@MaxStalkeri
iAccount based inBelarus
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Front-end Development and UI Design. And a bit of anime, manga, video games and game making (especially VFX).
Narnia
Joined March 2009
- Tweets6.4K
- Following4.5K
- Followers796
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Pinned Tweet
This is the thing that brought me joy for the last week and a half. It was so fun to work on design and implementation of this one 😊
I would highly appreciate the feedback 🙇♂️
Good day, everyone!
Today, we are happy to present you digipi - your personal pocketable piano! It sports only single octave, but have 3 different voices.
We also included some simple songs you can try.
Play to your heart contents at ♥🎶
digipi.kazerabu.com/
Max Starka retweeted
I wanted infinite canvas for my desktop.
So I built it with Omarchy and Opus.
I'm calling it Phantomat.
Grab here:
github.com/kaolti/phantomat
Thanks for all the feedback, gl and hf.
Max Starka retweeted
I don't think I'm doing a good job communicating my view, so I will try to do better in this post.
My view is shaped by over 15 years of writing about fashion (including the effects of fast fashion), reading @wdavidmarx's book "Status and Culture," and private conversations with technologist @quintendf. I will incorporate each of these influences as I make my argument.
Let's put AI aside for now and talk about fashion, where I have better footing. We can start with a basic question: why were slim-fit pants considered good in the early 2000s, but bad today? The simple answer is because fashion moves through a lifecycle.
In the early 2000s, wearing slim-fit pants signaled that you were on the edge of culture. Perhaps you bucked gender norms, read Details Magazine, and drew inspiration from youthful European fashions. After all, this was a time when designers like Hedi Slimane and Raf Simons sent ectomorphic models marching down the runway in skin-tight clothes. And nands like The Strokes and The Libertines gave the style cultural relevance.
Over time, the meaning of that look changed as it spread through the market. In the early 2000s, skin-tight pants looked cool because they signaled gender rebellion and rock-and-roll. But as it got mainstreamed through Mad Men and J. Crew, it became increasingly normalized and sanitized. Today, it represents the opposite of what it did in the early 2000s — gender conformity, out of touch, corporate drone. Also whatever Andrew Tate represents.
This is the basic dynamic that drives fashion forward: people with low cultural capital copy people with high cultural capital, and then people with high cultural capital move on to distinguish themselves. This dynamic has been observed and remarked upon for hundreds of years, including by Bernard Mandeville (1714), Georg Simmel (1902), and Pierre Bourdieu (1979).
This is why we're seeing a swing back towards baggier pants. People who put a lot of effort into improving their cultural capital don't want to look like everyday office drones, political interns, or Andrew Tate.
Although, many astute fashion writers have remarked on a backlash to the backlash. Prada recently sent models back on the runway in slim-fit pants, probably because every male fashion influencer on Instagram nowadays is wearing the same look (e.g., cropped top, big pants, 70s hairstyle).
Now let's look at the fast fashion industry. Fast fashion isn't bad just because the clothing is low quality. It's bad because it speeds up the trend cycle. In the distant past (say, pre-20th century), styles used to last at least a generation, if not more, because production was slow and information moved slowly across geography. Over the 20th century, as fashion went from bespoke to ready-to-wear, the production cycle sped up. By the end of the century, a look would still last maybe a decade before it got old.
Today, developments in information technology and supply chain management have made it possible for a company to rip a look off the runway and put it into their stores before the original designer even has a chance to monetize their creation. So the criticism of companies like Shein, Zara, and H&M isn't just that they make crappy clothes (which they do), but that the minute you buy something, you realize the trend is already over. The people you tried to copy have already moved on, so you have to copy the next thing. Plus, as this copying process accelerates, designs can get more jumbled and ugly. Oh, double riders and fleece are trending? Let's make fleece double riders. It doesn't matter if it looks like ass — the thing won't stick around in the market long anyway.
In his book Status and Culture, @wdavidmarx talks about how people's pursuit of status moves culture forward. Much of the book draws from varoius fields, such as sociology, anthropology, media studies, and the like. But then the last part of the book deals with something curious: Why can various fashions define previous decades, but things have not changed much since the 1990s? Indeed, I would argue that the last big innovation in menswear happened in the 1980s/ 90s with Japanese designers like Yohji Yamamoto and Issey Mikaye. Menswear has been backwards looking every since — never forward.
Every era in the past had a distinct fashion. The 1960s had Mods and the Peacock Revolution, the 1970s had hippies and bohemian dress, the 1980s had power suits and the return of prep. Yet, if you watch a 1990s episode of Friends ... we kind of still dress the same. Yes, the silhouettes have changed a little, but the styles are mostly identical.
