I stopped posting here ages ago, but never announced my departure. What better time than with a new UDON release!? 🍜
So... This is the last update I post here.
Find the new release and some personal notes linked below (and follow there for updates)
mastodon.gamedev.place/@luna…
Luna Rood moved: @[email protected] retweeted
It's #Nodevember time, and the prompts are here! 🎉
No matter your skill level or which procedural software you use, enjoy this month to hone your skills and show off your art 😍
Check out nodevember.io for more info.
#Nodevember2023

ALT Nodevember 2023 prompt list: days 1-2, Gorgeous Garden; 3-4, Arcade Adventure; 5-6, Lovely Lake; 7-8, Chaotic Cooking; 9-10, Museum Maze; 11-12, Mountaineering Mission; 13-14, Weird Wardrobe; 15-16, Boardgame Binge; 17-18, Sailing Story; 19-20, Bubble Bath; 21-22, Mall Mayhem; 23-24, Campfire Company; 25-26, Softest Sofa; 27-28, Festive Fair; 29-30, Beach Business.
Luna Rood moved: @[email protected] retweeted
Some updates on our social media presence:
- We changed our account handle here to @Nodevember (from NodevemberIO).
- We launched an official presence on Mastodon: graphics.social/@Nodevember
And as always, you can find our official channels on our website: nodevember.io
Summer Sale!
The perfect time to get the brand new UDON release for 25% off 🍜
Blender Market: blendermarket.com/products/u…
Gumroad: gumroad.com/l/udon
New UDON Custom Node Builder release 🍜
v0.2.0 is out now and includes the much requested support for image properties, and more!
Get it on:
Blender Market: blendermarket.com/products/u…
Gumroad: gumroad.com/l/udon
See the full list of improvements here: udon.lucarood.com/releases
Luna Rood moved: @[email protected] retweeted
Replying to @TheEffinUnicorn
You don't have to remove the old version. Just make sure to restart Blender after installing the new one (udon.lucarood.com/installati…).
Removing UDON does not remove your nodes, unless you changed your library path to be inside the UDON addon directory (udon.lucarood.com/appendix/p…).
New UDON Custom Node Builder release 🍜
v0.2.0 is out now and includes the much requested support for image properties, and more!
Get it on:
Blender Market: blendermarket.com/products/u…
Gumroad: gumroad.com/l/udon
See the full list of improvements here: udon.lucarood.com/releases
Don't do this!
There is a dependency cycle, causing the armature state to never resolve. This will result in non-deterministic animations, which change as you skip around the timeline.
It will cause you a *lot* of headaches.
Use a stable method, such as a sim or geonodes. #b3d
Luna Rood moved: @[email protected] retweeted
I just released my new Blender addon "Bystedts cloth builder" for free on gumroad.
With this addon you can simulate and manipulated cloth during simulation
Gumroad:
3dbystedt.gumroad.com/l/byst…
Tutorial:
youtu.be/EAraCGAaLoU
#b3d
Luna Rood moved: @[email protected] retweeted
For anyone fleeing from here right now, here's a reminder that you can find me over at:
@[email protected]
mastodon.gamedev.place/@Luca…
Luna Rood moved: @[email protected] retweeted
Guys and girls, share your mastodon links and I'll retweet so the #b3d community can retain the connectivity and reduce the harm done by 🤡
For anyone fleeing from here right now, here's a reminder that you can find me over at:
@[email protected]
mastodon.gamedev.place/@Luca…
Luna Rood moved: @[email protected] retweeted
There seems to be a bit of miscommunication here, and I'm seeing a lot of people up in arms about it :/
Firstly - the change wasn't "sneaked out" 2 weeks ago, it's not in a release until November.
It won't be in 3.5.1 or 3.6.
The old way was deprecated over a year ago.
This is a serious problem. I spent days for updating each of my addon just because of this stupid change.
The API change doesn't add any new benefit to the addon. Just "because" blender want to change. They change, then we have to change *all addons*.
And it isn't just change the code then "finish".
We need to change the code, open in Old blender, test the function, then open in New blender, test the function, then repackage the addon, upload to gumroad, upload to blender market, write the update notices.
DO the above for 10x or 100x times.
Luna Rood moved: @[email protected] retweeted
#CURVEmachine 1.0 is out! #b3d
curve.machin3.io - Gumroad, Documenation
What's new: machin3.io/CURVEmachine/docs…
I hope y'all like multilayer images, because the amount of trouble I'm going through to properly support them in UDON is seriously unreasonable 😅
(it's almost finished now though 😌)
Here's a screenshot to give an idea of how much goes into a polished and seamless integration for a seemingly simple feature.
It took only a few minutes to implement basic image properties, but it's been taking me almost two weeks to ensure it works exactly like the native ones.
Btw, as long as UDON is in beta, it's priced 20% below the intended price! So get it while it's hot 🍜
Blender Market: blendermarket.com/products/u…
Gumroad: gumroad.com/l/udon
udon.lucarood.com/
Luna Rood moved: @[email protected] retweeted
Last day to get UDON at 25% off!
The launch sale is over, but if you missed it, don't worry, UDON is now 25% off for the spring sale! 🍜
Blender Market: blendermarket.com/products/u…
Gumroad: gumroad.com/l/udon
Thank you to everyone who bought UDON so far, and big thanks for all the positive reviews already!













