@Morcy33

A veces hago stream en 🟣🟢🔴 Just Coding! 🧑🏻‍💻

.Net World
Joined April 2010
Alvaro Morcillo retweeted
Los programadores hemos abrazado la incertidumbre de la IA en nuestra profesión, que ya cambió redicalemente, pero le sacamos provecho sin saber si al final nos reemplazará. Los matemáticos todavía están en fase de negación... como la mayoría de profesiones intelectuales.
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Alvaro Morcillo retweeted
Tengo amigos muy cercanos, del grupo de toda la vida, viviendo en absoluta negación con el tema de la IA. No es ya que discutan si hemos pasado o no el punto de AGI (lo hemos pasado), sino que niegan que sea útil para su trabajo (el cuál ocurre, en este caso, delante de un ordenador) o sus temas cotidianos. Eso me hace darme cuenta de varias cosas: 1/ Que todavía hay muchísima gente sin usarla en plan serio (por lo que queda muchísimo más cómputo, infraestructuras, GPUs, etc... que van a ser necesarios en el futuro próximo conforme crezca la adopción... y eso hablando de países del primer mundo, sin contar los de tercer mundo que vendrán después). 2/ Que todavía hay oportunidad para los que sí se han dado cuenta destaquen sobre los negacionistas y amasen cantidades disparatadas de dinero. Los que usan las varitas mágicas VS los que no. 3/ Que el golpe de realidad y el drama social puede ser dantesco... sin posibilidad quizás de un "soft landing" que atenúe el impacto laboral, profesional, psicológico, etc. en una realidad a la que nos movemos (y ya hablamos de muy pocos años o incluso meses) en la que las IAs son mejores que el mejor de los humanos en absolutamente todo... pero que la gente tarde tanto en darse cuenta que se estampen contra un muro. Vienen curvas.
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Alvaro Morcillo retweeted
Vengo con una noticia muy buena 🥳 El post del límite de la IA llegó hasta gente de @AnthropicAI , que me escribió rapidísimo. Eso lo habéis conseguido con la difusión. Gracias de corazón 🙏🫶 Yo había enviado la solicitud a su programa AI for Science. Esta madrugada me ha llegado la aceptación del proyecto, y los créditos de uso de Claude ya están en mi cuenta 🎉 Sigo construyendo y os voy contando lo que salga 💜💜💜 GRACIAS
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Alvaro Morcillo retweeted
Quiero reflexionar un poco sobre el hito que hemos vivido en las últimas horas en el mundo de la IA y de las matemáticas. Las primeras reacciones que recojo por parte de miembros de la comunidad matemática es shock, asombro, entusiamo de unos y amargura de otros, o todo a la vez. Por suerte el golpe que OpenAI ha dado sobre la mesa publicando 372 resultados de gran calibre ha sido suficiente para dejar atrás el exceptisismo que en las últimas semanas se había manifestado ("...si lo han logrado es por fuerza bruta"; "...han plagiado el resultado del dataset"; "...sólo son contraejemplos", etc). Un exceptisismo que en parte surge en un intento de encontrar explicaciones que nos satisfagan en pensar que seguimos viviendo en el marco de trabajo de siempre y en el que estamos cómodos. Porque la nueva realidad es chocante, muy chocante. Pero es real. La IA se ha convertido de facto en el principal motor de investigación matemática de frontera. Y ni siquiera operando a escalas enormes de fuerza bruta. Indican que de media cada resultado ha dedicado el equivalente a 3 horas de trabajo de ChatGPT Pro Thinking, lo cuál es extremadamente poco!! Este es un dato chocante porque venimos del gran titular de Navier-Stokes donde sabemos que OpenAI usó una cantidad muy superior de computación, lanzando un enjambre de 10.000 agentes concurrentes. Pero no dejo pasar el dato que le escuché recientemente al investigador Noam Brown quien en una entrevista comentó que él no creía que el resultado de NS viniera por méritos del sistema multiagente, sino realmente de que el modelo que están usando -el que ha usado aquí- es muy bueno en matemáticas. 3 horas de ChatGPT Pro para resolver problemas que a la humanidad y a las mentes más brillantes del planeta se le han estado atragantando durante décadas... Obviamente ante este escenario empatizo con toda la comunidad matemática que de golpe (y muy rápido) se ha encontrado con modelos súper inteligentes que entra con toda la maquinaria a recoger los frutos del bosque que durante siglos llevan cultivando. Es un shock y lo comprendo. Tanto a nivel profesional como a nivel emocional. Esta es una historia que se ha venido repitiendo con cada avance de la IA en diferentes ámbitos (arte, programación, ahora matemáticas) y que se acaba asimilando y aceptando como una nueva normalidad incluso antes de lo que podáis imaginaros ahora. Si algo caracteriza al humano es su rápida adaptabilidad. Pero sí recomiendo no enmarcar esto como algo que se pueda evitar o parar. Aunque no lo parezca, que la decisión de OpenAI haya sido la de publicar estos avances en abierto es el mejor escenario en el que nos podríamos encontrar de todos los posibles -y ojalá siga ocurriendo así. Que la IA puede resolver problemas matemáticos ya es un hecho que no se va a deshacer. No se va a desinventar. No hay un CTRL+Z con el que todos podamos fingir demencia y vivir como si esto no fuera posible. Siendo así, da