
Indie French game dev studio working on #StarDreamgame. https://xitter.cf/t.co/zK0EXImRaA
Lyon
Joined July 2024
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🚀 Stardream Prologue revealed as a World Premiere at Galaxy Showcase!
After two years of hard work, it’s finally in your hands!!
🎮 The demo is OUT NOW
👉 Play now: store.steampowered.com/app/4…
Your feedback means everything to us, we can’t wait to hear what you think!!
Rendering and lighting do the heavy lifting in this one. Blockout vs. final render in the demo
#Blender #3DBlocking #GameDevelopment
We built our custom rendering engine inside Unreal called the “SDRT”. You can see some of the rendering passes 🏙️🌃
You can see the 3D blocking in Blender compared to the final render in the demo!
#Blender #3DBlocking #GameDevelopment
Stardream went to Busan! 🇰🇷
We showcased Stardream at #BICFestival and were thrilled to be named a finalist for Excellence in Graphics! 💫
Our booth was packed, and seeing players from all over the world discover Stardream was incredible. ❤️
More to come! 🛸
We’re happy to announced that we have been selected for the #OutOfTheBoxGames showcase ! 💫
The livestream is LIVE NOW, on the steam page of the event :
OUTOFTHEBOXGAMES
We built our custom rendering engine inside Unreal called the “SDRT”. You can see some of the rendering passes 🏙️🌃
This one is for our #rendering and #TechArt folks:
You can see the early version of our custom rendering engine and the final result you can experience in the demo!
A huge part of the work was indeed the reflections 👀
We built our custom rendering engine inside Unreal called the “SDRT”. You can see some of the rendering passes 🏙️🌃
Our Blender world-building tool vs. the final version of this area as it appears in the demo!
#blender forever ❤️
We built our custom rendering engine inside Unreal called the “SDRT”. You can see some of the rendering passes 🏙️🌃
This one is drastic: from an ugly 3D blockout to the office I now want to live in.💛
#3DModeling #InteriorDesign #CreativeProcess #InteriorRendering #3DArt
Stardream - Wishlish on Steam retweeted
𝗕𝗜𝗖 𝟮𝟬𝟮𝟲 𝗟𝗜𝗡𝗘𝗨𝗣 𝗔𝗡𝗡𝗢𝗨𝗡𝗖𝗘𝗠𝗘𝗡𝗧
BIC 2026, 전 세계 41개국 180여 개 공식 선정작 공개 🌎
역대 최다 접수를 기록한 BIC 2026, 57개국 856개 인디게임 중 과연 어떤 작품들이 선정되었을까요?
전문 심사위원이 선정한 일반부문·루키부문과 빅커넥터즈의 투표로 완성된 커넥트픽, 그 결과를 지금 BIC 공식 누리집에서 확인해 보세요!
#BIC2026 #부산인디커넥트페스티벌 #IndieGame #indiedev
We built our custom rendering engine inside Unreal called the “SDRT”. You can see some of the rendering passes 🏙️🌃
🎉 We're incredibly proud to announce that Stardream has been officially selected for Busan Indie Connect 2026!
BIC is one of the world's most prestigious indie game festivals, with a highly competitive selection process. What an honor to be part of this year's lineup! 💙
We're featured by 80 Level!! 😱
A huge thank you to the 80 Level team for the feature and the support! ❤️
Our Narrative Designer just published a post-mortem on writing the prologue of Stardream! 🚖✨
A behind-the-scenes look at the creative process, narrative challenges, and key decisions that shaped the beginning of the game.
📖👇
sites.google.com/view/leontr…
A Deep Dive into Stardream 🍿
👉 Watch the full interview here:
#IndieGame #GameDev #Stardream #IndieDev #Shorts #GameDevelopment











