Professional Digital Illustrator & 3D modeler/Forgotten Empires concept artist/Commissions Closed/ banner by @Raedinepls Opinions my own

Massachusetts, USA
Joined October 2012
i like the archery range, those turf walls were fun to incorporate
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Eryn gets to earn her salary poking anglo-saxons on the frontier
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concepts for the viking barracks
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pretty fun to make little worlds at 3 am with a couple brush strokes and a horrendously broken sleep schedule
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More cozy viking houses
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Have some cozy viking houses
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Heres the Tupi wonder and castle alt. concepts. Iguazu falls might not be a man made wonder, but we could have gotten a giant thatched oca instead of a cool animated wonder for the Tupi
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and the most important building, the town center very many iterations later and we got what we ended up with
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concepts for the new wooden fort introduced in the last chieftains. something not too specific that could be used anywhere from the migration period up to the colonial era. I even got to get this one started in 3D funnily enough someone writing the wiki noticed the inspiration I pulled from cossacks/american conquest. I do love the work put into those old sprites, with construction and destruction levels and everything
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Mr Varangian guard from the main menu background without his lean; and the concept to boot
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not too much to say here, but a rare visit to the dark age is always a nice surprise. These concepts were relatively painless; and i certainly didnt think the settlement would have as much of an impact on gameplay as they did end up having. The only thing I didnt particularly like about the settlement was the building palette reduction it ended up causing
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Here's the jomsviking from the main menu, and why not get a look at his concept too design originally had me give him dual axes instead of the spear and shield he has now, interestingly enough. I wonder how that would have played out statwise
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