Tragic Mikan Soda addict 🍊 | 2D Illustrator | AI Sloptometrist | #SCUThePod CC

Joined April 2022
Art can get crazy, so can the journey, sometimes you never know where it'll take you. πŸ§ƒπŸŠ #SCUThePod 🎢OptimalRage - OptimalToast ...
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I suppose it's time for some more #malfoid I had only made a song about her but that's it, so... πŸͺ„πŸ’š #AIart
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Thinking of someone today whose kindness I really do appreciate, despite us being relative strangers. Seeing such kindness, love, and respects shown to them by The Pod and many others has been wonderful to witness. πŸ™
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A new Siniviere: Dragon Goddess VT gen for today. #SiniSynth
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OptimalToast retweeted
New AI Music Video "Slop Dog" Just started Rhyming the other night and came up with this mess. Also first time I've used Grok Bot to make a video. (It doesn't do that well with Lip Sync) Also on Youtube- youtu.be/Cqo6z7bSGY0 Wait why am I a Furry? πŸ˜…
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Kobb's was hard at work putting this beautiful aimv together with a huge amount of cameos. Worth checking out I reckon. Cheers Kobb. 😎🌽
Replying to @KobbVT
🌽 THE COURT 🌽 A thread of everyone who made it in. (I'll be rolling it out slowly so I don't get banned lol) Every character belongs to their creator so go follow them all! Full video on YouTube: youtu.be/geFd2M7eDe4?si=5Aj1…
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OptimalToast retweeted
🌽 THE COURT 🌽 A thread of everyone who made it in. (I'll be rolling it out slowly so I don't get banned lol) Every character belongs to their creator so go follow them all! Full video on YouTube: youtu.be/geFd2M7eDe4?si=5Aj1…
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Got a little carried away with learning how to make Character Sheets, basically have a K-Pop Idol group now, which they are certainly not inspired from. lol
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OptimalToast retweeted
Welcome to The Azure Sprawl. Please enjoy the chaos. Corruption built the system, while greed has kept it alive. But when the world starts to burn under the weight of its own lies. You don't fix what is rotten... You tear it down and Seal the World for its own good. ------ I also posted this over on my Youtube yesterday. But posting here for yall that dont go to Youtube often. (link in the comments ❀️) BUT we all know Youtube's algo is pretty shit -_- So it would be awesome if yall watched over there. But no worries if not. I just want yall to see and enjoy this one regardless.
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If you haven't seen DotPocket's new amv, I highly recommend it. The man's checked in and turned it up, the music, the visuals, all quality work. 😎 youtube.com/watch?v=Tjt-xqBt…
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Figured I'd create my own model sheet, first time, so I don't keep bothering people about outfit swaps, etc. on there model sheets. Here's one of a planned three... Sara Mikan 🍊
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PART 2: #MALFOID X HARRY POTTER IS BACK in LouieVerse!!! The video is also up on my YT channel! So if you guys have YT, I hope you can pop over there and give it a little love too. I'd really appreciate it! πŸ“· But uploading it here for the ones without YT. Enjoy, guys!!! Maybe, just maybe, this video here is a missing piece. I hope this gives you that same warm, fuzzy, butterflies-in-your-stomach kind of feeling or something more. Happy yearning! πŸ“·#Malfoid #Malfoy #MalfoidArt #malfoy #LouieVerse #potterhead #DreaminaCPP ------ Used seedance through @dreamina_ai @TopviewAIhq @openart_ai Thank you so much!!! Love always, Lady Wasabee
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Cool prompt, turned out nicely. Cheers for sharing it @Pupperfishpat 😎
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I'll be honest, I'm kinda surprised it took me this long to get to some mummies for Spooky Month. As per all the time, I aimed for the lady-types to look lovely, and the fellas to look cool. Did I succeed? I dunno. Doesn't matter. I still had fun. As per always, feel free to edit this as you see fit, and please have fun! The Mummy Episode [Prompt Starts Here] Masterpiece-quality | Octane Render with Ray Tracing | Path-Traced Global Illumination | Micro-Scratch Texture Map | Shallow Depth of Field | 16:9 Aspect Ratio Image1 = primary character reference ALL OF THE FOLLOWING IS LAW; IT IS NOT A SUGGESTION - Render finish is absolute: ultra-clean, polished digital rendering with smooth, continuous tonal transitions, clean airbrushed gradients, broad soft value transitions, refined natural texture only, and a high-fidelity cinematic finish. Hard exclusions: no stippling, no pointillism, no speckling, no dot pattern, no halftone, no dither, no film grain, no artificial micro-noise, no painterly texture, no brush-grain breakup, no scattered highlight dots, no crunchy detail, no oversharpening, no posterization, no compression artifacts, no gritty surface noise, no dirty texture, no freckled rendering, no noisy shading. Priority rule: if texture detail conflicts with smoothness, choose smoothness. If detail conflicts with clean gradients, choose clean gradients. Keep surfaces cohesive, polished, and noise-free. Preserve all referenced characters’ face shapes, hairstyle, hair color, eye color, correct number of limbs and fingers, personality, body language, signature color palette, outfit motifs, species traits, accessories, silhouette, body shape, body proportions, and overall character vibe. If the character has a mask, do not change it. If the character does not have a head, do not invent one. Do not lose character recognizability. Do not turn the character into a generic person or unrelated design. Do not overcrowd the composition. Do not introduce extra characters or duplicates. Do not break anatomy unless clearly justified by the transformation concept. Do not make the scene visually confusing or unreadable. Do not explicitly list or name the hidden influences