Greg retweeted

Cyberpunk 2077@CyberpunkGameOct 20
Poland
PolandConnected via WebAccount-level information, not a live location or per-post device.
// NEW UPDATE INCOMING…
[v.2.5][22.10.26]

ALT Promotional image for the Edgerunners 2 Update (Update 2.5) for Cyberpunk 2077. Weak Kingsley from Cyberpunk: Edgerunners 2 and male V from Cyberpunk 2077 stand back-to-back atop a car. Weak faces the viewer, looking off to the side with a tense expression. He grips a revolver with both hands and wears dark pants, a combat vest, a gray coat, and round red lenses over his eyes. Behind him, V holds a pistol in each hand, his arms spread wide as he aims in opposite directions. He wears a Samurai jacket, dark jeans, and sneakers. A Night City street lined with towering buildings fills the background, with smoke swirling around the characters. The Edgerunners 2 Update branding and the Cyberpunk 2077: Ultimate Edition logo are also visible.
Greg retweeted
I AM OK, Thank you ALL for your support, concerns and get well wishes , Wow, It truly feels amazing to feel and be loved I'm grateful for you all.
...On 10/16/2026 I almost passed away... Damien Priest tried to kill me,, I didn't think he was ThAt serious...
But ok, l'll be back
Greg retweeted
Just to be clear, I am not leaving The Batman Part II. I am profoundly grateful to Steven for coming to my aid during this challenging time to help me finish principal photography. Thank you to all for your concern and well wishes. 🦇
Greg retweeted
We’re incredibly grateful for your support since the launch of STAR WARS Zero Company. Here’s a message from our CEO:
Greg retweeted
I had the honor and privilege of bringing "Kyle's Gone Missing!" into WoW: Forever. Ezra Chatterton was an enormous WoW fan, the creator and voice actor behind Ahab Wheathoof, and the creator of Kyle.
A tear was shed during this one, my friends.
Rest in peace, Ezra.
Greg retweeted
So... we had to increase the WoW: Forever Beta population cap again. The wild ride continues. ❤️ #warcraft
Greg retweeted
Someone asked me something earlier about how quest drops work in WoW: Forever and if we are changing that. The short answer is no; however we did do something cool that we haven't really had a good opportunity to talk about yet.
In the interest of our Pro-social approach, we added a bit of under the hood functionality to quests to more predictably round-robin quest items to people who are grouped.
There's nothing worse than killing a million furbolgs and having one guy in your group have 8/10 furbolg butts, and the other guy has 1/10. In WoW: Forever we've got something in place that makes its a bit more consistent that everyone in the group will get drops evenly.
We are still dialing in this system, but if you are afraid to group on drop quests, I'd encourage you to give it a try. It's still going to take time, just like vanilla wow, but it'll be less feast or famine, and you'll definitely kill things much faster.
A bit of grind on these drop quests are part of the vanilla magic we are maintaining, but we can do small things to help it feel more natural and encourage grouping while still maintaining that original design, and that's our goal.
With our Recent Allies feature, you are also likely to keep seeing people you group up with in later play sessions as well. Hell, you might even make a friend!
Greg retweeted
At work, remembering the conversation I had with a Gnome Mage last night about where the water comes from.
He told me that it is based on your environment. So that if he conjures water in Swamp of Sorrows, you're drinking stagnant water. If you conjure water next to the Great Forge, you're drinking perspiration.
I'm not taking water from mages for a while.
Greg retweeted
QoL Tip - Attack & Cast Macro ⚙️
(Copy, paste & change Ability)
#showtooltip Heroic Strike
/startattack
/cast Heroic Strike
⚠️ Client Language: Commands like startattack and cast work across all game versions, but the ability name must match your specific client language exactly!
What this macro does:
Attack without resources: /startattack forces your character to immediately start auto-attacking the target - even without enough Rage, Energy, or Mana to cast the ability itself. (better Uptime)
Automatic max rank (Casters/Healers): Leaving out the rank tag (e.g., omitting (Rank 1) makes the macro automatically cast the highest learned rank - no need to drag new ranks to your action bar after leveling up. #wowforever
Greg retweeted
I am so excited to see people being curious about the tech going into WoW Forever. I am so proud of the WoW Engineering group that has been part of making the magic happen.
Greg retweeted
Reminder to keep your character names in the Forever Beta respectful and within policy. Forced name changes are going into effect and users with the most extreme violations have been removed from the Beta.
More info: blizz.ly/47he542
Greg retweeted
Members of Forever’s Dev Team break down the Beta launch and hint at more to come in the first episode of our new WoW: Forever podcast!
Watch: blizz.ly/3VeMNbU





























