Design. Technology. Art. Fashion Building https://xitter.cf/t.co/HzYLBPo13h & https://xitter.cf/t.co/y4tWe30VxP

Manchester, England
Joined June 2020
Progee retweeted
Album No 3 K.O.T.B - The Bomberman Chronicles Nov 6th 2026
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I have never joked with Ayra ❤️ Impeccable body of work. The range, production, vocals and synergy with guest acts.
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Spent the last stretch on the flower bed:  Infinite grid + a WebGL water sim on top with 0.994 damping, refraction at 0.045 (bends images but doesn't tint it so colors stays true), ripples on hover/click, and grid warp towards the cursor. Grid transition to image details 👌
Over the years, I have photographed flowers that made me feel something; here's a digital garden I built for them. hana no hon - 花の本 (link in thread) Turn on sound 🧏
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One big issue was the grid transition to the flower details page. The water damping was causing a glitch and bounce when the selected image leaves and returns to the grid. I used @joshpuckett’s dialkit to fine-tune the transition spacing between the dampness and the image entry and exit.
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Over the years, I have photographed flowers that made me feel something; here's a digital garden I built for them. hana no hon - 花の本 (link in thread) Turn on sound 🧏
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Oz will heal me 😮‍💨 Waited for too long man
International Collector & Oz. ft @jeriqthehussla two songs out this friday #KOTB
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Let’s go!
A new world this friday Welcome to First Heaven Corp #KOTB
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Costa Brava is sooo beautiful 😍
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Again I ask, what were you all designing before Hertunba?
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Someone asked me recently why I’ve become interested in aesthetics after having spent most of my life more interested in STEM-adjacent topics. I hadn’t really considered the question consciously before, but I’m certainly thinking about aesthetics more than I used to. I think it’s a confluence of things: • Many things today are ugly and far uglier than they used to be or need to be. Once you see this, it’s kinda hard to stop perceiving it. (Early twentieth century phone boxes versus modern phone boxes; old water fountains versus new water fountains; etc.) As someone with a naively meliorist assumption that most things should be getting better rather than worse, it’s all a bit perplexing: why did we stop doing things nicely? Is it a choice? Was there a malevolent spell cast upon us? This vein led me to think more about modernism and why much of art became more intentionally "challenging", grotesque, opposed to prettiness, rebarbative, dissonant, etc. Can or should anything be done about this? Is this just how things ought to be? • Relatedly, much of modernism involved a kind of explicit repudiation of cultural continuity and represented a schism with prior practices. This is maybe most evident in American architecture, where the International Style exhibition in 1932 initiated the displacement of a rich tapestry of prior styles. This cultural break seems important and interesting to me, and I suspect that the rejection had important consequences outside of the aesthetic domain. Samuel Hughes has been exploring this question in his recent writing at @WorksInProgMag; @RuxandraTeslo is also pulling on this thread. Elaine Scarry wrote about how beauty inspires creation. If so, the inverse may also be true: ugliness inhibits it. • It’s clearly the case that changes in the aesthetic domain can at least inspire progress in other places. Petrarch helped set some of the preconditions for the Renaissance which in turn fostered the scientific revolution and Enlightenment. Things like World Fairs (the 1851 Fair at the Crystal Palace recorded 6 million admissions when the population was 21 million) reflect the popular interdependency that used to exist between aesthetics and material development. • @tedgioia and others have written about stuck culture and how so many domains seem to have ceased to straightforwardly advance in the way that they did up until the nineties or thereabouts. This is obviously peculiar and interesting. What changed, and what does it mean? Is it about the internet and fragmentation? Is it about a loss of supply? Is it just about having reached the zenith of various mediums? • I’m generally interested in markets and the dynamics of creation. In aesthetics broadly, I find the reflexivity between supply- and demand-side factors to be very thought-provoking. There’s a natural desire to view satisfaction of individual preferences as the yardstick to measure market success, but things get interesting and even a bit unsettling when we start to think about how the supply might start to shape the demand. I often think about this in the context of food. Why is food so much worse in Germany than many of its neighbors? Germany certainly doesn’t have less material ability to produce good food; indeed, Germany is richer than the countries around it. There’s probably something about German food supply chains that is impoverished relative to France and Italy, but the Germans themselves don’t seem too upset about it. It just seems that the Germans are stuck in an objectively worse market equilibrium than their neighbors: the food is bad and they’ve gotten used to it. The obvious question then is where else these kinds of reflexive patterns apply, and where else we’re stuck in some objectively inferior equilibrium, even if preferences are in some superficial sense being sated. • While this is an extremely banal and obvious point, I hadn’t until recently thought much about or internalized how much one can study reasonably objective things ("the status of women in society", say) through artwork. (Thanks to @_alice_evans for opening my eyes here.) In this vein, I’m pretty excited about the possibilities over the coming years in computational art analysis. I want something that’s conceptually similar to Google Ngram timelines but for the visual arts. • We've always tried to do things well at Stripe. I've come to see that attempting to do them beautifully is often a helpful way to break out of standard practices and to do something with greater novelty and in a way that might have other benefits besides. (Also, excellent people want to do great work because it is intrinsically satisfying. Explicitly allowing aesthetic considerations to carry weight avoids having to justify every assessment with some kind of torturous empiricism.) • In his Nobel Lecture, Solzhenitsyn said that, among the Platonic virtues of goodness, truth, and beauty, that beauty is special, for it possesses a unique kind of irrefutability. He notes that arguments, writing, and philosophical systems can all be predicated on misapprehensions, but that “a true work of art carries its verification within itself.” He proceeds to observe that when goodness and truth are threatened, the “ever surprising shoots of beauty will still force their way through.” There is a lot of specious and motivated reasoning in the world today and plenty of questionable value systems. I don’t think that beauty directly reflects any definitive trait, but I’m intrigued by the idea that it can be a marker of deeper metaphysical coherence.
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It isn’t ironic at all that the more we build advanced technologies to improve everyday living the more our privacy layers peel off. For any technology to provide the best help to humans, it needs to know everything about that human in memory. The question is what level of help can you risk getting, and how much trust do you have in the makers
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Antoni Gaudi is ridiculous on paper, but seeing these buildings in real life… the designs are an absolute wonder😬
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Culture, like design systems, you don’t have to be a slave to it. Don’t be afraid to evolve it!
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This explains a lot. The realism of the game keeps getting worse with every new version, so much focus on nonsense like heading the ball while lying on the ground 😅. There’s the visual quality, lighting, player and ball physics to improve. Older versions shouldn’t look more realistic than the new ones.
I worked on this project, guys. From my experience, it's hard to build an authentic football game when many of the people making it don't genuinely love the sport. I swear 95% of the team did not like the sport! they were getting mad when I was playing the game in the office! I swear!
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Regardless, I'm still buying this FC27 😂 The game must go on
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There’s still no rap album as “conceptually” great and critically acclaimed as “To Pimp a Butterfly” there are close contenders, but none as good as it, and it’s over a decade old 💿
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Spain it is 🏝️ Anticipating an insane post-WC weekend 🤩
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