🇫🇷🇨🇦 Senior 3D Artist @MotiveStudio | Previously at @UbisoftQuebec, @Dekogonstudios

Québec, Canada
Joined October 2021
François Larrieu retweeted
I like the idea that Stormtroopers can actually aim and for the most part they just miss because their weapons are pretty poorly made/maintained
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François Larrieu retweeted
hey everyone, I finally had confirmation that my @Gnomon_Workshop tutorial will be coming out in the middle of next week! There'll be a discount code for those wanting to follow the workshop too. Here's a couple of images of what i made for it. Can't wait! 🙌
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Hey guys ! I've finished the alpha for Griffith's helmet 😄👍🏼xitter.cf/GuillianYtb/status/178…
So the Griffith helmet and the helmet of Guts are done ! Tomorow starting the Dragonslayer (Sword of Guts) 👍🏼 xitter.cf/GuillianYtb/status/177…
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François Larrieu retweeted
🏆 #CONCOURS 🏆 Avec @PNYFrance on vous fait gagner une Carte Graphique RTX GeForce RTX 4070Ti PNY White Edition d'une valeur de 999€ ! Pour participer : - Suivre @PNYFrance & @WisethugTV - RT ce tweet - Répondre avec #WiseJeVeuxLaCartePour et votre jeu préféré ! T.A.S le 27/12 Concours Ouverts à la FR/BE/CH (Collaboration Commerciale)
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François Larrieu retweeted
Working on my dad's old car 🚗
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François Larrieu retweeted
Drunken Brick Work ! Curious bricks layout giving off a good magical look 🧱 See more renders here : artstation.com/artwork/BXJ18… #SubstanceDesigner #Texturing #textures #EnvironmentArt #artstationhq #madewithsubstance #gamedev
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A little concrete slabs material I just finished, made with #SubstanceDesigner from @Substance3D. More renders and breakdowns here on my @ArtstationHQ , artstation.com/artwork/Xg4Jb… #SubstanceDesigner #Texturing #textures #EnvironmentArt #artstationhq #madewithsubstance #gamedev
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François Larrieu retweeted
In this project the focus was POM and vista details, fun in simplicity, working with world machine is quite fun ⛰️ Amazing Concept Art by my former colleague Eric Gagnon artstation.com/gryphart go check his outstanding work artstation.com/dc-thibaut-r
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22mm big boi WIP
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François Larrieu retweeted
Doing some live fire tests for the Mecha Cannon in Blender (SOUND ON) and of course, couldn't resist adding a little holographic display using geometry nodes #blender #3d #3DCG #b3d
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François Larrieu retweeted
Started a little battery pile material yesterday to test some new workflows, pretty fun to do🔋 #gameart #3D #3dart #substance3d #SubstancePainter #Blender3d #SubstanceDesigner #MarmosetToolbag #gamedev #games
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François Larrieu retweeted
Hey #PortfolioDay !🥳 I'm Antoine a 21yo Material Artist from France, currently looking for my first job!🙌 Here are some of my latest artworks🙂 🎨Portfolio: artstation.com/adejean 💼Linkedin: linkedin.com/in/antoine-déje… #gamedev #gameart #gamedevjobs
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François Larrieu retweeted
.@UnrealEngine 5.2 preview is now available. Check out the new Substrate material system, procedural tools, and more. Details: 80.lv/articles/unreal-engine… #unrealengine #UE5 #gamedev #indiedev #3dart #GDC2023 #GDC23
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François Larrieu retweeted
Having fun with those wall segments. Will dress the pillars and maybe make some pattern variations next! (character from big medium small grand bazaar pack) #zellij #gameart #unrealengine #substance
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François Larrieu retweeted
Check out Texturama, a massive library providing over 5,000 textures optimized for VR, AR, XR, mobiles, and games. Details: 80.lv/articles/texturama-gre… #3dart #texturing #textures #gamedev
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François Larrieu retweeted
A lot of cool #textures here: texture.ninja/
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