
Web builder, goofball. Dog dad. @truth @niftylabs @goblintown
Joined January 2017
- Tweets3.8K
- Following2.2K
- Followers2K
- Likes8.2K
theOnlyScottEver retweeted
DYLI is now on @base
we spent the last few weeks talking with chain teams about what comes next for @dyli_io. really appreciate the time, ideas and support from everyone we spoke with
base is the right home for what we want to build next. the team shares our vision for the platform, and we are excited to work together to grow and bring collectibles to more people
excited for this next chapter. plenty more to come 💛
DYLI is on @base
Same platform. Same trusted vault. A new home onchain.
Rip packs, trade collectibles, and vault your favorites or have them shipped directly to your door.
theOnlyScottEver retweeted
Loads of things cooking with @dyli_io - stuff we've done in the backend, stuff in public, and LOTS coming soon - inc. new packs.
Some of that you can sneak-peek already on the site. Lots still brewing.
Grab an account now!
dyli.io/?ref=win
theOnlyScottEver retweeted
Dyli migrates to Base after Abstract wind down.
DYLI is on @base
Same platform. Same trusted vault. A new home onchain.
Rip packs, trade collectibles, and vault your favorites or have them shipped directly to your door.
theOnlyScottEver retweeted
DYLI is moving to Base, and I’m fired up for what’s ahead.
We’ve spent a lot of time building the foundation for what we want this company to become. Seeing people collect, trade, and get things they love delivered to their door keeps pushing us to make it better.
We have big plans for the rest of this year.
Proud of this team. Grateful for this community. Ready to get to work on the next chapter.
DYLI is on @base
Same platform. Same trusted vault. A new home onchain.
Rip packs, trade collectibles, and vault your favorites or have them shipped directly to your door.
theOnlyScottEver retweeted
at long last, grumpl redemptions open TOMORROW!
wednesday 6/10 at 9am ET. head to your dyli collection and redeem your little guy(s).
redeem soon for a chance to get upgraded to a "goblin edishun"
here's everything you need to know 🧵👇
theOnlyScottEver retweeted
UE5 particle physics + goblin hordes = mayhem.
So we made a Wormhole Gun.
Right now it pulls enemies into a spiraling collision nightmare.
Explosive barrels aren’t hooked up yet… but that's next.
This might be more broken than the flamethrower.
#gamedev #indiegame #UE5
theOnlyScottEver retweeted
Tens of thousands of physics-based enemies, now running on Steam Deck, in our indie game There Are Millions of Goblins.
Using the 3D Neighbor grid setup for inter-particle collisions, I realised I'm able to detect the concentration of enemies at any given location. Turns out I could increase gpu performance by about 300%, by not rendering any goblins that are obscured by a horde layer above them.
Still work to be done. We can make it even better - but this is an exciting step, and hopefully encouraging for players that worry their hardware couldn't handle it!
#gamedev #indiedev
theOnlyScottEver retweeted
Replying to @mumbot
@mumbot continues to be one of the most dedicated artists I know.
Vinyl art (figures, toys, etc) - is the perfect intersection of illustration, design and fine art - in a form that feels nostalgic and most importantly, in an increasingly digital world…tangible.
✨GIRL FROM THE FOREST FLOOR✨ Kickstarter is live! If you would like to back this project, even if just for the lowest reward tier (enamel pin) and/or share it - anything helps! Your support in any form means the world! We have been on this journey for a long time - sometimes you try, fail, try again… it’s okay because good things don’t come easy. My only wish is to bring her out into the wild and into the hands of her supporters… I hope she will bring people joy 💖
🔗 in bio
theOnlyScottEver retweeted
Indie Game Devs: Your potential customer base is much larger than you think.
Once I realized how this really works, it resulted in a massive influx of sales. Let me explain:
For background, my spellcrafting game, Spellmasons, had plateaued for years and was losing traction when I recommitted myself to marketing.
This resulted in my 3rd year, post launch, beating all the other years combined.
Here's what I figured out that made this happen:
- Your game is an asset you'll own forever
- Everybody says launch causes the most sales and that's just not true for indies because indies usually don't reach anywhere near their Total Addressable Market in terms of exposure
- chances are, indies will literally never reach every eyeball that might be a potential buyer, which means there are always more potential customers who would love your game if only they hear about it
And even more importantly:
New gamers are getting old enough to sign up for steam for the first time every. single. day.
