Making levels and stuff like that. Worldmachine license holder. Still can't blender. 🇳🇱/🇬🇧/🇸🇪ish

Nederland
Joined April 2014
Mythix13 retweeted
We just released Pearl, a wingman map for @CounterStrike @AlmasJonas steamcommunity.com/sharedfil…
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About time I got back on the graybox nonsense
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“A 🐴 with no name”
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Mythix13 retweeted
Never ending Blender landscape material explorations #b3d #blender
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CS2 MAP RELEASE: Assembly! We are happy to announce the release of our first CS2 map Assembly! Many more to come! @CounterStrike @Huvaligen1 @QuotingDev steamcommunity.com/sharedfil…
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Mythix13 retweeted
Welcome back, Community maps: counter-strike.net/newsentry…
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Mythix13 retweeted
Ah men vafan
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Mythix13 retweeted
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Shoutout to these memorable maps, and to the talented CS mappers carrying this game all these years 🔥🫡
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About to play some CS2 on the forklift at work
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CS2 has got to release soon right cause I am at my limit
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How'd he get up there?
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The trilogy is complete, I'm ready for CS2 access now @CounterStrike #CS2
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Just squeezing in one last CS:GO wingman map called oneway, and it doesn't just have one oneway but two!
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Man, why am I getting these 'SIZE DANGER' and 'VERY FULL' warnings on this map. The map:
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Mythix13 retweeted
Sorry @jamesbardolph it had to be done.
There is an AWP in the water, @CounterStrike. If I save an AWP for s1mple and he has an AK, I throw him the AWP, it hits the water. How does he now find the AWP in a pro match? Maybe the flow of water should clear the entire spawn area so this is not getting in the way of pro CS.
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Still no CS2 access, I guess I have enough time for another layout then
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Trying to hit the brush limit again but this time it's on a wingman map, 'playable' now!
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