@Render96i
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The official profile for Render96 for the SM64 PC Port! Banner includes the talents of: @ThaGurlTilly @fuzzedmarz @AndratVA DorfDork @Tanooki98 @MaxiGamerART
Mushroom Kingdom
Joined July 2020
- Tweets575
- Following54
- Followers25.1K
- Likes644
Just a reminder that there are lots of ways to support us, including a Patreon, Youtube, and Discord server! These links can be found at linktr.ee/Render96
Render96 (@Render96.bsky.social) retweeted
Hello!
We are moving into full-time work on Render96 Levels Pack.
As such:
We are looking for 3D environment artists for Render96!
Any contributions are appreciated & help us tremendously.
Please visit this form if you’d like to work on the project:
forms.gle/zLShEm4F3vMWfaqy6
Hello!
We are moving into full-time work on Render96 Levels Pack.
As such:
We are looking for 3D environment artists for Render96!
Any contributions are appreciated & help us tremendously.
Please visit this form if you’d like to work on the project:
forms.gle/zLShEm4F3vMWfaqy6
Happy 30th, Nintendo 64!
Render96 4.0 is finally out, only on CoopDX!
Check out the trailer:
youtube.com/watch?v=IiIw_Nt4…
Check out an early showcase of some of our new models in this wonderful playtest preview from Unreal SM64!
youtu.be/WhWBNeyND3A?is=dtfp…
Credits:
Render & Spindel Model:
@ thagurltilly.neocities.org
Mario Model:
@andratva
@tano0ki.bsky.social
Tito O'Shroom
@DorfDork
@ thagurltilly.neocities.org
Goombas can change colors, outfits, or even species based on where in the world you are! Bowser’s army sure is vast!
Introducing Render96 B-sides Model Pack! Since the base project is always trying to strive for accuracy artstyle-wise, the team has decided to extend the B-sides formula to models as well to allow for more creative freedom! Expect much more experimental designs as a B-sides user.
Interested in helping with coding the new Render96 mod pack, or getting the chance to play it early?
Apply to become a Render96 coder or playtester at the link below!
forms.gle/PbKQQWvQic2ejqNU7
Long time no see, huh?
Render96 is becoming a mod pack for CoopDX!
We’ll soon be working with their team to bring top-notch singleplayer to their repo!
Here’s a preview of a few of our new features:
- 64Modder’s awesome photo mode
- CoopDX’s+ExcellentGamer’s lovely lighting!
Version 1.0 of my Bryce 3D shader in blender is now out! Find it at cboyjet.gumroad.com/l/bryces…
#b3d #retrocomputing #vintageCGI
Render96 (@Render96.bsky.social) retweeted
My Mario has received his (hopefully) final mesh update. His sideburns, stache, eyes, mouth and face shape are all updated :)
Download here:
retroaesthetics.net/wp-conte…
I'm not sure how similar DS is to base Mario 64 but in this example, using my knowledge of base Mario 64, Wario was actually already dead in this video before he ever got near the water, explanation in 🧵
in base Mario 64, if you lose all of your health points, the game doesn't actually go through the killing process unless you're on any kind of trigger that allows for death animations to play, (solid ground, water, etc.) 1/2
which means most movement in your arsenal that doesn't require touching the ground is fair game, including climbing on trees, included is a link to a video of someone showing off the "Zombie Mario Glitch" using a wing cap ^^ youtube.com/shorts/8D63y6Mta…