PlayerIO.com (@PlayerIO) profile picture

Player.IO makes it easy and fun to build scalable web games, by providing easy to use services for Multiplayer Games and More

Copenhagen
Joined January 2010
Replying to @AdobeFlash
@AdobeFlash @BillAtAdobe hey we built an interactive 340 meter long LED screen using #flash and @PlayerIO
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Powering 150 million mobile, social and casual gamers; now excited to be a part of @YahooInc. Thanks to all. The adventure continues.
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We are naturally at both #FGS5 and #GDC join us there!
ArmorGames and SpilGames joins the Epic Flash Game Contest - playerio.com/competitions/eg…
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Great Player.IO powered realtime multiplayer 3D fighting with Ninjas! clickjogos.uol.com.br/jogos/…
Epic Game Contest beta invitations just went out. Watch the result live here: playerio.createsend.com/repo…
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The first beta testers can now start to review the Epic Game Contest Games. Play at playerio.com/competitions/eg… using the review code "letmeplay"
My favourite pastime the past months just went into public beta! leapdaygame.com Props to @colemanpants for making this using Player.IO
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PlayerIO.com retweeted
Replying to @PlayerIO
@PlayerIO We are working to resolve this issue as soon as possible. Please visit the following link for updates: goo.gl/wmClb
PlayerScale the Player.IO parent company now powered more than 100m players! techcrunch.com/2013/01/28/pl…
PayPal is currently having issues issuing IPN callbacks for payments. We have been informed that they are working to resolve the issue.
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Anybody interested in teaming up with me and Rob Bateman from Away3D (@robnet) for the #Adobe Game Jam in Hamburg?
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Normal operations have resumed, feel free to write chris@player.io for further questions and comments.
Our DC just blew a main switch, ETA for normal operations is 20 min. We are hard at work!
Congrats to @brodiegames on getting Highgrounds into beta! highgroundsgame.com
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Join our $150,000 Player.IO Game Competition. playerio.com/competitions/eg…
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Being a Player.IO PartnerPay protal http://bit.ly/hlgzpB is quite a good buisness for some! http://bit.ly/mTTYBN
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Kyle from http://shellshocklive.com just broke most revenue generated in a day by an indie developer with 4735.7$. (On June 4th)
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Fun little #PlayerIO Powered game in beta http://www.vortexwars.com/
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Creating something cool using Player.IO? Then add me to skype using my handle "q-rious", you won't regreat it!
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