Draw a character → 16-direction sprite sheet. 3D, rig, motion & bake on your PC. Alpha soon. Discord: https://xitter.cf/t.co/ttNAA753cs @Fnao32978420

Japan
Joined July 2024
I posted an introduction to Miso Editor on Steam 📢 It's a tool that takes one character image through 3D conversion, rigging, and motion, and exports 8, 16, or 32-direction sprite sheets. The post also covers the new Easy mode and rigging for capes, tails, and wings. #rpgmaker #pixelart
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A work video of Miso Editor 🎮 About 4 minutes of work, from 3D model to sprite sheet, condensed into 45 seconds. This time I started from an existing 3D model and did every step by hand: Rig → Weapon → Animation → Sprite sheet The character was kindly given to me by one of my followers here on X 🙏 30 languages planned. If you have a character you'd like to see in 3D, drop it in the replies. #gamedev #SoloGameDev
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🎮 Miso Editor's Steam page is live! ⭐ You can wishlist it now. 🎨 Reply with one full-body picture of a character you'd like as a sprite. AI art is fine. 🏃 I'll pick one and post a 16-direction walking video and the sprite sheet. I'd love to feature it in a video too. 👇 Store link in the replies #rpgmaker #pixelart
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Working on wings and tails in Miso Editor. It now finds the wings and the tail on a 3D model by itself (orange = wings, pink = tail). Wings used to stretch during big attacks (red = stretched). Now they move with the upper back, and most of the stretching is gone. #gamedev #misoeditor
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Miso Editor update! I spent last night adding auto-equip: weapons now go straight into the character's hand. It works with one-handed weapons, two-handed weapons, and shields. I also added a dark mode theme. #gamedev #indiedev
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One drawing in, game-ready sprites out. 8 to 32 directions, every move. I made a warrior from scratch in Miso Editor, the tool I built. Works for turn-based battles, side-scrollers, top-down action, and RPG Maker as is. Want to try it first? Join the Discord. Link in the replies. #rpgmaker #pixelart
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Do you know how to beat this one? 🕷️ Coming in the next update: some bosses can't be beaten by hitting them. You'll need a different kind of logic. Ultima Online players probably know it already. #Diablo #UltimaOnline #ARPG
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