PlayerIO.com retweeted
Replying to @AdobeFlash
@AdobeFlash @BillAtAdobe hey we built an interactive 340 meter long LED screen using #flash and @PlayerIO
Powering 150 million mobile, social and casual gamers; now excited to be a part of @YahooInc. Thanks to all. The adventure continues.
ArmorGames and SpilGames joins the Epic Flash Game Contest - playerio.com/competitions/eg…
Great Player.IO powered realtime multiplayer 3D fighting with Ninjas! clickjogos.uol.com.br/jogos/…
Epic Game Contest beta invitations just went out. Watch the result live here: playerio.createsend.com/repo…
The first beta testers can now start to review the Epic Game Contest Games. Play at playerio.com/competitions/eg… using the review code "letmeplay"
PlayerIO.com retweeted
My favourite pastime the past months just went into public beta! leapdaygame.com Props to @colemanpants for making this using Player.IO
PlayerIO.com retweeted
Replying to @PlayerIO
@PlayerIO We are working to resolve this issue as soon as possible. Please visit the following link for updates: goo.gl/wmClb
PlayerScale the Player.IO parent company now powered more than 100m players! techcrunch.com/2013/01/28/pl…
PayPal is currently having issues issuing IPN callbacks for payments. We have been informed that they are working to resolve the issue.
Normal operations have resumed, feel free to write chris@player.io for further questions and comments.
PlayerIO.com retweeted
Congrats to @brodiegames on getting Highgrounds into beta!
highgroundsgame.com
PlayerIO.com retweeted
Join our $150,000 Player.IO Game Competition. playerio.com/competitions/eg…
Being a Player.IO PartnerPay protal http://bit.ly/hlgzpB is quite a good buisness for some! http://bit.ly/mTTYBN
Kyle from http://shellshocklive.com just broke most revenue generated in a day by an indie developer with 4735.7$. (On June 4th)
Fun little #PlayerIO Powered game in beta http://www.vortexwars.com/



