have their own dedicated salmon spawns. Like witch huts spawning witches.
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C'mon Morty, we are going on an adventure!! Added a new Shader to the portal instead of the End Sky for @Direwolf20 mod.
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Also, massive thanks to @jaredlll08 for the support on this.
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Here is another AE2 Sneakpeak. A handful of tools have received the voxel treatment.
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Ridanisaurus (Kal Chikhou) retweeted
I think this is pretty close to 'finalized' for the portal guns. The animation looks good (I think!) and the sound effects are nifty. Next up - make it cost something. RF for sure. Some kind of 'portal fluid' -- maybe the Goo needs to consume some form of enderpearl block?
The Advanced Portal Gun is coming along nicely :). I *can* make those X/Y/Z fields editable. I am debating how to balance that though.... Currently they are read-only (Can't be edited), until I figure out a proper solution. Maybe just an upgraded version of it thats expensive?
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Was asked to make a model inspired by the Building Gun from Satisfactory, and I ended up with. I would say I'm pretty happy with it.
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Ridanisaurus (Kal Chikhou) retweeted
The biome pictured here is our all new Ironwood Gour which generates with very unique plateau-like terrain. When under the plateaus and if you're lucky to get a large biome, looks like a huge cave! #modded #minecraft #gamedev 🧵Let's walk through the development process! (1/19)
Hi there! The first Oh The Biomes We've Gone alpha for 1.20.1 is now out for Patrons! Update notes: github.com/Potion-Studios/BY… Patreon & download: patreon.com/biomesyougo
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Decided to completely re-do the AE2 GUI, using a cleaner style like the Bedrock Edition, and I'm pretty happy with the output. As I know the Twitter video compression is godawful, here is also a screenshot of the new GUI.
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Ridanisaurus (Kal Chikhou) retweeted
Happy #mcartday. I am currently working on a create mod addon concept. If someone can code and is interested to help me with the realization pls DM me.
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A showcase of the new AE2 GUI as part of the texture rework.
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Forgot how awful the video compression is on Twitter, so here is a screenshot of the GUI.
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