2d/3d artist that got sucked into the programming rabbit hole. likes regular shapes.

Joined December 2021
Woooooooo, our tiny game about real-time GI & procgen and shipping Rust & Vulkan is finally out! 🎉🖖🦀
Tiny Glade is out NOW on Steam (Win & Linux) 💗🎉 Thank you so much for following the development and being so supportive of our little diorama builder. We hope you have fun, and I can’t wait to see what you make 🤩 If you post your glades, add #TinyGlade so I can find 'em :D
73
158
6
2,017
118,437
breakthrough moment 🥳. I discovered a constant time O(1) search algorithm for unsorted arrays godbolt.org/z/PWTW5Tnen
2
3
1
20
1,487
very happy how this is turning out 😊! Ever since @rustconf i wanted to make a 3d model of #ferris🦀 for the community to put in their games and rust related media. ✨I hope people like it✨ (wip on twitch.tv/raymarch ) #rustlang
9
49
5
254
✨update: it has since been released!!✨ xitter.cf/Ray__March/status/1554…
Hi everyone 👋, I made a 3d version of #ferris🦀, the #rustlang mascot. It is now free to use for everyone 🥳🎉 (CC0 public domain)! You can use it in your games, renders, 3d demos, presentations, ✨however you like✨! I hope you like it!😊 github.com/RayMarch/ferris3d
2
7
Hi everyone 👋, I made a 3d version of #ferris🦀, the #rustlang mascot. It is now free to use for everyone 🥳🎉 (CC0 public domain)! You can use it in your games, renders, 3d demos, presentations, ✨however you like✨! I hope you like it!😊 github.com/RayMarch/ferris3d
12
222
36
1,229
i just published my first #rustlang library on github! 🥳🥳🎉 *shame* - shader metaprogramming in rust github.com/RayMarch/shame with #wgpu examples!
1
6
1
32
reading #rustlang code with lots of very::long::rust::paths is kinda hard for me, but overusing `use very::long::rust::*` is also not great. I noticed how it influenced my code style, so i made a little #vscode extension for myself to hide paths when the selection is not nearby
1
2
16
✨very important✨progress on 3D ferris🦀 #rustlang #ferris (I still need to prepare the model a little before y'all can use it in your games etc.😊) (wip on twitch.tv/raymarch ) click for audio 🔊
4
48
4
331
me - not being a shortcut person - searching for "more" and hitting enter. #Blender3d
1
6
might be interesting for @ThisWeekInRust as well? 🦀
very happy how this is turning out 😊! Ever since @rustconf i wanted to make a 3d model of #ferris🦀 for the community to put in their games and rust related media. ✨I hope people like it✨ (wip on twitch.tv/raymarch ) #rustlang
5
my latest example shader for my rust🦀shader library #rustlang #vulkan
8
just the denoiser ai taking my innocent little fractal and corrupting it with pure evil darkness... #b3d #geometrynodes
1
7
omg the new #obs beta has blend modes for sources! I can finally make my glowy logo animations sparkle properly✨
1
learning 💮 more 🌺sdf 🌸 tricks (also hopefully this video will get past twitter's video compression unharmed 🙏) #rustlang🦀 #vulkan
1
1
15
Trying this tear line shader trick (character model taken from detroit become human) #Blender3d 👁️💧
1
5
signed distance field triangle fun #vulkan #rustlang🦀
1
4
30