Music • Streaming • Creative Services Turning ideas into experiences. Socials: https://xitter.cf/t.co/zbQbbF1rMO

Joined January 2026
Piccolo pulled up to the France riots 😭😭
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Isaiah retweeted
Dexerto
@DexertoOct 12
$5 Steam game "Hood Warfare" is going viral With positive reviews, some people say it has better sniping and movement than CoD
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A U.S. serviceman thousands of miles away on duty spotted his girlfriend bringing another man into his home on camera and called them both out without warning.
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Isaiah retweeted
end credits for multistreaming on OBS & Meld
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White Man & Black Men Have A Real Peaceful Conversation About Racism In The Country.
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chasm
@chasmmmmmmmmmmmOct 1
AI Hackers are now mashing up EVERY game possible to create the games they always dreamed of as a kid🚨 All from my Discord server!
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druski genuinely saying some real shit here
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We’re cooked
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Proud to see @MosDaDon earning the RECOMMENDED badge on YT Jobs! This achievement highlights their exceptional work and dedication across multiple projects. Well deserved! 🎉
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Me refusing to sleep because i didn't get enough me time after work
🤖 Made with AI
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About a year ago, Wasteland Bites didn't even exist, and today it's sitting at 11k~ sales. Kinda insane to think about
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"We're making a game that we wanna make because we want to play it" The tactical warfare FPS WARDOGS confirms they are not trying to compete with Battlefield or Call of Duty
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We are going to sue YouTube But before we do, our lawyer is currently in the process of sending a letter to YouTube. Over 2 weeks ago our channel youtube.com/@UnderSparked was falsely demonetized under the "inauthentic content" policy. Demonetized doesn't mean no ads though, all it means is YouTube will still run ads on the videos. But they pocket all the revenue, essentially stripping all the revenue from us. We don't claim to be the pinnacle of quality content standards, but the following things do cause us to scratch our heads in confusion 1. All of the bigger channels in the same niche as us are monetized with no issues 2. We literally voice act, edit, etc, all our own videos while 100s of AI storytelling channels are still monetized 3. YouTube is fine with running ads on the videos, pocketing all the revenue. We assume if YouTube had such a big problem with the content, why still serve it to your advertisers? 4. 100s of reaction channels still stay monetized Some examples of bigger monetized channels that are in the same niche as us are: rSlash: youtube.com/@rSlash DarkFluff: youtube.com/@DarkFluff Oz's Vault: youtube.com/channel/UCoJ1Anu… We support these channels, the reason we are providing these channels as examples is to showcase how it feels like we're being targeted. This has caused extreme distress for my team and I. Many of our livelihoods and families rely on this channel. Our community relies on the UnderSparked channel. Many people support the UnderSparked channel because in a time of nonstop AI channels, we stepped up and used real voice actors to cater to that connection and community that viewers on YouTube crave. We truly believe this demonetization was done in error, all we want is a real human specialist to help us fix the issue. We're tired of constantly receiving only copy and pasted templated responses, constantly neglecting/dismissing our attempts at fixing the false demonetization. We're kindly requesting for a representative from @TeamYouTube to help us fix this demonetization issue with our channel. We don't want to send letters, or sue, or anything! We simply just want to go back to producing content for our community.
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This is one of the best short films I've seen in years. Very soon, we'll stop calling it "AI film" and just call it film.
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Isaiah retweeted
Katt Williams did not hold back on Kevin Hart 😭 “Just because Kevin went to Diddy parties does not mean he did something wrong, the fact he gets all quiet when you bring it up, that means he did something wrong”
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YouTube demonetized me for "inauthentic content". This is what I make 👇 It takes at least a week, a render farm, and advanced skills to create a 3D video like this. I work too hard for it to be labeled as low effort. My appeal was rejected. Please @TeamYouTube, review my case
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Someone just patched GIMP to look and feel exactly like Photoshop. It's called PhotoGIMP. Same tool layout, same keyboard shortcuts, same workflow. Drop the patch in and GIMP becomes Photoshop, minus the $263/year subscription. 100% Open Source.
Readers added context they thought people might want to know
Engagement bait. GIMP did not "just" get patched. The GitHub repository for PhotoGIMP shows that the project's initial release was in 2020. github.com/Diolinux/Photo…
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THIS GUY VIBE CODED A FULL CAPYBARA FOOD DELIVERY GAME IN 2 WEEKS WITH CLAUDE CODE you play as a capybara delivering food on a bike. orders stack on the back, you have a phone with apps in-game and the whole delivery system is realistic 2 weeks, zero game dev experience, and ENTIRELY AI generated the full stack: > claude code for all the code > three.js for the 3D engine > suno for original music > elevenlabs for sound effects and voice > GPT images-2 and grok for textures and illustrations > tripo3d for generating all the 3D assets the cinematics are all in-game too. he asked claude to build a cinematic editor with timeline controls, camera animation, and transitions. then he just placed the cameras himself his workflow was more planning than coding (obviously): > come up with the core mechanic > plan every feature using claude /plan mode > generate assets with AI tools > spend most of his time on the final polish, prop placement, and making the design feel right he said the human part is what most vibe coded games are missing. AI can generate everything but having taste for what looks good and what feels right is still on you the game is playable right now in the browser this is what vibe coding is actually capable of in the game dev space right now a year ago this would have taken a small team of developers, a sound designer, and an artist working together for months now one person with no experience can ship a polished playable game with story, music, and mechanics in 14 days the tools keep getting better and the barrier to making real games keeps getting lower
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