Developer, Tinker & Certified Dumbass

United Kingdom
Joined November 2009
So annoyed at @IKEA they stopped doing the finish my whole lounge is, now I can only get lighter colours on the right, I picked this colour coz it matched everything else I had, so went and found some vynal to wrap the light oak one so it's almost matches my other oak stuff
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When AI is used as a TOOL it's great, it's found me issues I didn't even know about with some things, use it as an ASSISTANT not a replacement, don't get it to do the work for you, have it help you
Although I too hate fully generated AI slop content in VRChat, AI itself could be a great tool to help creators create more exciting content, if used in the right hands, especially for a platform like VRC that relies highly on UGC.
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Okay I am releasing a version for people to play with, It supports VRChat and Resonite, the platform is selectable in the Settings - cytrax.net/faketrack - Just throw it where you want it and run - Settings are stored in AppData\Local\FakeDilation
So given I can't do pupil dilatation with my eye tracking, I decided to do something
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Doing an update to the Fake Dilation program, adding updates an installer and also minimize to tray option
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So given I can't do pupil dilatation with my eye tracking, I decided to do something
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Sucks if your headset auto updates given you can't root it, plus you have to be tied to USB for this to work properly
I rooted my Quest Pro, unlocked native gaze convergence and FULL tongue control 👀 #VRChat #furry
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So I had someone asking why I used LilToon over Poi and they said it should just use Poi because its "better" and they couldn't give me one proper reason why - ITS THE FUCKING FIRESTORM PROBLEM ALL OVER AGAIN - If you used SL you know
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Raith (bsky - raith.one) retweeted
I'm sorry 7z can do WHAT
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Raith (bsky - raith.one) retweeted
Steam Frameのアイトラに関して確定している情報 ・公式からVRSNS用のパラメーター(まばたき、見開きなど)に関する言及無し ・基本的にDFR、DFEなどの視線追跡専用 ・baballoniaがframe用アイトラアルゴリズムを開発中 結論: 現状Quest Proのような視線追跡+まぶた表現はできません 内部映像↓
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Raith (bsky - raith.one) retweeted
VRChat PSA! If you're recently having issues with connection issues, crashing, black screen, etc then take a look at this. Screenshot taken from the Official VRChat Server. A good chunk of my friends had issues logging into VRChat while in VR recently and I've noticed a pattern of more than one person having issues crashing when joining others and black screening. Hope this helps🙏🏻
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Raith (bsky - raith.one) retweeted
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Raith (bsky - raith.one) retweeted
#Paper_Tracker We’ve been busy with the final rounds of sample iteration and validation before mass production, but took a little time to record the current tracking performance. This clip mainly shows the stability and accuracy of mouth tracking. In the next few days, we’ll also share a separate demo for eye and eyebrow tracking, including wide eyes, surprise, single-eyebrow raises, and frowning. Paper_Tracker uses a fully in-house workflow across hardware, algorithms, and software, allowing us to optimize the entire system together while keeping setup as simple as possible. No manually drawing ROIs. No tracking-region setup. No repeated calibration or parameter tweaking. Install it, put it on, and start using it. We’re still refining the production version and will continue sharing more real-world demos and development updates. Avatar addon used in this demo: 「しなの」(Shinano) Face Tracking Addon by Triturbo triturbo.booth.pm/items/6142…
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Raith (bsky - raith.one) retweeted
Tongue tracking and eye convergence is FINALLY on Quest Pro!!! (rooted headsets only) It's not the greatest and is currently wired only, but I did make sure everything is open source so feel free to do what ya want with it! github.com/n0tmast3r/Qpro-En…
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Raith (bsky - raith.one) retweeted
Fuck you. Whoever made this site. You win. I’ve never had a site get my blood boiling like this before This is so messed up. opusfived.dev
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it's annoying i used to use emdash in my patch notes for things and i stopped now thanks to people who see one and just go "OH AI WROTE THAT"
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another tool I recommend is this docs.hai-vr.dev/docs/product… - This is very powerful, helps with testing how your materials react in other lighting and stuff
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