Game and Plugin Development with Unreal Engine #UE4 #UE5 Reddit: https://xitter.cf/t.co/qKo05lA2Oz

Hannover, Deutschland
Joined October 2010
youtu.be/0vHDwiPoW2g How many Rex can you tame in #ARK with #UE5+#NANTIE+#VAT? 10k easily!
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Zombie horde! 1000 individually animated meshes. Vertex Animation Plugin for #UE4 and #UE5
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Vertex Animation Component as plugin for complex actors. Can be used to attach anything to vertex-animated meshes by just picking a bone in your Blueprints. Get any animated socket location in your game code to make effects like shooting projectiles. #UE4 #UE5 #MadeWithUnreal
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Over 250.000 squared #grid tiles right onto your landscape. Realtime. Ultra fast updates, no matter what. #UE4 #UE5 #screenshotsaturday
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How do you like that? Getting squared! Easy component switch for Hex and Square #Grid tiles. Everything works the same. #landscape grid on 64.000 tiles as example. Updates are ultra fast in realtime, no need to worry about anything. #UE4 #UE5 #screenshotsaturday
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Huge performance boost and error reduction. Smooth transition along the surface orientation of your #landscape. No tracing, which is slow and can produce erros by misses. Ultra fast with automatical caching and sampling on every position. #UE4 #UE5 #madewithunreal
Landscape Grid Manager with Pathfinding in #UE4 and #UE5. Large Landscape with default editing, material overlay for grids, team colors and borders. FogOfWar as post process rendering. High performance with texture buffers and runtime virtual texture. #Landscape #Grid #Hex #Rts
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