Michael Baderson retweeted
Announcing: New @Steam Hardware, coming in 2026:
Steam Controller
Steam Machine
Steam Frame
Watch our jazzy announcement video and wishlist now: steampowered.com/hardware
I might be seeing things, but have Valve always had a hidden video in their "Hardware" playlist? My brain really wants me to believe this is new...
Michael Baderson retweeted
Introducing VIVE Focus Vision – our new hybrid standalone PCVR headset.
VIVE Focus Vision harnesses the power of XR with high-resolution displays, DisplayPort mode for visually lossless PCVR, MR passthrough, & advanced built-in eye and hand tracking.
htcvive.co/4e7kd0K
Anyone else experiencing low frame rate with the #PSVR2 PC Adapter even though their setup should be able to handle much more beefy stuff?
Some games seem to perform better than others (Regardless of their graphical intensity)🤔
Hmmm I did notice a lot of Super Sampling happening from the get go, having to significantly lower the render resolution. Maybe it just sees 100% as an already upscaled resolution?
Not only does this make me very excited to have a way of streaming PCVR directly through steam it also injects me with copium regarding the Deckard... Please Valve, I literally have a savings account dedicated to that headset set up already
Valve has announced and released Steam Link on the Meta Quest store to allow users to easily stream PC VR games with direct Valve driver integration
Currently no official Steam Link dongle hardware released to simplify the process
meta.com/experiences/5841245…
Michael Baderson retweeted
Introducing Varjo XR-4 Series, designed for superlative immersion.
Our new generation of devices offers industrial users virtual and mixed reality practically indistinguishable from natural sight, delivering the best visual experience ever made with 28 million pixels across a massive 120°x105° field of view.
Discover Varjo XR-4 Series, starting at $3990: varjo.com/products/xr-4
#XR4 #VarjoLaunch #Varjo
Michael Baderson retweeted
Human sight, computerized.
27/11/23
Be among the first to see: eu1.hubs.ly/H06h4J00
Had a blast at the Nurburgring today, met the awesome @JimmyBroadbent after some great racing! Take a rest man, you deserve it!
Personally super happy to see companies share information like this about the products they are working on as to promote the possibility for consumer repair jobs and user created modifications and accessories.
Awesome move, @BigscreenVR! ❤️
Michael Baderson retweeted
Haven't used PSVR2 much on PS5. As a technical challenge, it's fascinating. Lots of deep rabbit holes on every level. This ain't your "just slap together some screens and some sensors" kinda headset at all. Kudos to the Sony engineers (even though their efforts make ours harder)!
Since CES still looking out for this one, super promising and can't wait to try this!
⚠️We are delighted to share the latest and most comprehensive update about our @SomniumSpace #VR1 headset:
✅FINAL specifications
✅Design upgrades
✅Production update
✅Optics & FOV upgrade
✅Pass-through cameras update and much more.
Blog post➡️somniumspace.medium.com/somn…
Only a handful of people will really be able to agree, but man is it annoying...
I take a look at a puzzling problem in VR Headset Design.
youtu.be/lmrxsP5vu4w
Taking the 'V' Out Of 'VR' in this Ultra Realistic Experience...
youtu.be/IE14f6GoAIY
Got my Review back up for the #PSVR2
Should you get one?
youtu.be/evdIYQvFVh0
























