@MagicFaceti
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HABEEB IT
Joined April 2009
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This is a huge reason why I can never get into Forever. It feels nothing like Classic. You know, the entire appeal of Classic+ in the first place.
Retail UI, retail quest writing, retail HD models with no option to turn them down to SD. The soul has been ripped out.
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Replying to @BearyBuu
"This would never happen with a jump button" I say, walking far too slowly off a ledge at an obviously incorrect angle. "This is the fault of the controls"
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All the clips people are sharing to "prove" auto jumping is bad just makes me think of those infomercials where people struggle with basic stuff like using cutlery or their toaster.
Legitimately was unable to even play Zero Company and had to refund because the game is so unoptimized. I can play XCOM 2 at max settings without issue.
Absolutely evil and sociopathic. This only negatively affects the underpaid food workers by making them look irresponsible in front of other customers. They didn't even do anything wrong in the first place but bless them they still try to make amends by adding in another burrito.
Hatted Ralsei vs Hatless Ralsei
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TL today is full of clips of people playing old Metroid and Mega Man games for the first time. Love to see it.
Whoever decided that 90% of all power spots have the same exact Pokemon that only cycles out every week needs to be slapped.
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can someone please redraw this but with Ralsei, Susie, Berdley, and Noelle
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This image has become so misused. We're now denying that your experience playing an MMO is shaped by the choices available to and made by the other people you play with.
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1: The remake already looks like one of those UE demos.
2: HD anime/cartoon style games have been a thing for like two decades. Saying they can't pull off OOT's style in 4k in 2026 is just disingenuous.
3: We've literally seen that faithful high end renders can be done!
Replying to @FinalLychee
That would’ve looked jarring and bad; enhancing the actual detail befitting of the 4K output was the better decision. It’s a big part of why the Unreal Fan demos look so bad, their inability to update textures and using bloom to mask it
OK but seriously why does Nintendo still insist on using incredibly lackluster voiceovers to narrate every single thing happening on screen for their directs? They've been doing this for over a decade, surely they've heard the feedback. Is it some Japanese thing I'm ignorant of?