A multiplayer roguelite bullet-hell shooter. 🌪️ 🌐 https://xitter.cf/t.co/zRg6YNfyQE 💬 https://xitter.cf/t.co/B3EoIdsgsR 🔥 OUT NOW on Steam↓

Joined September 2025
Pass the Fear is OUT NOW! 🌪️ Grab your weapons, craft your build, and break through the Storm Wall - solo or in 4-player co-op! Price: $18.99 | 10% launch discount for 2 weeks 🎁 LAUNCH GIVEAWAY Win: • 5 × $20 Steam Gift Cards To enter: ✅ Follow @PassTheFear ❤️ Like this post 🔁 Repost this post 💬 Tell us which character you'll play first! (Optional) Ends July 30 at 02:00 UTC. Winners will be contacted by DM. 🔥 Play NOW on Steam: store.steampowered.com/app/3… 💬 Join the camp: discord.gg/PKSA5FBMGg #passthefear #roguelike #roguelite #bullethell #indiegame
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Demon Hunters, we hear you—the free DLC Survivors Spotted is still in the works! 🔥 We’ve put together a quick development update to show you where things currently stand. Thanks for your patience! We’ll share more news as soon as it’s ready. Check out the images for full details! 💬 Join the camp: discord.gg/PKSA5FBMGg 🔥 Play NOW on Steam: store.steampowered.com/app/3… #PasstheFear #roguelite #bullethell #indiegame #steam #DLC
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Happy Mid-Autumn Festival, Demon Hunters! 🌕 The bright moon hangs high as autumn settles in. The moon is especially full tonight, and we hope every Demon Hunter—whether fighting through the storm or taking it easy and admiring the moon with teammates—finds a little happiness of their own. Happy Mid-Autumn Festival! 💬 Join the camp: discord.gg/PKSA5FBMGg 🔥 Play NOW on Steam: store.steampowered.com/app/3… #PasstheFear #roguelite #bullethell #indiegame #steam #MidAutumnFestival
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🔥 20% OFF — Steam Autumn Sale starts early for Pass the Fear! Why wait? Demon Hunters can jump in right now and save 20% for a limited time! 🎮 Sale Period: Sep 18 – Oct 8 Grab your friends and escape the island together! 🌪️ 💬 Join the camp: discord.gg/PKSA5FBMGg 🔥 Play NOW on Steam: store.steampowered.com/app/3… #PasstheFear #roguelite #bullethell #indiegame #steamer #SteamAutumnSale
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Pass the Fear Patch Notes – August 20, 2026 Dear Demon Hunters, Update v1.0.503 is now live. Please exit the game and download the update to access the latest version. We apologize for any inconvenience these issues may have caused. This update brings the Pet system, buffs to Frost Relics, and several bug fixes. Bug Fixes • Fixed an issue in multiplayer where players with pets and players without pets could not share Relics with each other. • Fixed an issue where, in some cases, Relics in the shop could be placed into the pet backpack while carrying a pet. • Fixed an issue where fully charged shots from the Legendary Lightning Javelin could fail to reduce the Battle Skill cooldown of the Legendary Air Cannon. #PasstheFear
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🐾 The Pet System is now live! Meet your starter pets, Riri & Bobo, use the new Pet Backpack to carry up to 4 Relics, and unlock even more pets through combat challenges! Check out the image below for the full rundown 👇 💬 Join the camp: discord.gg/PKSA5FBMGg 🔥 Play NOW on Steam: store.steampowered.com/app/3… #PasstheFear #roguelite #bullethell #indiegame #steam
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Pass the Fear Patch Notes – August 19, 2026 Dear Demon Hunters, Update v1.0.499 is now live. Please exit the game and download the update to access the latest version. We apologize for any inconvenience these issues may have caused. This update brings the Pet system, buffs to Frost Relics, and several bug fixes. New Content • Added the Pet system. After obtaining a pet, talk to it to open a temporary backpack. • Added the Seed feature. You can check the current run’s seed from the in-game menu, and apply seeds at the flowerpot on the left side of the camp. • Added a damage breakdown feature. Switch to the damage details panel to view the damage composition of your current build. Balance Adjustments Some Frost Relics suffered a sharp drop in damage when Armor was lost during combat. We adjusted how certain Relics gain damage bonuses, so losing Armor mid-fight