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Welcome to the Official OpenFusion twitter page. We will be posting major announcements here, but if you want all the details be sure to join our discord server! Link to that in bio.
We are extremely excited to finally release OpenFusionLauncher v2.3.0! It brings a massive performance boost to the game, Discord integration, better compatibility on Linux, and more! Check out the post on our site for more details and the download link: openfusion.dev/blog/openfusi…
We're announcing the release of OpenFusionLauncher v2.2.2.
Read more and download at our website: openfusion.dev/blog/openfusi…
Today we are releasing OpenFusionLauncher v2.2.0.
This release introduces three new features to the launcher to improve the user experience and reliability.
Read more details on our website: openfusion.dev/blog/openfusi…
OpenFusionLauncher 2.1.2 is out, which fixes auto-login on macOS, and provides additional security in error messages.
Read more and download on our website: openfusion.dev/blog/openfusi…
OpenFusionLauncher 2.1.1 is out, which fixes a texture loading bug on Windows. Read more and download on our website: openfusion.dev/blog/openfusi…
OpenFusionLauncher 2.1.0 is out, bringing support for MacOS and the Steam Deck! Read more on our website: openfusion.dev/blog/openfusi…
Happy Monday everyone! Today we are proud to announce the release of OpenFusion 2.0 - read the release notes here:
openfusion.dev/blog/openfusi…
OpenFusion 1.6 has been released! Read more here: openfusion.dev/blog/openfusi…
OpenFusion 1.5 is out! Read more here: reddit.com/r/Fusionfall/comm…, or discuss it on our Discord server: discord.gg/BcS4XB5MaU.
Today, OpenFusion celebrates its one year anniversary! We've written up a retrospective on what's happened throughout the last year, if you want to give it a read:
reddit.com/r/Fusionfall/comm…
OpenFusionProject retweeted
OpenFusion is now on Flashpoint! This is huge news because this means the game can be played offline and most importantly, the game will be preserved! Thanks again to @OpenFusionProj and Flashpoint for making this possible! Really glad we have come this far. #FusionFall
Work on NPC pathing has begun: we have made a set of commands that let you create and test paths in-game. Take a look at this short demo of the system in action!
If you'd like more details on how to help out, check out our Discord - every bit helps!
New update to the public servers! Eggs have been placed in several areas (this includes Secret Snails on the Academy build), and loot tables have been updated! Get out there and grind some new gear!
For more details, check the announcements channel on our Discord (link in bio).
Just for clarification regarding database resets on the public servers, we have no plans to reset the Academy server at this time. For the Future/Original server, the next reset is scheduled for when OpenFusion is feature complete - which has no announced date yet.
While the OpenFusion server software will run on pretty much anything, the client hasn't really received the same treatment. Well, no more! Work is underway to bring the OpenFusionClient to Mac (Intel only, no Apple Silicon) and Linux! Release TBD.
We are proud to announce OpenFusion 1.3.
This is our biggest releases yet, boasting full playability of the base game (with a few missing features), a new version of the game to play (Academy), and a slick new client to tie it together.
Thanks for all the support so far. Enjoy!
OpenFusionProject retweeted
Update Time! Lots of bug fixes. All accounts have been reset! This means you need to create your characters again. Also, they are working on something big :o #FusionFall #OpenFusion













