Posting screenshots (and other things!) of point 'n' click adventure games, classic and new! Submissions are available through DMs. Created by @scarfulhu!

Joined April 2021
πŸ“’ Pixel artist(s) needed for our next project! 🎨 πŸ”ΉCharacters πŸ‘¨β€πŸ‘©β€πŸ‘§β€πŸ‘¦ πŸ”ΉEnvironments πŸ–ΌοΈ πŸ”ΉAnimation πŸ’ƒ Low res pixel art style similar to Kathy Rain. Primarily looking for remote freelancers but open to other options! Contact details are in the bio (no Twitter DMs please).
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Point & Click Adventure Aesthetics retweeted
Dang it... I really need to set my Roland to MT32 emulation... oh well! #itWorks!
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The Colonel's Bequest: A Laura Bow Mystery, 1989. Sierra On-Line.
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Point & Click Adventure Aesthetics retweeted
The Operative: No One Lives Forever re-imagined as a low resolution point & click adventure game.
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Иван Π›ΠΎΠΆΠΊΠΈΠ½: Π¦Π΅Π½Π° Π‘Π²ΠΎΠ±ΠΎΠ΄Ρ‹/Ivan Lozhkin: Price of Freedom (MS-DOS, 1997) #DOSGaming #RussianVideogames A Russian point & click adventure game "inspired" by Space Quest.
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Point & Click Adventure Aesthetics retweeted
Game: Riven (1997, Mac/Win) By: Cyan / Red Orb Data file: t_Data2.MHK ID: 166_tgr_s1.15
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It's an honour to be part of #theBAE again! An updated INCANTAMENTUM demo is available to download β›οΈπŸ’€ ➑️store.steampowered.com/app/1… Big thanks and much love to @Hitcents 😘 Be sure to check out this wonderful event!
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Point & Click Adventure Aesthetics retweeted
Have a little sneak peek of one of many friendly creatures in Zid Journey, ready to have a chat with you! ...Well, after you lure them out first!🌳
Point & Click Adventure Aesthetics retweeted
He's dead!
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I always remember The Legend of Kyrandia (1992) as the first videogame I've seen that featured a film-like camera focus effect. (1/2) #DOSGaming
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Point & Click Adventure Aesthetics retweeted
Liked this one a lot ! And you can get it free: amanita-design.net/games/sam… from the developer ☝🏼
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And the first FOOLISH MORTALS screenshots! A voodoo riverboat... creepy crypts... a spooky manor house!
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Replying to @PointClickPics
Read the full story here: xitter.cf/danielalbu/status/1330…
Replying to @danielalbu
In order to release #KQ7 in time for Christmas '94, #SierraOnline released it without extensive QA, this resulted in a very rushed & very buggy game. Buggy releases are too common nowadays, but with digital distribution releasing patches is quick and easy. But this was 1994!
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Point & Click Adventure Aesthetics retweeted
Tech preview: Sierra-style AGI graphics but in 3D, voxels w/ custom renderer. Hoping to build something with this engine. #magickavoxel #raylib #voxel #agi #retro #adventure #textparser #sierra
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Point & Click Adventure Aesthetics retweeted
Strangeland by @WWSGames is 15% off during the Steam holiday sale! You wake up with no memory. A woman cries out to you before leaping to her death. Can either of you be saved? Enter Strangeland, a surreal carnival where nothing terrible *ever* happens. store.steampowered.com/app/1…
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Point & Click Adventure Aesthetics retweeted
Game: Starship Titanic (1998, Windows / Mac) By: The Digital Village / Simon & Schuster Interactive Data File: y.st ID: 553.14549546
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Noctropolis (1994) Developed by Flashpoint Productions.
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Replying to @horrorvisuals
I'm developing Nightmare Frames, an horror point 'n click adventuregame set in the Hollywood of the eighties. A slasher writer must find an unreleased horror film, unaware that it will lead him to hell itself. store.steampowered.com/app/1…
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Curtis & Adrienne. Adrienne & Curtis. The first EVER "Phantasmagoria Summit" is officially scheduled for December 18th. Please help me spread the word. #curtiscraig #adriennedelaney #Phantasmagoria #Summit #RetroGaming #horrorgame #FMV
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Point & Click Adventure Aesthetics retweeted
They grow up so fast :')
Point & Click Adventure Aesthetics@PointClickPics29 Oct 2021
Myst (1993) Developed by @cyanworlds
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