will no longer reduce their damage. • New effect for Kinetic Orb Embarkation: Grants 1 [Armor]. When entering combat: Each [Armor] increases your Final Damage by 0.5% until combat ends. • New effect for Forged Kinetic Orb Embarkation: Grants 2 [Armor]. When entering combat: Each [Armor] increases your Final Damage by 1.25% until combat ends. • New effect for Fury Armor Destination: Grants 1 [Armor]. When entering combat: Each [Armor] you have increases Frost Damage by 0.5% until combat ends. • New effect for Forged Fury Armor Destination: Gain 3 [Armor]. When entering combat: Each [Armor] you have increases Frost Damage by 1% until combat ends. • New effect for Storm Ring [Freeze] can now deal Critical Hits When entering combat: Each [Armor] you have increases [Freeze] Critical Chance by 1% until combat ends. • New effect for Forged Storm Ring [Freeze] can now deal Critical Hits When entering combat: Each [Armor] you have increases [Freeze] Critical Chance by 3% until combat ends. • New effect for Ice Pillar When entering combat: Grants 3 [Armor]. While you have Armor: Transmutation Damage +30%. • New effect for Forged Ice Pillar When entering combat: Grants 7 [Armor]. While you have Armor: Transmutation Damage +30%. Armor was hard to recover after being lost, so we added an Armor refund after combat to Frost Heavy Armor, the Relic best at stacking Armor. This should make early Armor scaling much smoother. • New effect for Frost Heavy Armor Embarkation: Gain 3 stacks of [Armor]. Destination: Gain 3 stacks of [Armor]. At the end of combat: Refund the Armor consumed in this combat, up to 30 stacks. • New effect for Forged Heavy Armor Embarkation: Gain 4 stacks of [Armor], triggered twice. Destination: Gain 4 stacks of [Armor], triggered twice. At the end of combat: Refund the Armor consumed in this combat, up to 100 stacks. We reworked the core damage Relics of the Frost build. They can now crush enemies with blizzards more effectively. • New effect for Comet Crown Embarkation: Grants 4 [Armor]. When shooting: 50% Adaptive Chance to summon an Ice Meteor at the nearest enemy, inflicting [Freeze] on enemies in the target area. When entering combat: Each [Armor] you have increases the [Freeze] Damage by 1.5% until combat ends. • New effect for Forged Comet Crown Embarkation: Grants 5 [Armor], triggered twice. When shooting: 80% Adaptive Chance to summon an Ice Meteor at the nearest enemy, inflicting [Freeze] on enemies in the target area. When entering combat: Each [Armor] you have increases the [Freeze] Damage by 3.5% until combat ends. • New effect for Heart of the Storm Fires an Eye of the Storm forward every second, dealing 200% Frost Damage. Eye of the Storm is affected by Projectile Count, and its damage is considered Freeze damage. When entering combat: Each [Armor] you have increases Eye of the Storm Damage by 0.5% until combat ends. • New effect for Forbidden-Forged Heart of the Storm Fires an Eye of the Storm forward every second, dealing 500% Frost Damage. Eye of the Storm is affected by Projectile Count, and its damage counts as Freeze damage. When entering combat: Each [Armor] you have increases Eye of the Storm Damage by 1.2% until combat ends. Flash-Freeze Round has also been promoted to Legendary quality. It can now directly double the effects of certain Frost Relics. • New effect for Flash-Freeze Round When entering combat: Grants 10 Armor. The [When entering combat] effects of Frost Relics are doubled. (Unique Passive) • New effect for Forged Flash-Freeze Round When entering combat: Grants 25 Armor. The [When entering combat] effects of Frost Relics are doubled. (Unique Passive) Bug Fixes • Fixed a bug where Flower Cannon could not deal damage to Alicia’s third phase. • Fixed an issue where holding The Chariot (Reversed) together with Battle Scar: Hunting Snail would summon the snail at the end of combat. The annoying snail will no longer appear after combat ends. • Fixed an issue where, when carrying Battle Scar: Artisan's Cloning Potion, buying a weapon in the shop could prevent stage progression if the duplicated weapon was not dismantled. • Fixed several abnormal Story Fragment drop issues. • Added new UI feedback for Battle Scar: Agitated. #PasstheFear
