RealPh retweeted
🔴DUAS NINTENDO DIRECT ANUNCIADAS
08/09 - Direct de 40 anos de Zelda (30 min)
09/09 - Nintendo Direct (45 min)
Todas serão as 11 da manhã!
RealPh retweeted
🗣️PETITION: For @valvesoftware to add @FalleNCS graffiti to Overpass for his legendary ACE clutch!
🔄 RT in support! 💙💛💚
RealPh retweeted
por deus esse querido gringo falando do espírito do brasileiro nas olimpíadas meio que me fez chorar
RealPh retweeted
Se tiver um diálogo tão bom quanto esse no GTA 6 eu já fico feliz xitter.cf/AcervoSucumbaEA/status…
RealPh retweeted
Abertura de Dragon Ball Final Bout original, em VHS (24fps).
Extraído do VHS promocional da BANDAI. Ao contrário da versão de Playstation, que tinha 15 fps, a versão em VHS contém os frames originais e é naturalmente mais fluído.
RealPh retweeted
Kleber Bambam enfrentando Popó:
⏰️ 36 segundos no ringue
🥊 36 socos sofridos
💀 1 nocaute sofrido
💯 Nota Sofascore 0.36
RealPh retweeted
"tem que ser muito criança pra rir de desenho infantil"
OLHA ISSO VSF KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
RealPh retweeted
[Patch Notice]
・Steam patch v0.1.4.1
・Xbox patch v0.1.1.4
Steam version v0.1.4.1 has been released.
(Xbox version v0.1.1.4 will be released as soon as it is ready)
Patch Notes:
===
▼Major Fixes
・Fixed an issue where the game would always crash and save data would be corrupted when the total number of Pals captured by the guild reached approximately 7000.
・In the previous patch, save data that had already been in this state (for servers, the server's world data) remained in a broken state that made it impossible to load, but after applying this patch it will be resolved and will load properly.
・Fixed an issue where some weapons equipped by other players would disappear when a player used a grenade in multiplayer.
・Fixed an issue where, although the displayed capture probability increased when the capture power was strengthened with Lifmunk Effigies, the capture probability did not actually increase at all due to an internal processing bug.
▼Base related
・Fixed an issue where if a Pal that was manually assigned to a breeding farm went to sleep, it would not wake up forever.
・Fixed an issue where no wood would drop when Pal at the base felled a tree.
▼Others
・Implemented countermeasures against some cheats and exploits.
===
We will continue development placing top priority on fixing major problems and issues.
Thank you for your continued support of Palworld.
RealPh retweeted
Parceria entre a Nintendo italiana e a Trenitalia (principal companhia de transporte ferroviário do país) inauguraram o primeiro trem dedicado a The Legend of Zelda: Tears of the Kingdom



























