Rakyat Negara Gagal retweeted
Oke fix yaa Boruto itu cuman mugen tsukuyomi
【MANGA】: New NARUTO Manga by Masashi Kishimoto Officially Announced!
SHADOW RISING NARUTO
✨More: naruto-official.com
Rakyat Negara Gagal retweeted
Juara FIFA Asean Cup di edisi pertama:
- Rayo kasih guard of honour ke Emil sebelum match La Liga
- Dibahas saat presscon Lille & Verdonk di Ligue 1
- Bundesliga posting ucapan selamat untuk Kevin Diks
Asean Cup dikenal dan diakui oleh liga-liga besar & klub ternama.
AFF could never😭
Rakyat Negara Gagal retweeted
Replying to @MiskinTV_
sungguh sangat disayangkan belum sempat menikmati MBG sudah pindah warganegara
Rakyat Negara Gagal retweeted
Replying to @thejurgenholic @JacobsBen
😭😭😭 lebih dulu bubar man city dari pada indo
🇪🇸🚨 | 𝘽𝙍𝙀𝘼𝙆𝙄𝙉𝙂: Pep Guardiola is now the manager linked to two of football’s biggest controversies.
🔵 Barcelona’s Negreira case — involving payments to a former refereeing chief.
🔵 Manchester City’s 115-case saga — with City reportedly found guilty of 114 charges.
Kat said she was aiming to ship @universalweave 0.5.0 by September 5th and she shipped it.
I went through the release notes and this is much more than a version bump.
github.com/transkatgirl/univ…
Graph layout is now built directly into universal-weave. Developers can use the built-in implementation or build their own through the new Layouter trait. Bézier curve fitting is included, the legacy DependentWeave format is still supported, and a huge amount of the core has been cleaned up and optimized.
Basically, the graphing work @transkatgirl has been grinding on for weeks is no longer just progress sitting in commits. It is now a published release that other developers can actually build with.
And now the work moves toward the text manipulation layer.
That is the part that can make all of this feel normal to the user. You should not need to understand trees or DAGs just to use a Loom. Editing a Weave should eventually feel as natural as editing a regular text document, while all the branching and structure happens underneath.
0.5.0 puts the graph foundation in place.
The next releases start making that foundation easier to build real products on top of.
$weave
Rakyat Negara Gagal retweeted
We've decided to include the text manipulation layer within universal-weave itself. It will be added in the 0.6.0 update, which we plan on releasing within the next 1-2 weeks.
We're currently aiming to get universal-weave 0.5.0 (the update which will stabilize our graphing implementation) published by Sept 5th.
After it's published, our focus will turn towards developing a text manipulation layer which will allow developers using universal-weave to make editing weaves as intuitive as editing a normal text document.
This layer will be co-developed with additional universal-weave 0.5.x releases, which will further optimize the core of universal-weave to ensure it performs well even when editing very large documents.
Rakyat Negara Gagal retweeted
Building the Loom singularity.
Universal Weave is a project to build the foundation for a more powerful way of interacting with AI models: The Loom.
