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🛠️ Pass the Fear Official Tools Hub is NOW LIVE! Get the latest news, browse the Item Codex, simulate builds, save & share your setups, and more! 🌐 Jump in: shengtiangames.com/plKMH 📱 Or save the image below and scan the QR code to access the hub! 💬 Join the camp: discord.gg/PKSA5FBMGg 🔥 Play NOW on Steam: store.steampowered.com/app/3… #PasstheFear #roguelite #bullethell #indiegame #steam
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Community Highlights | Bunny Lovers, This One's for You! 🐰 Huge thanks to Ezznemui, 悠悠, waichan & DJ for the submissions! ✨ Got a great moment of your own? Send us your clips! 🎬 xitter.cf/PassTheFear/status/208… 💬 Join the camp: discord.gg/PKSA5FBMGg 🔥 Play NOW on Steam: store.steampowered.com/app/3… #PasstheFear #roguelite #bullethell #indiegame #steam
🎬 Pass the Fear Community Highlights submissions are now open! Pulled off a god-tier build, caught a hilarious moment, or made a clutch play? Send us your clip anytime for a chance to be featured—and win Steam Gift Cards and limited-edition merch! 📩 [email protected] See the image below for full submission guidelines. 💬 Join the camp: discord.gg/PKSA5FBMGg 🔥 Play NOW on Steam: store.steampowered.com/app/3… #passthefear #roguelite #roguelike #bullethell #indiegame
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544 MILLION things smashed. 💥 What have Demon Hunters been doing on this island? It's been just over two weeks since Pass the Fear launched! 🎮 297 years of playtime ⏳ and 846M monsters defeated 👹 See the image below or visit our website 👇 paras.shengtian.com/fbpsd/de… 💬 Join the camp: discord.gg/PKSA5FBMGg 🔥 Play NOW on Steam: store.steampowered.com/app/3… #PasstheFear #roguelite #bullethell #indiegame #steam
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🎮 Demon-Hunter Squad Community Tournament Support Program is live! 🏆 Host your own Pass the Fear tournament and get official promotion, featured content support, and Steam Gift Card prizes 🎁 Check the image below for details & how to apply! 👇 💬 Join the camp: discord.gg/PKSA5FBMGg 🔥 Play NOW on Steam: store.steampowered.com/app/3… #passthefear #roguelite #bullethell #indiegame #steam
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Pass the Fear Patch Notes – August 5, 2026 Dear Demon Hunters, Update v1.0.487 is now live. Please exit the game and download the update to access the latest version. We apologize for any inconvenience these issues may have caused. Updates • Added the [The Blood Moon Has Arrived] difficulty. • Added golden versions for Weapon and Weapon Parts. After clearing The Blood Moon Has Arrived difficulty, you can obtain the corresponding skins for the weapons you carried at the time of clearing. • Added achievements for new difficulties. • Added a Battle Scar refresh feature. You can now reroll Battle Scars when selecting them at the start of a run. • Added the Training Room. Talk to the dummy next to Lily in camp to enter the Training Room and freely configure and test builds. • Added an Item Encyclopedia to the system menu. • Added English voice acting. Balance Adjustments • Battle Scars adjustment: Silent Hermit now no longer takes effect outside combat. • Overloaded Capacitor remaked: When entering combat: Immediately fully charges Ultimate. Your next Ultimate doesn't cost energy. On Ultimate: Fires 10 Capacitor Rounds, each dealing 200% Lightning Damage. Deals double damage to enemies affected by [Disruption]. • Forged Overloaded Capacitor remaked: When entering combat: Immediately fully charges Ultimate. Your next 2 Ultimates doesn't cost energy. On Ultimate: Fires 10 Capacitor Rounds, each dealing 500% Lightning Damage. Deals double damage to enemies affected by [Disruption]. • King Hunter's Bullet adjusted: Bullet Attack Cap +50%, Smite Chance +50%. Bullet Attack Cap is doubled. (Unique Passive) When Smite deals damage: Bullet Attack Cap +50%, stacks infinitely until the end of battle. • Forged King Hunter's Bullet adjusted: Bullet Attack Cap +120%, Smite Chance +100%. Bullet Attack Cap is doubled. (Unique Passive) When Smite deals damage: Bullet Attack Cap +120%, stacks infinitely until the end of battle. #PasstheFear
