Head of Research Craft at Player Research Former Games HCI Professor and Critic for IGN Portugal (He/Him)

Brighton
Joined May 2013
Today, we're sharing 3 tips with you to integrate accessibility in your game production roadmap & pipeline. Whether you are an accessibility owner, a producer or a developer who wants to take initiative--this is for you!🛣️ Read thread below & comment to add your tips as well!👇
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Rui Craveirinha retweeted
There's been a lot of silly discourse surrounding Baldur's Gate 3. Is it making game developers panic? Raising the bar for other RPGs? IDK. But the biggest factor behind the game's tremendous success is simple: It's not made by a publicly traded company bloomberg.com/news/newslette…
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Rui Craveirinha retweeted
Interesting to see Ueda-San mention this very aspect when asked about Eno's legacy. It is something which we take for granted nowadays, but you go back thirty years ago, Japanese game designer names weren't at all a part of the discourse.
I believe Kenji Eno's greatest achievement was to inspire fellow Japanese game devs to emerge from the shadows and assert their identity, by including images of himself and of his staff in his games. In the process, he inadvertently mythicized himself. coregamers.substack.com/p/th…
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I have the utmost admiration for Haruhiko Shono. Interviewing this multidisciplinary genius was the privilege of a lifetime. His masterpiece, Gadget, is at once alien to gamers at large and foundational for a few of the most gifted minds in entertainment. bit.ly/3R4SaT8
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Rui Craveirinha retweeted
One possible explanation for the effect grids have on scores? Participants perceive that items placed near each other are related, and thus are likely to give a similar response. bit.ly/3zzaWKn
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Rui Craveirinha retweeted
Player Research - Experienced Games User Researchers (UK/Canada & Remote Start) - (UK/Canada & Remote Start) dlvr.it/SGcShL
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Rui Craveirinha retweeted
Player Research - Head of Research Craft, Remote (EU or NA) - Remote, working with teams in the UK (GMT) and Canada (GMT-5) dlvr.it/SGcSkG
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Congratulations to @DeckNineGames and @SquareEnix on the launch of #LifeIsStrange #TrueColors! We're overwhelmingly proud to have contributed!
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Rui Craveirinha retweeted
ICO (2001) Artwork #ICO20thANNIVERSARY
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Rui Craveirinha retweeted
If you're a #PhDstudent looking to transition into the #gamesindustry, come watch this panel! I'll be chatting with Max Sloan/@King_Games, Julia Hiltscher/@ESL, Rui Craveirinha/@PlayerResearch, and Melissa Chaplin/@robot_teddy about their experiences as PhDs in industry.
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We're looking for ages 7-10 in the UK to playtest an unreleased PC game from home! Get rewarded £40 if chosen. Sessions available Sat 26th & Sun 27th June. An adult guardian must apply on child's behalf: playerresearch.com/response/…
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Twenty eight years haven't faded its remarkable wit and surrealist sense of humour. If anything, ours has become even more of a button pushing society.
On this day in 1993, Japanese Mega-CD owners got to play Panic! (AKA: Switch): Less “game,” more “Bewildering trek through an enjoyable world of weirdness.” #SEGAForever
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Rui Craveirinha retweeted
On several levels, I’m very thrilled to see this beautiful game come to PlayStation. Congratulations to @hanford, @A_i , and the rest of the @maquettegame team. Cannot wait to play the finished product!
Explore a modern-day love story set in a puzzling recursive world in Maquette, coming March 2 to PS4 and PS5.
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We're seeking a Client Relations Manager in Brighton, UK. Work alongside our research teams and the best #gamedev studios in the world. Help @PlayerResearch deliver a superb client experience. Details: playerresearch.com/vacancies… #gamedevjobs #gamejobs #brighton
Ever wondered how the user experience of your game compares to your competitors? Want to learn the best UX practices in your genre? A Competitor Analysis helps game makers answer these questions. Contact us for a free sample report at [email protected]
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We're looking to hire an Operations Manager in our Brighton office. We want you to help us get better at what we do. For more information on this role and how to apply go to: playerresearch.com/vacancies… #gamedevjobs, #brightonjobs, #jobhunt
Player Research are conducting a project to learn more about minimising harassment and abuse in VR. We are looking to hear some real, lived experiences of this to understand the issue better. Please fill in this form to take part: bit.ly/2o3zdsA
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