Marx suggests this is because status games mostly play out online, where cool things can become uncool in a matter of hours. As a result, nothing really takes hold, so we get fleeting fads instead of era-defining trends. Think of what happens with memes. Something starts funny, and then a corporation's social account uses it to seem relevant. Then the meme is decidedly uncool.
I once had a conversation with @quintendf about this. He suggested that we might be approaching a period where creative people seek to do things off the internet. Maybe that means returning to zines and cassette tapes that are passed around through a dub of a dub. Or maybe it's sensory experiences you can only have in person. During our conversation, I said that for this to happen, we need affordable housing in densely populated areas so creative people can interact with each other offline. And not feel pressured to maximize their income by selling themselves online.
Which brings us back to AI. That Yung Lean video originally went viral because people found it moving. I remember reposting it on Twitter, which led several people to question whether I was secretly paid behind the scenes to do so (I wasn't, as I don't do paid tweets). To me, their questioning only underscores how natural that viral moment was—the video moved lots of people, so they shared it on their socials.
Now that it has been endlessly copied in such trite, meaningless ways, the visual effect feels ever hollower. It has become a meme. As one person put it, "I now cringe when I see it."
If we look back on history, we can see distinct creative movements in art, music, furniture design, fashion, architecture, and more. Neoclassicism led to Romanticism; Art Deco eventually led to mid-century modernism; big-band swing music led to bebop. These movements all follow a familiar formula: a zeitgeist led to a backlash, which created yet another zeitgeist.
How can we have a creative zeitgeist when nothing is allowed to take hold? When every visual language is so easily replicated through AI tools and turned into memes? When visual language speeds from cool to cliché and then gets used by people with low cultural capital?
This is what I meant when I said that AI may contribute to our cultural stagnation. The issue isn't whether AI detracts from the original work. Indeed, it can elevate the original artist and bring them more attention. The question is whether this is good for people who care about creative integrity for its own sake — outside of notions of monetary rewards or fame. And whether this is good for culture.
Max Starka retweeted
Gdansk, Poland on a misty evening. A favorite from a visit in 2020. Looking forward to sharing what I captured there this week.
Max Starka retweeted
Open a shared thread link directly in your browser, catch up in a subthread without cluttering the main conversation, and jump into the diff to leave feedback.
Just a little code review in Delta. No notes.
Max Starka retweeted
Delta is now in public beta. It’s a multiplayer environment for coding with agents and reviewing what they build, with every code change linked to the conversation that produced it.
Anyone can download it today on macOS, Linux, and Windows: delta.dev/download
Max Starka retweeted
Computer, play movie about a sentient space spider that watches a guy sleep because the rest of his crew died and hes stranded alone in space--no NO WAIT!!
Max Starka retweeted
A 6 page short comic about Grace attending his students' graduation ceremony on Erid 🧑🎓✨
English ver. & 中文的
#projecthailmary
Max Starka retweeted
Discovered this new series from a French director experimenting with AI video.
It’s called “La Nona Gigante” - and it’s about a boy who spends the summer with his grandma, who is the last living giant on her island.
Not hard to see this as a full movie…made by leo_cannone.
On your son’s tenth birthday he starts behaving oddly. He is independent and secretive. He wants you to invest in obscure tech companies. He stares at himself in the mirror. your car is low on gas sometimes.
Finally, you just ask.
“Why’d you decide to press the red button?”
Max Starka retweeted
🚀 Zed v1.17 is out!
Zed now previews CSV, TSV, PSV, and SSV files as interactive tables.
You can sort and resize columns, then filter rows by selected values.
Thanks HalavicH!
Max Starka retweeted
As someone who ships LLM systems in production, this sliding puzzle video is the closest thing to a "why sampling harder never finds the answer" explainer I've ever seen released for free.
Everyone thinks a hard problem means a huge search space. It doesn't. Klotski has just 25,955 states, yet random search dies in the same pit every time. That's the exact reason OpenAI and Anthropic pay for guided search instead of more samples.
Bookmark & watch this weekend. Same graph traversal, from a wooden toy on a coffee table to every reasoning model burning test-time compute today.
This video is larger than Cloudflare's 512 MB cache, so it can't be played through. More donations are needed to cover a larger cache. Donate
Max Starka retweeted
store.steampowered.com/app/4…
Hey~ mecha game fans – my mecha game TheForge is finally live on 🎮Steam!
I'd love to have you drop by and Wishlist it if you're interested😆🥂
I'll be keeping the Steam page fresh and posting dev logs on X, so come follow along!
#TheForge #IndieGame #Steam #GameDev #Wishlist #indiegame #MetalFrontier #mecha #インディーゲーム #ゲーム #ゲーム開発
Max Starka retweeted
Electron might die soon
here is an app fully built with gpuix (Node.js & React bindings for GPUI)
rendering 5k messages
no webview. everything is rendered in the GPU via Bun