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🎉 GIVEAWAY WINNERS 🎉 Congratulations to our five winners: @RedRanzer @Djem21 @Burstoise @JaanLaan @mpcalamity Each winner will receive a $20 USD Steam Wallet Code! We will contact the winners via DM from @PassTheFear. Please keep an eye on your messages! Thank you to everyone who participated! ⚡
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Camp Log—The Purple Crystal Calamity 💎 On the eve of the celebration, bouquet orders are pouring in. But a few strange customers have one request: add a special purple crystal to every bouquet... 💬 Join the camp: discord.gg/PKSA5FBMGg 🔥 Play NOW on Steam: store.steampowered.com/app/3… #PassTheFear #roguelite #bullethell #indiegame #comics
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🎬 Pass the Fear Community Highlights submissions are now open! Pulled off a god-tier build, caught a hilarious moment, or made a clutch play? Send us your clip anytime for a chance to be featured—and win Steam Gift Cards and limited-edition merch! 📩 [email protected] See the image below for full submission guidelines. 💬 Join the camp: discord.gg/PKSA5FBMGg 🔥 Play NOW on Steam: store.steampowered.com/app/3… #passthefear #roguelite #roguelike #bullethell #indiegame
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Pass the Fear Patch Notes – August 1, 2026 Dear Demon Hunters, Update v1.0.479 is now live. Please exit the game and download the update to access the latest version. We apologize for any inconvenience these issues may have caused. Balance Adjustments • Blood Moon Necklace reworked. Updated Effect: When entering combat: your Bullet Attack increases by 20% every second until combat ends. • Forbidden-Forged Blood Moon Necklace reworked. Updated effect: When entering combat: your Bullet Attack increases by 50% every second until combat ends. • The effects of Lord's Mercy and Forged Lord's Mercy have been changed. Added: The additional Physical Battle Skill Damage is affected by [Hemorrhage] damage bonuses. • The effects of Ring of Suffering / Forbidden-Forged Ring of Suffering have been changed. Updated effect: Your Smite Chance additionally grants an equal amount of Physical Damage Bonus. (Unique Passive) • The effect of Overload Coil has been changed. Updated effect: Your bonus Lightning Damage grants half of the [Disruption] damage cap. • The effect of Forged Overload Coil has been changed. Updated effect: Your bonus Lightning Damage grants an equal amount of [Disruption] damage cap. • The effect of Crown of Battle Fervor has been changed. Updated effect: 25% of Battle Skill Damage is converted into Final Damage. • The effect of Forged Crown of Battle Fervor has been changed. Updated effect: 50% of Battle Skill Damage is converted into Final Damage. • Shock Round reworked. Updated effect: On Ultimate: Permanently increase Lightning Damage by 5%. Your Lightning Damage bonus additionally grants you equal Final Damage. (Unique Passive) When you have 2 Shock Rounds, they will be automatically Forged. • Forged Shock Round reworked. Updated effect: On Ultimate: Permanently increase Lightning Damage by 15%. Your Lightning Damage bonus additionally grants you equal Final Damage. (Unique Passive) • The effect of Frost Fist has been changed. Updated effect: Smite and Critical Hit break armor, reducing all of the enemy's Resistances by 10%, stacks infinitely. Frost Resonance: For each Frost Relic you own, reduces Resistances by an extra 10%. • The effect of Forged Frost Fist has been changed. Updated effect: Smite and Critical Hit break armor, reducing all of the enemy's Resistances by 25%, stacks infinitely. Frost Resonance: For each Frost Relic you own, reduces Resistances by an extra 25%. • The Legendary-quality Flower Cannon has been changed: Each additional projectile increases the base damage of Flower Buds by 25%. Functions • Screen shake and controller vibration settings have been separated. • Added an Auto Dismantle feature in Settings. #PasstheFear
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💌 Pass the Fear: A Letter to Our Players We have read your feedback and know there is still much to improve. Here is what we are working on to make the game better. 👀 Read our full letter and future plans in the images below. #PassTheFear #Roguelite #BulletHell