igual si OpenAI hace esto porque sea buen marketing o porque sus trabajadores son también apasionados de la ciencia que quieren mover rápido la frontera (ambas son correctas). Da igual cuánto rechazo pueda haber de la comunidad científica o cuántas cartas abiertas se firmen. La realidad es la que es. Y no será sólo OpenAI quien en los próximos meses canjee computación por nuevos avances sino cualquier organización (privada o pública) con acceso a estos modelos y computación suficiente. Habrá muchas de ellas que no hagan el acto altruista de compartilo al público. De hecho, ni siquiera sabemos si OpenAI ha hecho ese acto altruista y se han guardado para ellos los resultados clave para impulsar su investigación. No lo sabemos y esa es la realidad en la que estamos ahora. No perdamos fuerza en debates y conversaciones para intentar para un tren que ya pasó, y acomodaos ante la nueva realidad en la que estamos. Desde un punto de vista utilitarista, muchos de estos avances se van a traducir en mejoras prácticas aplicable a muchas ramas de la ciencia y la ingienería, mientras que los modelos tras estos descubrimientos no dejarán en el corto plazo de mejorar. Hoy han sido 376 problemas de los 4000 evaluados por OpenAI (~10%) y seguramente dentro de un año de esa lista queden pocos o ningunos... el potencial transformador que todo esto va a tener en nuestra sociedad va a ser enorme. Si eres de los que firmemente creen que la ciencia y la tecnología han sido el principal motor de transformación y mejora de nuestras sociedades, disfruta el viaje, porque va a ser intenso. Y empatizando con quienes viven esto desde el shock mucho ánimo. Ya nos avisó el bueno de Ilya.
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Alvaro Morcillo retweeted
Proyecto espectacular de un amigo de la comunidad de monos estocásticos: "Es live coding musical en castellano para gente que no sabe música (o si). La emisora compone sola 24/7, lo que suena se puede abrir y remezclar al momento, y tiene una DJ residente con IA a la que le puedes pedir un tema techno en lenguaje natural. Si entráis en FM y le dais a "remezclar esto", ya estáis live-codeando. Os animo también a hacer el tutorial! Todo feedbackk es bien recibido!" bakaluti.com/
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Alvaro Morcillo retweeted
Google Astra nivel esfuerzo máximo. 10 piscinas olímpicos evaporadas para esto: "genera un chiste que incluya las siguientes palabras: sombrero, pingüino, marte, alcachofa, tulipán, cencerro y gotelé" Resultado:
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Alvaro Morcillo retweeted
Madrid está sucia. Muy sucia. Así que he creado Madrid Avisos MCP: haz que tu asistente de IA avise al Ayuntamiento para que lo solucionen. - Le mandas a tu agente una foto. - Tu agente rellena el formulario de aviso. - Le confirmas el reporte y lo envía al Ayuntamiento. 🧵👇
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Alvaro Morcillo retweeted
Este es Polaris, mi sistema de IA multiagente que me ayuda a investigar mi cancer de mama raro 👇 hecho con opus 5.5 y elevenlabs v4
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Alvaro Morcillo retweeted
Desde 1997 vivo obsesionado con un aventura gráfica "casera" que hacieron unos chavales basado en su instituto y que venía en una revista. Este finde me puse con Claude y la he portado al navegador elprincipiodelfin.netlify.ap…
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Alvaro Morcillo retweeted
Si no lees el código al menos ten guardrails en tu proyecto, te dejo algunos: 🔎 knip: mira el código y te chiva que archivos no se usan, que exports que nadie importa, etc. 🧬 jscpd: encuentra código duplicado para evitar que haya varias funciones haciendo lo mismo 👇
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Alvaro Morcillo retweeted
Bueno, hace unos meses pre-IA hice mi CV en 3D. Hoy, he hecho esto con Opus 5.5 que me parece una absoluta locura. zamarro.cv?v=2
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Alvaro Morcillo retweeted
La IA es peligrosa y la gente utilizará la IA para hacer cosas muy malas. La gente:
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Alvaro Morcillo retweeted
Today we announced the Claude-led discovery of a molecular machine that we suspect could represent a new gene editing mechanism. Its precise function, biotechnological utility (if any), or level of significance is not yet clear, but at minimum it is work I would have been proud to do as a PhD student. The work was done mostly, though not entirely, by Claude: our life sciences team suggested a broad area of research, Claude read through the literature and a bunch of genome data and discovered something interesting, then Claude proposed experiments to verify the discovery and our team carried them out. It’s easy to dismiss this as a one-off or curiosity, but we’ve repeatedly seen a pattern where AI performance in new intellectual domains goes from weak to superhuman in a matter of a few years. In 2023 models struggled to do math at the level of an average high-school student. In 2024 they started to do well on math competitions for the best high-schoolers in the country, in 2025 they started to solve minor open problems, in early 2026 more significant open