Working on Crowsworn. Wishlist on Steam: https://xitter.cf/t.co/GJM38DLb8k For business injuries: [email protected]

London, ON, Canada
Joined December 2018
🎉🎉🎉Again, Excited to share the 2nd Kickstarter Anniversary Trailer with you all. Team has been hard at work putting this together.🎉🎉🎉 As always, likes and retweets help spread the word and are greatly appreciated! Thank you all. Steam wishlist: crowsworn.com/wishlist
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1) Again, thank you to all the backers who are providing meaningful feedback relating to the demo. We'll be doing another Kickstarter update next week to talk about what we've seen, what decisions in the demo were final vs remain to be tuned.
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3) How work on the demo translates to the entire project, some backers expressed how the update was basically an update for demo tier+ and although... technically true... work in the demo translates to the final product, so it's also a game update.
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4) We'll be updating this demo periodically to be representative of the current state of project tech development, as we upgrade / change things to meet optimization requirements or game feel or whatever, that'll serve as a baseline. I.e. changing jump physics would be seen.
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Thank you to all the backers who have made comments about their experiences with the demo. We've heard a lot of criticisms about floaty control feeling and we're definitely doing things to improve it. It'll be updated on the demo branch as well.
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Well Backers the demo is live now. Check on Steam the Kickstarter2026 branch. We're clocking off for the day.
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Again, sorry for the delay everyone. Update. Writing the Kickstarter update as we speak, pushing the demo live at 12AM EST this evening / morning. Update will clearly address why it took so long, but thank you all for the patience.
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Aiming to get the demo out to backers this evening, with a proper Kickstarter update. Thank you for your patience everybody.
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Feels kind of embarrassing to miss our self-imposed deadline promise for the demo, but we just ran into a few last minute issues. We're actually hoping to have the demo sent to backers tomorrow. Again, really sorry about this everyone, we just wanted to make sure it was a special
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1) Just an update to our Kickstarter backers. We need to delay the demo release until next week. To us sending a demo to backers is as important as a release from a quality perspective. We just need some extra time to polish up a few things we're dissatisfied with.
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2) The way we see it, is once the demo is out there there's no going back. There's sounds, visuals, feedback, etc every little detail that we just want to get right before we hand it off to you. We'll be working over the weekend to get it out ASAP. Thank you for your patience.
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Dear Kickstarter backers, the demo will be going out sometime next week. We wanted to take a bit of extra time to make sure what falls in your hands is extra polished and a little bit more "unique". Thank you all for your support and patience.
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💡💡💡
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🛖🛖🛖
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we'll have some exciting / interesting (depending on individual proclivity) news in the next Kickstarter update.
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