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Pass the Fear Patch Notes - July 30, 2026 Today's update focuses on performance and balance, targeting stuttering, freezes, crashes, and save issues caused by extreme builds. We sincerely apologize. Full notes: paras.shengtian.com/fbpsd/de…
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Pass the Fear Patch Notes – July 28, 2026 Dear Demon Hunters, Update v1.0.462 is now live. Please exit the game and download the update to access the latest version. We apologize for any inconvenience these issues may have caused. Optimizations • Added a Maximum Frame Rate option in Settings. If the game stutters, please lower the maximum frame rate according to your hardware load. If high-load issues still occur, please join the community and send us feedback. We will continue following up on these issues. • Added effect quality tiers for dropped items. At lower effect settings, dropped items on the ground now use fewer resources. • Holding the Ultimate button now continuously casts the Ultimate. Bug Fixes • Fixed an issue where, with the Battle Scar: Lover's Betrayal, buying a new Weapon Part in the shop while already holding a Weapon and a Weapon Part would directly replace the existing Weapon Part. • Fixed an issue where monsters could recover health indefinitely while Reversed Judgment was held. Balance Adjustments • When Disruption is triggered, monsters now take one instance of direct damage. • Thunder Dragon's Inverse Scale effect changed: Lightning Damage → Lightning Transmutation Damage. • Thunder Dragon's Claw effect changed: Transmutation Damage +50% → On Ultimate: Transmutation Damage +10%. • Battle Scar: Light Sensitivity now only takes effect when hit. #PasstheFear
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📣 Creators wanted! Pass the Fear Creator Program is now open! Create build guides, stream chaotic co-op runs, share highlight reels, or make fan content? Join the Demon-Hunter Squad! Members can gain access to: 🎁 Creator Points and rewards 📢 Official promotion support 🎮 Priority access to new builds ✨ Monthly themed creator events No follower requirement. Applications are open year-round. Check the images for the full requirements, benefits, and important notes. 📩 Contact TATA on Discord: tatapassthestar 🔥 Play NOW on Steam: store.steampowered.com/app/3… 💬 Join the camp: discord.gg/PKSA5FBMGg #passthefear #roguelite #roguelike #bullethell #indiegame
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Pass the Fear Patch Notes – July 27, 2026 Dear Demon Hunters, Update v1.0.457 is now live. Please exit the game and download the update to access the latest version. We apologize for any inconvenience these issues may have caused. Optimizations • VSync is now enabled by default for new players. If you still experience high device load or performance issues after enabling VSync, please join our community and provide feedback. We will continue investigating and working on improvements. Bug Fixes • Fixed an issue where the boss health bar might not disappear after the boss was defeated in certain situations. • Fixed an issue where, if a player disconnected during a run and reconnected after the battle ended, and the stage ends but the reconnecting player could not open the chest. • Fixed an issue where the slime created by Sins of Weaverlock could sometimes fail to disappear. • Fixed an issue where the cooldown of the reroll button at the Blacksmith would not work properly after obtaining a Mythic Weapon through forging. Balance Adjustments Blood Moon Difficulty Adjustments: • Reduced enemy HP and increased the appearance rate of Mythic Weapons and Weapon Parts. • Reduced monster rush HP in the Act 6 . • The Silence effect has been changed: players can no longer use Skills or Ultimate Skills while silenced, but can still shoot and reload normally. • Pearl: Updated the description of Speechless. • Pearl: Collapsed White Tower - Tarot Card slots sealed: 2 → 1. • Pearl: Snobbish - Destroyed Relics in the hubs: 5 → 3. • Pearl: Collapsing World - Treasure slots sealed: 4 → 2. • Pearl: Lifesteal - Added a limit to the number of times healing can trigger. Normal enemies: maximum 4 triggers per stage. Bosses: maximum 10 triggers. • Pearl: Adjusted the size changes of True Essence of the Sun and Fallen Sun. #PasstheFear
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