problems, and in late 2026 they are beginning to solve the top few open problems in all of mathematics. We believe AI for biology is on a similar exponential trend. The main difference between biology and mathematics, of course, is that math can be done purely theoretically, while biology requires experimentation. Some have used this to draw the conclusion that AI’s utility in biology will be limited. We think this is wrong. As we’ve demonstrated today, humans can collaborate with AI to perform the experiments, validate key results in a few weeks and, if necessary, work with the AI to iterate on what they find. Eventually it may even be possible for Claude itself to safely perform the experiments by autonomously controlling lab equipment, with appropriate safeguards in place, but we aren’t doing that today (our lab is also a BSL1/BSL2 facility that doesn't handle materials dangerous to humans). More broadly, biomedical advancement has many stages — from fundamental biology discoveries, to translational research, to drug discovery, clinical trials, and finally the actual delivery of medicines and health care to patients. We are also interested in these later stages, but even simply accelerating the first stage of fundamental biological discoveries has the potential to speed up and broaden the entire pipeline. Improving our understanding of biology and sharpening biologists’ tools can drive forward all of the later stages, for example by identifying new drug targets, finding new therapeutic modalities, allowing for more precise measurement, and speeding up the experimental loop which itself further accelerates our understanding of biology. This will not in itself speed up clinical trial times, but if it succeeds it could greatly increase the number of promising candidates that go into the pipeline — an increase in throughput even though latency remains. In Machines of Loving Grace, I wrote about AI’s potential to “cure most diseases in 5-10 years” — a goal that sounds impossible, but one I believe is just barely possible if AI is applied to every stage of the pipeline. The first step is showing that AI can first help with, and then drive, biological discoveries. Claude’s discovery is the latest in a line of related prior work that goes back decades, beginning with systems like CRISPR, and continuing with discoveries like the bridge recombinase and VIPR in the past few years. Recently, there has been heightened interest in systems based on reverse transcriptase (RT) enzymes, the enzyme underlying the system Claude identified. And most recently, a Stanford team working independently described a novel RT system with an associated non-coding array that is in some ways similar to the one Claude found, though they are distinct systems that evolved independently from each other. I believe that we’re at the very beginning of finding such systems and developing them into powerful tools for biotechnology. I’m proud of the resources Anthropic has invested in accelerating the public benefits of AI through the life sciences, and we’re aiming both to grow our life sciences team and to work with other scientists to extend this approach to a broad range of problems. If you have a proposal for a research collaboration or are interested in joining our life sciences team, please reach out.
Claude has discovered a previously unknown enzyme system hidden in the DNA of bacteriophages. Beside the enzyme’s gene sits a long array of repeating DNA—a structure that looks somewhat similar to CRISPR. We don’t yet understand what this system does, but only a handful of known systems share its features, and all of them are able to cut, copy, and paste DNA. Historically, the discovery of such programmable systems has helped revolutionize medicine. CRISPR, for instance, is now the foundation of genetic medicines. But it will take much more work to learn what this system does, and whether it can be put to similar use. Read more: anthropic.com/news/claude-di…
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Alvaro Morcillo retweeted
Claude has discovered a previously unknown enzyme system hidden in the DNA of bacteriophages. Beside the enzyme’s gene sits a long array of repeating DNA—a structure that looks somewhat similar to CRISPR. We don’t yet understand what this system does, but only a handful of known systems share its features, and all of them are able to cut, copy, and paste DNA. Historically, the discovery of such programmable systems has helped revolutionize medicine. CRISPR, for instance, is now the foundation of genetic medicines. But it will take much more work to learn what this system does, and whether it can be put to similar use. Read more: anthropic.com/news/claude-di…
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Alvaro Morcillo retweeted
I'm thrilled to announce that with the upcoming Spider-Man '94 Annual #1, I will be returning to the world of Spider-Man. After 30 years, I'm finally getting to resolve the ending of my iconic animated series and tell the story of Peter finding Mary Jane. I want to thank everyone involved at Marvel for making this possible, especially my editor, Danny Khazem. I was given free rein to tell the story that I've always wanted to tell, and it has been a real blast!
