Todays work is on the animation editor suite. Tons still to do here but looking good so far! We will post an even better version of the UI in a few hours if all goes well!
We heard you guys like voxels? Ours still aren't perfect but We are making rapid progress towards our performance goals! Soon we hope to add smooth mode For more general game titles.
Pulsar Engine retweeted
Replying to @triston_armstr
Yup that's right! This was so much fun to make work, genuinely excited to see what people make
(An aside to note this also means our portals are not limited to flat surfaces, Hypothetically you could have a physically-accurate spherical wormhole)
New blog dropped!
pulsarnative.com/blog/2026-0…
Join our planning journey as we figure out the best ways to optimize GPUI even further!
pulsarnative.com/blog/2026-0…
pulsarnative.com/blog/2026-0…
pulsarnative.com/blog/2026-0…
pulsarnative.com/blog/2026-0…
pulsarnative.com/blog/2026-0…
Our latest blogs about improvements to our renderer!!