If I restart marketing in 5 years, there'll be 5 whole years worth of new gamers who might be interested.
It's literally millions of new players every year.
You'll never run out of people who are hearing about your game for the first time, no matter how viral your content is.
theOnlyScottEver retweeted
A little in development gameplay from There Are Millions Of Goblins.
Building out our workflow for adding new enemy traits to the physics horde, and also working on some player feedback and hit reactions!
Who likes damage numbers?
#gamedev #indiedev #indiegame #indiegames #gaming
theOnlyScottEver retweeted
There Are Millions Of Goblins post on r/IndieDev hit #1 with over 2k upvotes!
reddit.com/r/IndieDev/commen…
theOnlyScottEver retweeted
grumpls are currently on a barge making their way to our warehouse. In the meantime, I've been sorting out what i want to add to the "goblin edition" and "bagfacehed spechuls"....
...and i figured out that old socks make pretty good grumpl clothes.
image real, animation is a bit of silliness with Kling ai.
@goblintown
theOnlyScottEver retweeted
We've been quietly at work on our next game: THERE ARE MILLIONS OF GOBLINS!
3D Vampire Survivors meets Twisted Metal and Carmageddon - splatter giant hordes of physics-based goblins in 3rd person or classic top-down.
Wishlist on Steam store.steampowered.com/app/4…
#gamedev #indiedev #indiegame
theOnlyScottEver retweeted
Uninterrupted gameplay from the latest project with @nickydooodles2 There Are Millions of Goblins.
A few fun bits worth calling out 👇
Niagara Data Channels — every goblin death spawns GPU-driven gibs for lots and lots and lots (and lots) of dismemberment
Simple IK + fake physics on the weapon arm for that wobbly, juicy juice
Couldn’t choose top-down or 3rd person, so we built controls that support both, zoom out to read the horde, zoom in to relish smashing through it
New weapons coming soon.
What should I add first?
Wishlist - store.steampowered.com/app/4…
#indiedev #gamedev #UnrealEngine #UE5 #GameDevShowcase #GamePhysics #VFX
theOnlyScottEver retweeted
Week 6 lineup. See thread for all the details.
Introducing the Goblintown Shweepshtakes, a six-week, on-chain sweepstakes event with proceeds going back to buying the 1.2x Goblins in the GobStrategy Treasury to keep pushing that flywheel of burning Goblintown NFTs, $gob coin, and $gobstr token humming along.
We snagged 24 Goblintown NFTs, stripped ‘em back to their unrevealed state, and handed them to @process_grey, the idiot who originally drew this mess.
Each one’s getting reborn as a fashoonablee late wunawun (1:1) - rare, as ugly as you have come to expect, and now immortalized as part of goblintown’s chaotic history.
Four characters revealed each week, for the next six weeks - and every one’s up for grabs through the Goblintown Shweepshtakes.
This is launching simultaneously on Goblintown’s website and an @Opensea Goblintown drop page (link in following post).
Week 1 we introduce: larry saskwitch, kyle da zommie, ol' pumplescroob, and bernadette.
🧵explaining how it works + links
theOnlyScottEver retweeted
If you can afford a sandwich, you can skip lunch and buy @GoblintownRHDG in the Steam winter sale instead
theOnlyScottEver retweeted
Congrats @Adamtastic this is awesome!
Adam is a big reason of not just the “how” I joined this space , but the “why.”
Without ever having met me, he took the time to sit down on a zoom call and give me his thoughts on the best, most thoughtful way to be a part of this new emerging art conversation of web3.
He continues to be a role model creating thoughtfully and with that ever increasing intentionality that he is known for.
Adam is as OG as it gets - might be a good time to get exposed to his work.
Meet @Adamtastic — an artist whose work blends empathy, color, and storytelling into every piece.
His latest collection "The Conversation" explores the wonders that can be observed when we intentionally choose to slow down and listen.
More below! 👇
opensea.io/blog/articles/in-…
theOnlyScottEver retweeted
Just won the lipstik da grumpl from @goblintown!
Bought a Goblin through GobStrategy for .14 ETH, traded it to the team for 2x dollar value in tickets.
.14 ETH for a 1/1 - not too shabby


























