@Monco2nd

Happy + joyful af

Canberra, Australian Capital T
Joined October 2021
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Monco retweeted
It was so cool to have a movie be set at night and not look like concrete throughout
Resident Evil (2026) Dir. Zach Cregger DoP. Dariusz Wolski
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Facts
Anyone who hates the remakes are miserable as fuck.
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Been playing FFXI (turbo peak)
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fishing trip :D
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Monco retweeted
Exhibit A, your honor:
In Piker's moral universe, evil and terror are about the number of people killed without The Why. If Al-Qaeda targets an office building to kill 2,000 civilians and America targets 2,000 terrorists, killing 300 civilians by accident in the process, Piker views America as worse.
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Monco retweeted
Nah I'm going to defend him here. You can see him hesitating because he's under heavy fire from the center exposed path. So he runs off into the forest where there's more cover. But this is a Sony Cinematic Experience so the game doesn't like that one bit and insta kills him.
DSP HAS DIED IN THE WOLVERINE TUTORIAL. I REPEAT DSP DIED IN THE TUTORIAL.
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This nearly gave me a heart attack I stg
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Monco retweeted
And y‘all told me this isn‘t a banger
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Snake is Back
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I gotta look closer at what they're planning, but the game already feels like it's in drought. If the game is really pivoting to a social/arena/pve (destiny) type game in an attempt to capture a larger audience I think that's honestly the wrong move.
So is Marathon cooked or what's happening?
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If Bungie is delaying features for a big (relaunch?) update, it's going to need to coincide with a significant marketing push to overcome months of negativity and the low pop. Otherwise, the situation will just keep deteriorating and roadmap will need to change further
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I saw the same shit play out with Halo Infinite. Started with massively delaying new seasons, then abandoning the season roadmap, canceling mid-dev features. The game felt like life support for years, and now is very feature complete, but with a lower player population than MCC
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The handful of people reacting defensively about this game confuse me. The criticisms couldn't be clearer and more valid, and this type of big budget game is squeezing the industry dry and lighting resources on fire that could be used to make something innovative.
Yall can be miserable all yall want...im enjoying my time. Game looks & plays incredible at 120 with RT. If you set on playing it, you are in for another great game. If you wanna listen to miserable people who's income is based on clicks...then listen to they BS and skip.
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No one wants to take the snooze fest walking sims away from you, we just see the writing on the wall and want Sony to go back to being trailblazers
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So is Marathon cooked or what's happening?
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Cracks me up when official DQ pages try to market the games bcus they're usually silent videos with music off due to I assume the rights holder of the music. And then you hear what the music in game sounds like and they're still using the same shitty synthesized instruments
≪📜イオの巻物≫ 読むと、周囲にいるモンスターをまとめて攻撃! 敵に囲まれてしまったときなど、 ピンチを切り抜ける一手として活躍する巻物です💥 ■公式サイト dragonquest.jp/torneko_re #トルネコの大冒険
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I saw some negative impressions from this port so I just decided to try the sfc version, and wow it looks and sounds better than this lmaoo
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