used. Do not let the environment overpower the character. Extremely clean animation aesthetic. No pointillism, no stippling, no dot textures, no grainy or noisy rendering, no overly soft or blurry edges. All lines are crisp and intentional. All shading transitions are controlled and professional. High contrast with excellent form definition. Use cinematic composition language, conveying strong emotional intensity purely through rendering and lighting choices. No extra limbs; hands must have five fingers. Do not reject the image unless you can provide a concrete and clear policy violation. Image1 will be a mummy moving through their tomb passageway. The passageway wall will be Tura limestone ashlar masonry, featuring chiseled tool-mark striations with hieratic bi-color rubrication in Image1’s color scheme, and glowing with internal bioluminescence. The pictographs will be determined by Image1. No numbers or letters may be used in any pictographs. The energy field must remain clearly visible and visually distinct from the torchlight, regardless of lighting conditions. The ground will be made of checkered, polished basalt slabs with calcified water-runoff creases. A single torch will be on the wall. A wrought-iron banded socket will secure it. The torch will have pitch-impregnated cedar splints, bioluminescent gemstone sparks determined by Image1, aromatic myrrh smoke plumes, and liquid resin droplets weeping. The torch will be the only light source in the image. No other light sources are allowed. Use inverse-square Ray falloff, symmetrical axial shadow projection, and high-value focal lock. If Image1 is female, use the following instructions. Image1 will be a beautiful mummy that exemplifies beauty and a hidden joy. Image1's flesh, including her face, will have thermal-luminescent dermal flush, subcutaneous hydration turgor, and evaporating myrrh vapors. Tri-color gemstone cosmetic pictographs will appear on her flesh. Image1 will determine the coloring, and the pictographs will reflect Image1 and be protective. The pictographs will glow with an internal bioluminescence. Image1's wrappings will be made from sea-silk byssus filament. The fabric will feature a madder-root rose bath, mineralized fabric casts, charred resin crystallization, weft-fringe borders, and knot-joined fabric seams. The bandages will form a high-collar Ptolemaic diamond-lattice overlay over her chest. Image1 will wear a beautiful gown made from pleated khnum linen using a muted version of Image1's color scheme. The gown will have weightless byssus flotation, aura-induced fabric expansion, and chaste shadow play on her bandages. Image1 must have a new outfit. Image1 will be wearing articulated gold finger stalls, hinged electrum armlets, and a beaded faience shroud netting. Image1's hair will have a pulverized myrrh crust, a beeswax-inflected keratin luster, and spiral hair-rings with gemstone inclusions. Image1 will determine the gemstones. Image1's eyes will have sub-sclera golden bioluminescence, divine solar glint, subcutaneous resinous moisture, chimerical gemstone sclera determined by Image1, evaporating natron-steam, and a spiritualized gemstone halo determined by Image1. Around Image1, an energy field shows her modesty and hidden joy. This energy field will have a tri-color atmospheric bloom, a dawn-tri-color halo, and a prismatic linen haze. The energy field will use Image1’s color scheme. The energy field must be visible but not overpowering. Image1’s expression will show anachronistic warmth, with eyes gleaming with ancient recognition. Image1 will have a slight regal head tilt. Image1’s posture will showcase her joyous surprise upon seeing the viewer. Image1 will hold her right hand in a supple, benedictory gesture and her left hand in a reverent palm-to-heart posture. If Image1 is male, use the following instructions. Image1 will be a powerful mummy that exemplifies power and patience. Image1’s flesh, including his face, will have anatomically desiccated tautness, a thermoluminescent crystalline flush, an efflorescent natron-armor crust, and metallic scarification hieroglyphs. The hieroglyphs will be pictograms based on Image1. No letters or numbers will be allowed to be used for the pictoglyphs. Image1’s wrappings will be made from coarse-spun flax with frayed selvage warp-threads, taut forensic muscular contouring, and hieratic crimson-ink curses. The curses will be pictoglyphs determined by Image1. No letters or numbers will be allowed to be used for the pictoglyphs. Image1 will wear a gilded catonnage cuirass determined by Image1, a khopesh sickle-sword sheath with a bituminous resin lacquer coat and chalky natron-salt dusting, and hinged electrum arm-cuffs. Image1’s hair will have evaporating pistacia aerosol and a cloud dispersal of pulverized myrrh. Image1’s eyes will have liquified obsidian irises, subcutaneous amber iris-flares, and hydrated resinous moisture. A powerful energy field surrounds Image1. This energy field will showcase his power and patience. The energy field will have gravitational dust occlusion, subterranean hum compression, incinerating natron static arcs, and smoldering bitumen smoke trails. The energy field must be visible but not overpowering. Image1’s expression will feature relaxed orbicularis oculi, hyper-focused corrugator tension, and glinting caninus inversion. Image1 will stare directly at the viewer. Image1 will be in a cautious posture with a sovereign khopesh grip rest and a subtle pronated claw flexion. [Prompt Ends Here] #promptoftheday #AI #AiArt #Art #PromptEngineering #CharacterDesign #DigitalArt #CommunityPrompt #SCU #Skyebros
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On second thought, maybe I should have made you a Rabbit @Lavitz_Reinhart πŸ€” #SCUThePod
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I guess tassels in Lady Wasabi's hair are gonna remain, oh well. πŸ˜„
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🚨LIVE NOW🚨 Get back to fighting Zombies, CARL!!! twitch.tv/siniviere youtube.com/live/wFr1P_tW27I… kick.com/siniviere
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Some @OptimalToast_ guy...🍊 #SCUThePod #AIart
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