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Drunk | Comedy | Gaming Best 40+ gamer Live Thurs - Sat 9pm - 2am CT

Beer Garden
Joined October 2024
Photo by Mr Rutherford (@MrRutherford666)Photo by Mr Rutherford (@MrRutherford666)Photo by Mr Rutherford (@MrRutherford666)Photo by Mr Rutherford (@MrRutherford666)Photo by Mr Rutherford (@MrRutherford666)Photo by Mr Rutherford (@MrRutherford666)Photo by Mr Rutherford (@MrRutherford666)Photo by Mr Rutherford (@MrRutherford666)Photo by Mr Rutherford (@MrRutherford666)Photo by Mr Rutherford (@MrRutherford666)
Get your special sock out, nerds. It's gonna get good. Crack a beer, request a Music Video and prepare to party! Music Video Requests! πŸ”΄We are Live over on: twitch.tv/mr_rutherford
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Mr Rutherford retweeted
LIBBING TF OUT
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None because you removed OPEN match making / disbanding lobbies and cranked up the SBMM. Not to mention most guns in Hardcore don't kill in 1 shot. Make those changes and I'll buy the game.
It's been a little over a week since MW4 dropped. Which have you done so far? βœ… Never lost a fist fight in Campaign βœ… Got a W on Kill Block βœ… Yelled β€˜friendly!’ in prox chat, extracted with a new friend βœ… Hit 1st Prestige βœ… Unlocked Pyroclast Camo on all ARs βœ… Claimed an Operator bounty in DMZ βœ… Locked in with Dunn
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Mr Rutherford retweeted
RT to confirm Open Matchmaking for Season 1
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Mr Rutherford retweeted
The first Silent Hill is getting the Bloober treatment, and a new leak from MP1ST suggests work has been underway since 2022 and the game is targeting a 2027 launch. bit.ly/4sslAPm
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Got some big news from the Rutherford camp. The wife and I are moving to Oregon! The wife got a great new job and so did I. We are going to be moving end of the week which will entail a cross country trek from Houston to Oregon. So I will be out of the gaming/streaming space
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for a few weeks leading up to and following. Not totally sure what my new schedule is going to be with the new job but I will be working remotely from home so I will definitely be around once we get settled. I am going to build a WFH / Gaming / Streaming office. I’ll still be
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checking and posting Discord. I will update more once we get settled and house up and running. Cheers!!!🍻🍻🍻
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⚠️ New Twitch Email Scam.⚠️ Do not be fooled by an email claiming to be "Twitch Automated Audio Detection Systems" that asks you to verify your rights to use audio.
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Falling like dominoes.
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Mr Rutherford retweeted
Day 1 of tweeting @asha_shar to get skill based matchmaking removed from call of duty. Vouches appreciated
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Get your special sock out, nerds. It's gonna get good. Crack a beer, request a Music Video and prepare to party! Music Video Reactions! πŸ”΄We are Live over on: twitch.tv/mr_rutherford – at Bellaire, TX
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Mr Rutherford retweeted
The MW4 Open Beta gave me an opportunity to retest and compare two matchmaking systems head to head, following my study at the launch BO7 Season 5. In Beta, Quick Play uses the newer Classic system, the same one introduced to Black Ops 7 in Season 5, while Open Moshpit uses Open Matchmaking, which is described as placing minimal weight on player skill. An Open Beta is also the cleanest testing window that will ever exist for this. Population is at its peak and spread across fewer playlists than the final game. That said, one glaring asymmetry is worth stating up front: Open Matchmaking only had a single playlist available, while the new system had upwards of eight active during the Open Beta. We will discuss the problem with this later. I hand-logged 50 matches, 25 under each system: 25 in Quick Play with TDM, Domination, Hardpoint and Kill Confirmed selected, and 25 in Open Moshpit, which includes those same four modes. I alternated between the two playlists throughout, so that server conditions and time of day were spread evenly across both. About Me: I played solo only, on one account. I tested on BattleNet (PC) using controller, between August 31 and September 1, one hour away from a data center and major US city (Phoenix, AZ), on a 1GB fiber optic Ethernet connection. In recent years I have become extremely objective-focused in Multiplayer and enjoy chasing wins. I am a slightly-above-average player, with a 1.31 Elim/Death ratio in Black Ops 7 and a 1.41 kill/death ratio across my 50-match testing sample. There are obvious restrictions: one player, one platform, one region, testing in one skill bracket. I can only provide a narrow glimpse into a system serving millions of unique players and matches, and everything below should be read with that in mind. Developers: I hope this provides a meaningful perspective of how both matchmaking approaches are working in a live environment. The screenshots of each match Scoreboard also provide the Match ID string in the bottom-left, so you can reference more detailed data internally if desired. Let's dive in! MW4 Beta Data Spreadsheet (Methods, data, and results): docs.google.com/spreadsheets… Screenshots Folder (Match Lobby/Scoreboard data): drive.google.com/drive/folde… Tags: @CallofDutyCM @TreyarchCM @InfinityWard @Mxtive @YouGotSnowd @gawdgriggs @TheXclusiveAce @The_One_Boom [Note: I use "Classic" when referring to the new matchmaking system in this thread, simply to remain consistent with the language used in my BO7 matchmaking study thread.]
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