I finally support different textures for each face of my cubes!
I use Godot, but I have my own custom rendering pipeline and generate my vertices directly on the GPU so it's faster!
#gamedev #voxel #minecraft
Just created custom collisions for my Minecraft-like donut game!
It's actual colliders, not tricks, and it's specifically optimized for voxel worlds, so we can have vehicles and more! Can't wait for it!
#gamedev #voxel #minecraft
Just released the demo for my roguelike deckbuilder!
Lead your party through quests, recruit allies, and build your deck!
It's free, so give it a try! #roguelike #deckbuilder #indiegame #SteamDeckbuildersFest
💙Wishlist & Play it now 💙
store.steampowered.com/app/4…
Onsento: Free demo next week for the #SteamDeckbuildersFest !
Lead your party through quests, recruit allies, and build your deck in this party based roguelike deckbuilder!
💙Wishlist now💙
store.steampowered.com/app/4…
#indiegame #roguelike
Made a Rhythm Game for the #BrackeysGameJam !
Try it out!
progz.itch.io/bobabop
Making my own jam!
The concept is simple:
Basically, make a game without drawings (details on the page)
It's a good opportunity to make your first game!
You're free and even encouraged to publish your game in other gamejams!
itch.io/jam/noartjam
Well played to everyone participating in the jam!!
The 14th Pirate Software Game Jam has concluded. Thank you to everyone who was a part of this. I hope you all learned how awesome you can be. 💜💛
The next Game Jam will start in July, 2024.
= Winners =
You Left Us - 1st
itch.io/jam/pirate/rate/2492…
Grandma Don't Click That! - 2nd
itch.io/jam/pirate/rate/2490…
First Break - 3rd
itch.io/jam/pirate/rate/2475…
= Honorable Mention =
Oru: The Last Light of Rhekari
itch.io/jam/pirate/rate/2466…
= Runner Ups =
Clown Around
itch.io/jam/pirate/rate/2492…
Oxy-Gen
itch.io/jam/pirate/rate/2492…
It's Spreading!
itch.io/jam/pirate/rate/2492…
Paintocalypse
itch.io/jam/pirate/rate/2490…
Coloret
itch.io/jam/pirate/rate/2492…
D. A-V. E.
itch.io/jam/pirate/rate/2490…
- Si c'est traité depuis un service (Steam etc), ça veut dire que les versions cracks sont pas comptées (alors qu'apparemment elles le sont), et à tous les coups y'a une faille sur l'implémentation de l'un de ces services
Par rapport au fee de #UnityEngine :
- Si c'est stocké sur l'ordinateur, alors on peut supprimer et on peut faire bankrupt
- Si c'est stocké sur un serveur, alors on peut utiliser une machine virtuellet et on peut faire bankrupt
Par rapport au fee de #UnityEngine :
- Si c'est stocké sur l'ordinateur, alors on peut supprimer et on peut faire bankrupt
- Si c'est stocké sur un serveur, alors on peut utiliser une machine virtuellet et on peut faire bankrupt
I kind of pity
@BrackeysTweet
... Imagine spending most of your time making #Unity tutorials, helping people thinking it's gonna be useful for a long time... And now, everyone is just running away from Unity... Hoping Unity won't fall that deep
A tous les coups Among Us passe sur Godot....
et à tous les coups ils rajoutent ce skin lol
Replying to @InnerslothDevs
Qu'est-ce que vous pensez qu'il va arriver à Unity par rapport aux prix ?
33%Continuer comme avant
0%Être moins utilisé
67%Finir par disparaitre
3 votes • Final resultsLe créateur de yu gi oh, Kazuki Takahashi, est mort ce matin :(
C'était un peu toute mon enfance, que ce soient les cartes, l'anime, ou même les mangas et les jeux, et même maintenant, j'y joue encore de temps en temps
Paix à son âme













