Shameless shill.
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Money Match Gaming retweeted
We spent the last 6 weeks building a first version of PVP for our upcoming axie game.
The first mode we try will be an eight person free for all. The trial of 8.
Pick an axie, a weapon and queue for the arena.
The intent is to create a mode that's pure dopamine. 5 minute matches with the first to 10 kills winning.
Today, we battle.
If you want access, sign up here: axieinfinity.com/pre-registe…
Pushed the game to mainnet on ___ chain.
Works just like it should. 🙌
First web3 game that I've seen like this — and WE made it!
Spoke with a real dev about the web3 battle Royale I've been vibe coding.
His reactions:
"OH wow."
"This is pretty much ready."
"Its decentralized, permissionless and trustless, good job bro."
"The incentive structure is nice."
🤞
GTA 6 is about to create more millionaires than crypto has ever done
If you're locked in on release, you could change your life in just a few weeks
STEP 1 — Pick your lane now. Content creator. Modder. Server builder. AI tool builder. You cannot do all of them. The people who pick one and go deep for 6 months will own launch week.
STEP 2 — Start posting GTA 6 content today. Trailer breakdowns. Map leaks. Economy speculation. You do not need the game to build the audience. The audience is what monetizes at launch.
STEP 3 — Study what happened to GTA 5 creators in 2013. The YouTubers who posted in the first 90 days built audiences still monetizing today. The modders who built tools for GTA Online became full time developers. The window at launch was everything.
STEP 4 — Position on the custom server economy. GTA 5 FiveM roleplay servers ran 10K concurrent players on monthly subscriptions. GTA 6 will be bigger. Developers who are ready on day one will charge whatever they want.
STEP 5 — Use Claude to move like a team. Content at launch is a volume game. Whoever posts the most clips, guides, and breakdowns in the first 30 days wins the algorithm. AI lets one person do what used to take five.
STEP 6 — Build the tools the community will need. Stat trackers. Economy calculators. Mission guides. Companion apps. GTA 5 spawned entire businesses around these. GTA 6 will need all of it again. Build it before launch. Launch it at launch.
STEP 7 — Sell shovels not gold. The streamers make money. The people who build tools for the streamers make more. Courses. Server setups. Mod packages. Custom AI builds. The ecosystem is the opportunity.
The biggest media event of 2025 is coming.
You want to be in position before the wave hits.
Not scrambling when it does.
Bookmark this.
The @ParallelTCG available on Android notification I just got.
That's real.
Right?
Money Match Gaming retweeted
Stop just watching pack openings. Start opening your own.
Volt is built for TCG fans in SEA to open packs and trade cards in one place.
Have you opened your first Volt pack yet? Show us your pulls 👇
Hard agree with this take.
We already have the gaming chains the same way we already have the major L1s (like it or not).
Also, imop this does not eliminate modular L1s or L2s.
The new winners will be "purpose built" and modular.
It was absolutely neccessary for gaming chains to fail this cycle.
A few of examples chains that didnt make it: XAI, Revolve games, Topia, gswift, myria, gala, all the avax gaming chains, and the list goes on and on!
This will allow all the value to consolidate in only a few gaming chains like $RON.
As users going into the next bull, we should absolutely disregard 99.9% of new gaming chains.
People complaining about ai in video games - get a life
We would like to address questions regarding the use of AI in Crimson Desert.
During development, some 2D visual props were created as part of early-stage iteration using experimental AI generative tools. These assets helped us rapidly explore tone and atmosphere in the earlier phases of production. However, our intention has always been for any such assets to be replaced, following final work and review by our art and development teams, with work that aligned with our quality standards and creative direction.
Following reports from our community, we have identified that some of these assets were unintentionally included in the final release. This is not in line with our internal standards, and we take full responsibility for it.
We also acknowledge that we should have clearly disclosed our use of AI. While these tools were primarily used during early production, with the expectation that these assets would be replaced prior to release, we recognize that this does not excuse the lack of transparency.
We sincerely apologize for these oversights.
We are currently conducting a comprehensive audit of all in-game assets and are taking steps to replace any affected content. Updated assets will be rolled out in upcoming patches. In parallel, we are reviewing and strengthening our internal processes to ensure greater transparency and consistency in how we communicate with players moving forward.







