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Once Alive is out on Steam! A story-driven, first person adventure game with a cinematic experience, made in Unreal Engine 5.

Joined February 2023
Photo by Once Alive (@OnceAliveGame)Photo by Once Alive (@OnceAliveGame)Photo by Once Alive (@OnceAliveGame)Photo by Once Alive (@OnceAliveGame)Photo by Once Alive (@OnceAliveGame)Photo by Once Alive (@OnceAliveGame)Photo by Once Alive (@OnceAliveGame)Photo by Once Alive (@OnceAliveGame)Photo by Once Alive (@OnceAliveGame)Photo by Once Alive (@OnceAliveGame)
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Everyone's gone. The village isn't. Once Alive, my solo-developed project, is now on sale!
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Once Alive retweeted
Take on the world that was alive once and embark on a journey to Haustville. What are you willing to risk for a flicker of hope? Once Alive is now available on PlayStation 5 and Xbox Series X/S. 🔵 store.playstation.com/en-us/… 🟢 xbox.com/en-IN/games/store/o…
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Replying to @AramdaJungle
Çok teşekkürler abi, emeğiniz büyük 🧡
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Replying to @tf_videogames
Thank you so much my friend! Hearing that from you is a huge motivation. Can't wait to play Alter Evo at the first chance I get🙂
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Replying to @tf_videogames
When you said "chore", I felt that in my soul :D Sounds like a solid plan, my friend. Best of luck with the AJ's Anomaly. Looking forward to it!
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Replying to @MortisWes
Desteğiniz için çok teşekkürler 🥳🙏
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Once Alive is coming to Xbox and PlayStation! Can't believe the project I dreamed of making is now going multiplatform. If you like walking-sims with a story, you might like Once Alive on PlayStation and Xbox. store.steampowered.com/app/2… #indiegamedev #solodev #gaming #steam
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And making all the plugins and assets run in 5.7 was difficult. For my next game, Im designing with consoles in mind from day one. Gamepad support, own code (easier debug). From what I’ve seen, releasing is easier than porting, if your partner is already a partner of PS and Xbox
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That was my first game, and I originally designed it with PC in mind, taking shortcuts wherever I could. Naturally, some of those decisions came back to bite us during the porting process. We had to update from UE 5.3 to 5.7 to support the latest console SDKs, ++
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Replying to @tf_videogames
Thanks! Looking forward to play Alter Evo! I discovered it through Thomas Brush. First time seeing that kind of storytelling, so interesting and fun. As for consoles, the game was ported by my console publisher NAISU. ++
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Replying to @MortisWes
🙏🙌
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Once Alive. Playstation and XBOX. August 28. #oncealive #indiedev #gamedev #indiegame
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Years later, I’m still playing games on a console. Only this time, it’s the one I created. Once Alive is coming to PlayStation 5 and Xbox Series X|S on August 28. Huge thanks to Naisu Games and @gamedev_ist for making this happen! Wishlists are open now. See you in HaustVille.
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Once Alive is a story I've poured my heart and life into. And I feel so glad thousands of people around the world have played it. To celebrate that and Steam Summer Sale, Once Alive is now 80% off! store.steampowered.com/app/2… #indiegamedev #indiegames
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Once Alive retweeted
Give in to your curiosity. Between Rage and Serenity, become Curiosity; discover where, when and who you are, in a dreamlike, mythopoeic odyssey across eons. A new narrative action-adventure from Ursa Majeur. Wishlist Celestial Temple on Steam. store.steampowered.com/app/4…
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I've worked on Once Alive for 3 years as a solo dev. and it's been 2 years since launch. I'm grateful to all of you who gave Once Alive a chance. Those who haven't yet, you can now save 80% on it before the Spring Sale ends. store.steampowered.com/app/2… #indiegamedev #springsale
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I solo developed Once Alive and modelled myself and my brother. It's now out on Steam! store.steampowered.com/app/2…
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had to do it had to do it
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/new…
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