Exploring the Potential of Play at MIT!

Cambridge, Massachusetts
Joined March 2009
New Best of 2023 list includes @criticalplay & @hopfka's "Playing Oppression" and "Earlier" (published by @SemiotextePress). Thank you!
The Best Books of 2023 ➡️ bit.ly/3RxxZje It won’t surprise PopMatters readers that many of our best books of 2023 are excavations of our increasingly clamorous culture. It wasn’t a year for escapism. #BestOf2023
1
3
2
2,659
Thanks all for coming out last night! Ya'll brought some exciting games & it was amazing seeing @SnoozyKazoo's Turnip Boy Robs a Bank on the huge screen! We can't wait to be back in the spring, huge thank you to our hosts @mitopenspace + @MITGameLab and sponsor @skymapgames 💖
1
3
11
1,254
MIT Game Lab retweeted
Our book is now available as a free download! Check it out here: direct.mit.edu/books/oa-mono…
2
1
7
2,123
MIT Game Lab retweeted
Take a forward-thinking, inclusive approach to #gamedesign. Learn from MIT expert instructors who actively practice game design and conduct research in @MITGameLab emrt.us/mo-pcgd-tw-bp @MITxPRO #gamedevelopment
This quoted post is unavailable.
2
1
532
Special event, Nov. 30! @LupeFiasco presents “Rap Theory & Practice: an Introduction” (in-person @MIT and streamed) cmswm.it/3EFM4pB. It'll be "an exploration into the underlying fundamental functions, structures, and principles of rap." @MIT_SHASS @LITatMIT @ArtsatMIT
3
50
12
131
Learn how MIT gets serious about video games by exploring the course Creating Video Games taught by @djphiliptan, @rikaru, and Sara Verrilli. You can even PLAY games created by students. bit.ly/3uzZj5w @MITGameLab
1
16
2
35
MIT Game Lab retweeted
A shout-out to @MITGameLab whose OpenRelativity toolkit was instrumental to the development of the mobile part of our Near the Speed of Light experience! Thank you for all your work folks that paved the beginning of this road! #lightspeed #VReducation #arvrinedu #vr
2
1
We’re proud to unveil the debut trailer for our next game, #Techtonica. Let’s get to work. Watch the Trailer on YouTube ⬇️ youtube.com/watch?v=9FK15vuZ… Wishlist on Steam ⬇️ bit.ly/TechtonicaonSteam Join the Discord ⬇️ bit.ly/techtonicadiscord Learn More ⬇️ techtoni.ca
26
109
51
348
Excited to share our latest publication about learning in VR "Stereoscopic Views Improve Spatial Presence but not Spatial Learning" #VR #VirtualReality #learning @EducationArcade @MITGameLab @mit_cmsw direct.mit.edu/pvar/article/…
MIT Game Lab retweeted
New Blogpost Alert! A detailed blog by Regan Maharjan (Lead Game Developer at OLE Nepal) on a 12-week long Game Design course with Philip Tan ( Creative Director @MITGameLab ) >> blog.olenepal.org/index.php/… #gamedesign #gamedevelopment #learninggames #mitjwel #play2learn
6
8
MIT Game Lab retweeted
Brilliant talk on puzzle design from Sarah Verrilli! Great to hear acknowledged that you can make really interesting puzzles without needing to compromise on accessibility.
In 15 minutes, Break This code "Tmb’a uism i xchhtm qv iv pwcz!" (learn about puzzle design with us!) youtube.com/watch?v=21t2wT1X…
3
6
Because @MITGameLab made this cool game have no reaction speed requirement, and was very forgiving of running into the wrong places, it was quite accessible. #GAAD
1
2
A Slower Speed Of Light voice-controlled playthrough, using VoiceAttack: youtu.be/eUXjvBpFnnk Anyone can see in ultraviolet if they run fast enough, and this game demonstrates how colours and space change as you travel closer to the speed of light. Game made by @MITGameLab
2
2
3
"Visiting the Minecraft Institvte of Technology...As part of our unit on spectation, streaming, and moderation, research scientist Philip Tan explored the Virtual MIT in Minecraft." cmswm.it/3cX1SDw via @MITGameLab
5
12
MIT Game Lab retweeted
The collaborators behind the full scale replica of MIT in Minecraft are now talking with the MIT Museum about preserving this project as an artifact. @BostonMagazine ow.ly/ldVu50zshsn
1
6