New #gamedev project! "Dig Dig"
Many inspirations. Playing with high level gameplay modes, but thinking either split-screen round-based combat arena or Tetris style arcade+platforming or both?
Would love suggestions. :)
Graphics are all open source, most of them by @TodayLand95
Made another gameplay prototype from an artist's design!
This one is from a game manual concept from @stepsoversnails
Follow this guy! His art is pretty rad! #gamedev
xitter.cf/stepsoversnails/status…
Josh Starner retweeted
01/08 Hey all! As promised, here is a rough breakdown of how I created this piece of concept art for @valleysbetween.
Josh Starner retweeted
Who wants #gamedev advice?
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ask me a question and I shall sincerely give it a thoughtful reply
Also made some buildings for a Tower Island game, that I don't know what you do with yet? #gamedev
First look at the framework for proc-gen aquariums in Physics Fish. LOTS of work to do. Hardest challenge could be creating interesting gameplay inside of such an open space without imposing walls and paths. Maybe reward "islands" with open "challenge" rooms between?
#gamedev
Adding multiple aquariums and fish out of water mechanics to Physics Fish. :D
#gamedev
Playing with the idea of being able to control citizens in our citybuilder rpg sim game. #gamedev
Hey @eto2d! I put a little prototype together from your screenshots! Awesome art style! Would love to jam on this!
xitter.cf/eto2d/status/921030055…
Adding some town-like building elements to our game world. Let my kids use the tools to build some roads and villages. #gamedev
Alright, back to #gamedev! Humble beginnings of an RPG / city builder sim game. Let's start with some Perlin noise for a backdrop. :)
Josh Starner retweeted
#CastleCrashers turns 9 today! In celebration, we're giving away mini-figurines of the knights. Follow + RT by 8/29/17 for a chance to win!
Working out some gameplay for a new minimalist puzzle game idea. Not entirely sure of all mechanics yet, but here's how the "board" works.
Any artists/designers with game ideas & sketches/sprites in need of a coder for a prototype out there? Just for fun. #gamedev #gamedesign
Josh Starner retweeted
Trust is falling. Why? And how can we fix it?
My interactive guide to the game theory of trust is now OUT!
👉 ncase.me/trust/ 👈
So, I started prototyping this RPG thing again...
Dungeon Keeper, Minecraft, D&D, MUD, EverQuest inspired?
cdn.discordapp.com/attachmen…
#gamedev



















