But we weren't content to stop there... 👀
Thrilled to announce ✨STAR CREW✨, our next interstellar immersive experience, this time inspired by Star Trek! 🖖
Our Kickstarter launches next Sunday – find out more & join the waitlist here: kickstarter.com/projects/jac…
PlayReactive retweeted
ACMI X WIP night is tonight! Doors open 5.15pm. Five projects showcasing. @BenKoder @PlayReactive @folly_studio @LeeShangLun @HugoMcPhee @jessicashipard @darcywsmith. Full project details below, RSVP to attend: acmi.net.au/whats-on/acmi-x-…
PlayReactive retweeted
The teams behind Screen Australia funded games Gubbins and Bosswords will be at @acmiXstudio next Thursday 27th October. Don't miss your chance to see their WIP!
@folly_studio @PlayReactive 👇
We're holding our last Works-In-Progress night for the year, next Thurs 27 Oct. 7 artists working across film, theatre, games and art will showcase works for audience feedback. @PlayReactive , @BenKoder @folly_studio .RSVP to attend (it's Free): acmi.net.au/whats-on/acmi-x-…
PlayReactive retweeted
There are two new word games in the mix for the latest (and last😭) ACMI X WIP night - Gubbins by @folly_studio and BossWords by @PlayReactive! Come along next Thursday to try em out💫🌱
We're holding our last Works-In-Progress night for the year, next Thurs 27 Oct. 7 artists working across film, theatre, games and art will showcase works for audience feedback. @PlayReactive , @BenKoder @folly_studio .RSVP to attend (it's Free): acmi.net.au/whats-on/acmi-x-…
PlayReactive retweeted
We're holding our last Works-In-Progress night for the year, next Thurs 27 Oct. 7 artists working across film, theatre, games and art will showcase works for audience feedback. @PlayReactive , @BenKoder @folly_studio .RSVP to attend (it's Free): acmi.net.au/whats-on/acmi-x-…
Bosswords is a word game that will challenge and stretch your vocabulary. Can you think of a word that contains the letters U L W & F in any order? 🤔
Currently in development thanks to the support of @ScreenAustralia, coming soon to computers and phones!
📷 by @JKSTRSSR
PlayReactive retweeted
Chocolate or Fruit? You decide with The Best Thing by Melbourne-based play-making collective @PlayReactive. Come along and play this series of interesting choices at Now Play This 2022.
#gamecreator #gamemaker #gamedesigner #gameplay #londonart #londonevent #londonactivities
Explore #ClimateEmergency by building, destroying, and reimagining a city together in Convergence, a game created by our director @LeeShangLun, written in collaboration with Noongar researcher and writer @Cass__Lynch.
Play Convergence now at convergence.place.
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PlayReactive retweeted
Australia is burning and Arts is being Barbequed.
In response that will be our next Potluck theme for late Feb / Early March. Is anyone interested in jumping onboard and sharing the event date for a cheeky Climate Crisis / Australia is burning Jam?
Su-Yiin is brilliant at thinking critically & creatively across multiple disciplines about space, structure, and environments. Check out this great profile piece by @astroblob!
Wonderful article by @astroblob on @ArtsHub about Su-Yiin Lai, including a bit about her amazing work as our architecture consultant. If you're making a game with an interesting environment, hire her!! artshub.com.au/news-article/…
PlayReactive retweeted
🖥️ This Saturday at Refresh: join us for a panel discussion at 3pm with developers Olivia Haines, Stuart Gillespie-Cook (House House), Louie Roots (Bar SK) and Damian McGivney on their creative pursuits, how they got into games and advice for anyone looking at similar paths.
PlayReactive retweeted
Lab by day, theatre by night. How one #bioprinting lab used a science fiction play to spark a meaningful conversation about the future of #biofabrication.
@BioFab3D @PlayReactive @ARC_ACES @unimelb @ResearchRMIT @Swinburne @StVincentsMelb @uowresearch
ahrecs.com/human-research-et…
PlayReactive retweeted
I have severed Public Eye in their data collection objectives and now have level 3 agent clearance . However there is still private data that must be made public. Head to the @artscentremelb lawn for your first assignment. @LeeShangLun #FutureEchoes
These upstanding junior data collection officers are helping us gather valuable information! 📊 Public Eye, 2-5pm on the @artscentremelb lawn.
Tomorrow, the watched will become the watchers in Public Eye, a free interactive installation about data collection – for kids! (And adults. We're all under surveillance.)
Join us 2–5pm on @artscentremelb lawn from Wednesday to Saturday. See you there 👁️
artscentremelbourne.com.au/w…
We are honoured and privileged to be part of Melbourne's rich ecology of artist-gamemaker communities.
'This is what it ultimately means for videogames to be taken serious as ‘art’: for them, quite simply, to be made by creators who consider their practice as artists.'
Brendan Keogh (@BRKeogh) on UNTITLED GOOSE GAME and the rise of videogame communities. overland.org.au/2019/10/the-…



















