Making There Are Millions of Goblins / Game Dev / Motion Designer / Creative Technologist / Professional Idiot

Joined March 2022
Ray Epsilon retweeted
Indie Game Joe
@IndieGameJoeMar 25
Two indie devs are making a game where performance is measured in 'Goblins Per Second' instead of FPS. - 1 vehicle vs millions of goblins - 100% physics-based combat - Twisted Metal vibes It's called There Are Millions of Goblins. Would you play this?
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Ray Epsilon retweeted
Trailer for 'There Are Millions of Goblins', the game where you fight huge hordes of goblins with a supercharged vehicle and arsenal of crazy weapons
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Ray Epsilon retweeted
There's a game coming out called "There Are Millions of Goblins" that live simulates over 50,000 goblins, all at once! They all seem to have ragdolls as well, always love to see games that push physics to the limits, worth keeping an eye on this!
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Ray Epsilon retweeted
Pirat_Nation 🔴
@Pirat_NationMar 6
There Are Millions of Goblins is an upcoming indie game that simulates up to 50,000 goblins. Players drive vehicles to fight massive hordes of goblins in roguelite runs. Described as Twisted Metal meets 3D Vampire Survivors.
🤝 Paid partnership
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We’ve come a long way from 16-bit sprites - Twisted Metal nostalgia meets 3D Vampire Survivors - Enemies stack into massive towers to find your car - Can simulate 50,000+ physics entities simultaneously It's called "There Are Millions of Goblins"
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Ray Epsilon retweeted
These indie devs are making a game where you run over Millions of Goblins ⁠- 50,000 goblins are simulated all at once - Delete 1,000+ enemies in a single blast - Twisted Metal meets 3D Vampire Survivors Called There Are Millions of Goblins
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Ray Epsilon retweeted
Check out There Are Millions of Goblins, an upcoming physics-based action game that challenges players to fight hordes of the creatures. Wishlist: 80.lv/articles/fight-hordes-… @goblintown
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New trailer for indie game 'There Are Millions of Goblins' 🎮 ⁠• 50K goblins are simulated all at once • Players drive vehicles and can defeat 1K+ enemies in a single blast • Twisted Metal meets 3D Vampire Survivors • Made by two devs Coming soon to Steam
🤝 Paid partnership
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クリエイター(RayEpsilon氏)はUnreal Engineで50,000体の敵を同時に処理できる群衆シミュレーションを公開しました💥 Niagaraを活用し、キャラを「エフェクト」と同じ仕組みで動かすことで、物理演算を維持したまま多数キャラを動かすことに成功しています。#ue5
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【ニュース】山盛りゴブリン蹴散らしゲーム『There Are Millions of Goblins』発表。「5万匹の物理演算」を“スマートに”捌く、技術的意欲作 automaton-media.com/articles…
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Ray Epsilon retweeted
A few months back I posted a video with a truck running over about 50 physics-based goblins. Well @nickydooodles2 and I have been hard at work taking that to the next level Here's 50,000 goblins, with collisions and full physics, bursting into bazillions of bits based on how hard they crash into stuff Niagara Data Channels, vertex animations and some HLSL magic have totally made this possible - I can see so much potential with a horde that can pile up on itself and form giant shapes You can also play in 3rd person or classic top-down, which I think is pretty neat Wishlist There Are Millions of Goblins on Steam! store.steampowered.com/app/4… #gamedev #indiedev #indiegame #indiegames #gaming
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Ray Epsilon retweeted
A little weapons update from @nickydooodles2... Gattling gun, flamethrower, autocannon, freeze ray and a wormhole gun...all coming to There Are Millions Of Goblins.
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I'm lucky enough to be the artist for 'There are Millions of Goblins'. Here's a breakdown of an asset creation. A few users suggested a wormhole/blackhole type gun in @RayEpsilon 's post about his impressive 50k horde setup, so we thought that could be an actual space worm that fires out something. Yet to work out the functionality or implement into the game yet, but this is what it will look like. Everything is made in Blender, Zbrush for detailed sculpting and then painted in substance painter. I also kitbash from previous models I've made. I set it to the Wii Shop music so you don't get too bored. Ok love you bye #indiedev #indiegame #blender
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GOBBIE IS ALIVE Messing around with ARKit in @Blender @goblintown @process_grey @GoblintownRHDG @RayEpsilon
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At this point, I have no idea what I'm doing, or why I'm doing it...alas we continue @GoblintownRHDG @goblintown #blender #iclone #IndieDev #gamedev #IndieGameDev #indiegame #indiegames #gaming #gamedeveloper
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Wekkum to @GCXEvent , gobbos! Goblintown is everyware, but most specially it's in Florida at Universal Studios now! gotta game! It's really hard!
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Ray Epsilon retweeted
Our crackpot @goblintown gaming dev, @RayEpsilon, dropped what I consider the funniest trailer we've ever put out for Goblintown RHDG. We also just announced our Demo version of the game is live on @Steam!
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Ray Epsilon retweeted
Our free demo version of Goblintown: Really Hard Driving Game just dropped. Now you can suffer for free! Download the FREE DEMO on Steam: store.steampowered.com/app/3…
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Ray Epsilon retweeted
Surprise! Get ready to watch Team "GOBLIN MODE" compete at the @Redbull Soapbox Race this July in Los Angeles. Did somebody order delivery? Goober Eetz on the way!
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Ray Epsilon retweeted
Taken by @CesarKuriyama. If you are at @pax make sure to stop by the @goblintown truck. If at home, watch the livestream of people getting rekt.
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