
Senior Developer @FeralGames 🎮 Previously Senior XR Engineer @Ultraleap 🖖 Creator of OpenCAGE for Alien: Isolation 👽
London, UK
Joined September 2010
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OpenCAGE will be releasing at 6pm (UK time) on 29th Oct!
After 9 years in development, OpenCAGE version 1.0 is releasing THIS HALLOWEEN with full custom map support!
There's also new animation tools, vast UX improvements, and live-edit functionality!
Alien: Isolation modding is about to (quite literally) enter a whole new level 👽
Matt Filer 👽 retweeted
you know how hard it is to find a copy of Word 95 in this economy? worth it though.
Matt Filer 👽 retweeted
Soon I will be releasing plugin support for Radiant, APE, and the launcher for Black Ops 3 Mod Tools. Here is an early look at one plugin I am working on, which allow multiple users to edit a map at once! This also includes asset streaming and other quality of life fixes.
Matt Filer 👽 retweeted
The Corbelan IV in ALIEN: ROMULUS is a Weyland-Yutani mining hauler with all the charm of a rusty pickup truck, so that's exactly how I built its screens.
Clunky, ugly with no sleek design anywhere. Nostromo-level tech, big-rig style: built cheap to haul rocks through space and do nothing else. You watch it groan through diagnostics when Navarro boots it up.
#alienromulus
Matt Filer 👽 retweeted
A surreal thing to hear from one of my favourite actors of all time, and it was an absolute joy to work with him on Townfall!
What made Terry O'Quinn agree to SILENT HILL: Townfall? The script!
"Jon has written something that is remarkably cinematic."
▶ Pre-order now
konami.com/games/silenthill/…
#SILENTHILL #Townfall
If you're interested in hearing some thoughts about the Alien: Isolation 2 demo, I joined AVPGalaxy on their latest podcast to discuss all about it!
We're discussing our experience getting hands-on with Alien: Isolation 2's demo at FrightFest 2026 in the latest episode of the AvP Galaxy Podcast! #AlienIsolation2 #FrightFest #AlienIsolation #Xenomorph #Alien #FrightFest2026 #CreativeAssembly avpgalaxy.net/2026/09/05/han…
Just back from playing the @AlienIsolation 2 demo (thanks for the invite CA!) - it's brief, but great fun. Can't wait to see more!
If you want to achieve such horrors as this yourself, animation import/export is coming in the next release of OpenCAGE - stay tuned!
store.steampowered.com/app/3…
Matt Filer 👽 retweeted
Perfect Organism, Perfect Horror.
Join us at @frightfest on Sunday 30 August as we take on the stage for an exclusive panel session.
We will deep dive into the creation of Alien: Isolation, and the pivotal role that the 1979 sci-fi horror classic Alien played in inspiring its creation.
🎫 tr.ee/R1A5VI
Matt Filer 👽 retweeted
Our team just had a busy 3 days at #SummerGameFest Play Days. And we are thrilled to have won 2 Best Of awards from @techradar Gaming and @GamingTrend. We are humbled—Thank you!
Check out today's OpenCAGE update for some cool new functionality in the 3D viewer - select, translate, and rotate objects! Also - new previews for scripted entities like position markers and triggers!
Matt Filer 👽 retweeted
Your mistake, it was expensive. This is your last chance... Do you understand? #AlienIsolation2
OpenCAGE v0.16.0 is now available for Alien: Isolation, bringing all the tools together into one seamless UI along with a load of fixes, improvements, and new features!
store.steampowered.com/news/…
























