I read recently that only 31% of product leaders feel confident they're building the right thing.
Honestly? That number feels high.
We have more data, more AI tools, more feedback channels than ever before. And most of us are still making gut calls and hoping the next sprint backs us up.
The job hasn't changed that much. We just have fancier ways of being uncertain now.
My current take as having worked in AI for some time now is I'm not worried about it taking developer jobs. Honestly, I've never been more excited about what's ahead for people who decide to lean more technical.
The barrier to building real things just collapsed. Someone who would have spent years learning to code before shipping anything meaningful can now get there in months. That's not a threat, that's an opening.
High level languages made code 10-100x faster to write. Developers were supposed to disappear. Instead we got the largest software boom in history.
AI is just the next abstraction layer. Binary didn't kill developers. Assembly didn't. Python didn't.
The hiring freeze isn't AI. It's COVID overhiring and nobody wants to tell their shareholders they got greedy and made a mistake.
The scope of software about to be built will dwarf everything before it. The jobs are coming.
If you've been sitting on the fence about going deeper into tech, this is the moment. Not in spite of AI. Because of it.
"This time is different" is the most recycled wrong opinion in tech.
1/Been diving into what Sonzai is building, and I’m genuinely impressed by @0xRyze and his team. They’re blending AI, gaming, and web3 in a way that makes blockchain feel intuitive and fun rather than overwhelming. Let me share why I think they’re onto something big. 👇
7/ And for those into NFTs, they’re launching a Genesis Collection soon (888 supply). It’s limited, and with the mix of leadership, innovation, and functionality, I can see it gaining serious traction.
Jake retweeted
announcing: gigaverse is coming to @AbstractChain, the home of consumer crypto, and the game is ready to launch shortly after their mainnet goes live.
who needs WL? lmk.
Jake retweeted
Announcing… SWORN
🎮 1-4 co-op action roguelike
🤴 Overthrow a Corrupted Arthur
🪙 Reclaim a fallen Camelot
⚔️ Become formidable Knights
📈 Test thousands of unique builds
Join the Closed Playtest and play now!
Sign up: hub.sworngame.com/
Bought 30 @lilpotates yesterday after minting my 2 still my favorite one is this guy
Gonna have to say this by far my favorite orange eyes I’ve seen @ZK_shark is a master of the craft
Appreciate all the support @OrdinalMaxiBiz the energy yall give and overall uniqueness of the community is massive
Want to start posting more content especially related to gaming thanks @0xRaiden and @tradesgiving for the easy updates on the market recently💛 . Here's my pros/cons list of games I have recently played:
@RuniverseGame
Pros: Great overall concept with clean pixel art and harvesting aspects in a more social aspect simple battle/crafter game.
Cons: A touch confusing to newer users with a bit less guided flow. Social systems need work to have users interact with each other.
@KnightsOfTheEth
Pros: Incredibly active team and have been working in the ecosystem for a long time. Solid art/play style with similar aspects to slay the spire and deckbuilding.
Cons: Audio needs work, and the game balancing/initial deck builds are a bit more.
✨@overworldplay application submitted✅
I hope to #BeWorthy, join the esteemed Hall of Legends, and unleash my power by minting my Genesis Incarna PFP on December 15th at 08:00 UTC!