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Alvaro Morcillo retweeted
BACKROOMS: NEMORIS. A pilot episode by Javi Lopez for a new Backrooms canon. Now on YouTube
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Alvaro Morcillo retweeted
De las personas que más han influido en el vocabulario de la gente., José Mota. Él solito ha tenido a toda España diciendo "Si hay que ir se va", "Hoy no...¡MAÑANA!" Ahora vas y lo cascas #LaRevuelta @JoseMotatv
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Alvaro Morcillo retweeted
El “Y A VECES SE ME OLVIDAAAA” tenía demasiada energía de Amador Rivas como para dejarlo pasar. Así que he juntado Aquí no hay quien viva + La que se avecina + IA. Perdón de antemano. #dreaminacpp @dreamina_ai
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Alvaro Morcillo retweeted
This is a VERY IMPORTANT question to me, so I'm going to go into a lot of detail: Yes, I know exactly where everything is going, down to a very, very high level of detail. Anything you've seen in this episode, no matter how strange it might seem, is there for a reason and will connect with other pieces of the puzzle later on. One of the biggest inspirations behind this series was the feeling LOST gave me back in the day. I love stuff that's made to be watched over and over, looking for patterns and hidden clues, coming up with theories about what's really going on. And unlike LOST, if we get to finish the series, the audience will have all the pieces of the puzzle. I don't mean I'm going to explain everything outright... I mean the pieces will be there, so the people who really enjoyed the series and dug into it can find answers to every mystery. I have a huge amount of respect for the audience's intelligence, and I have no intention of info dumbing the answers, because there's no fun in that. Not for the people who really immerse themselves in something and invest their valuable time in it... and not for me as a creator! Big Lou's Snack City is now open!
Replying to @javilopen
Javi, honestly, do you already know where the story is going, or are you making it up as you go?
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Alvaro Morcillo retweeted
New channel on YouTube + First video = SO DIFFICULT So, thank you very much to those of you who are rewatching the episode on a big TV on the sofa, trying to get all the clues to the puzzle and making theories: youtube.com/watch?v=I5gQXbhk… Remember: "It Eats Light"
Backrooms Nemoris S1E01: It Eats Light I've spent the last six months working in secret on this pilot episode for a new Backrooms canon. We premiered this week in Toronto and a it's now available on all platforms: a new Magnific Originals series! This is quite possibly the most complex project I've ever taken on in my life. Yep, even if that sounds like an exaggeration, it took even more effort than building the first version of Magnific Upscaler. I had never before tried to bring such a concrete, specific vision to the screen while pushing the current state of the art as far as possible. Every scene you see in this episode, every object, every movement of a character's hands, every space, every hum of the fluorescent lights... it's all there for a very specific reason, with absolute control and intention on my part. I never imagined that something that looks so simple on the surface could be so incredibly complicated. The script is my own, based on the original Backrooms concept (the iconic 4chan image) but developed to create an entirely new canon from scratch. In this first episode, I reveal barely more around 5% of the overall puzzle, so you may end up thinking: what the f*ck did I just watch? Or you may need multiple viewings to pick up on some extra clues, because several of them are genuinely hidden. The idea is to create a full 10 episode series, an anthology, and have you, the viewers, gradually piece together the puzzle yourselves as the clues are revealed. Beyond the video and image generations, I did all of the editing in DaVinci Resolve, with particular attention to the sound. I'd say around 60% of the time I spent on this project went into sound. In some scenes, there are more than 13 stereo tracks layered at the same time, using sounds I recorded myself or created and edited from generations and foley libraries. Every sound, every voice, and every gasp is designed to pull you into the world of the story and make you feel like you're actually there. That meant spending an enormous amount of time on sound design, thinking about things like the individual position of each sound in space, EQ, reverb to simulate different environments, the sense of immersion, etc. I've never learned so much about something so quickly. As for the generations, a few numbers: • 12 hours of total generated video for 17 minutes of final footage 🤯 • More than 7,000 generations in total. • An average of around 60 generations for every 15 seconds of final footage. • 6 months of work, including many weekends, with just one person behind the whole thing... I almost lost my mind. • Platform: Magnific, of course. Models: mainly Seedance 2.0 and 2.5 for video generations, and Nano Banana Pro and Seedream 5 for image references. • Approximately $20,000 in total token costs, not including the value of my own time. For the next episodes, I can't do this alone again or I'll go crazy. My plan is to put together a small team: voice actors, a colorist, 3D VFX artists, a sound designer, and, in general, people from the traditional film industry who can help us professionalize our pipeline and take this story to another level. If you're reading this and you think you might be interested, please leave a comment. Ah! If you have any technical questions about how this was made, I'd be happy to answer them. Feel free to ask me anything you like! Anyway, I'll leave you with the episode. For the love of everything holy: please watch it at home, relaxed, on a big screen, with a good sound system or a quality pair of headphones, the lights off, and some popcorn. And most importantly, enjoy. Nemus te reddat!
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