
Challenger Teemo Enthusiast | https://xitter.cf/t.co/DBDjWQyNfy | Emotes by @The_Recon_Teemo | #LeaguePartner | [email protected]
Miami, FL
Joined September 2010
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xBlotter retweeted
Every parent should watch this
It’s the movie they really don’t want you to see: #WhatIsAWoman?
Watch the explosive documentary starring @MattWalshBlog FREE on Twitter for 24 hrs. xitter.cf/realDailyWire/status/1…
xBlotter retweeted
Fortnite hit a gold mine by creating a builder shooter which used bloom system, basically randomised spray patterns. Building meant you wouldn't get punished for terrible positioning while bloom ensured even worse players could win duels. Walk this line carefully and you can achieve maximum engagement of the median players aka children. Most games learned from this and started adding mechanics which help newer/worse players get a sense of victory. Market is driven by the average user and that is the reason games like Quake will never be mainstream again as the skill curve is too steep and it shreds it's influx of new players. Most people don't want to get pummeled by a russian who controls the map perfectly timing every pick up and reading your movements. If there isn't a good ratio of feel good moments versus "oh I got destroyed" moments, most people will not stick to learn the mechanics and get better. This realisation has shaped the modern gaming industry from lucrative mobile games, to Overwatch, League of Legends, Call of Duty etc. I believe it will keep moving in this direction more and more while some passionate gems like Souls games shine through. This shift is partially responsible for the success of Souls games as they inherently have that nostalgic feeling. Old, difficult and unexplained games, from gamers to gamers. Back when there was a lack of focus groups and target audiences, when developers made games they felt would be interesting and would challenge them.
For League followers this shift can be pinpointed easily to Season 8, when average champion strength started rapidly increasing. The more work the champion does, the less work is left for the player. A lot of modern league champion pilot themselves when even slightly ahead. Game moved away from macro oriented perfectionist gameplay into a randomized skirmisher/brawler. Anyway that is a long post already but this is quite an interesting topic, hope you found it interesting.
xBlotter retweeted
There is no reason for surrender at 15 to even exist in solo q ever since they added early vote for 4v5 scenarios. Trading game quality for quantity is a terrible decision.
Also lose % number is heavily inflated just by the virtue of surrender existing...
xBlotter retweeted
Heads up, due to a bug patch 13.1B has been temporarily rolled back. We are currently working on a solution and expect this to be resolved within the next few hours. Ranked queues have been disabled in the meantime. Thank you for your patience.
xBlotter retweeted
Buffing minions early game or just in general would actually solve a lot of issues with the game atm
xBlotter retweeted
We appear to be Live with 13.1b.
leagueoflegends.com/en-gb/ne…
This was a monumental effort getting our emergency tech to work and massive thanks to our teams for getting everything off the ground.
We're continuing to test, please let us know if you run into any issues.
xBlotter retweeted
The emotes will be with you… always.
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xBlotter retweeted
Too many lives have been upended because of our failed approach to marijuana. Hear from @POTUS on the three steps he is taking to right these wrongs.


























