Joseph Kearns (@LorcanaMix) profile picture
Joined May 2026
Photo by Joseph Kearns (@LorcanaMix)Photo by Joseph Kearns (@LorcanaMix)Photo by Joseph Kearns (@LorcanaMix)Photo by Joseph Kearns (@LorcanaMix)Photo by Joseph Kearns (@LorcanaMix)Photo by Joseph Kearns (@LorcanaMix)Photo by Joseph Kearns (@LorcanaMix)Photo by Joseph Kearns (@LorcanaMix)Photo by Joseph Kearns (@LorcanaMix)Photo by Joseph Kearns (@LorcanaMix)
Steel decks hinge solely on Strength of a Raging Fire. Remove that card and it becomes Ruby after Fabled release. Draw 2 of them and a curve and win every game though. Ready to see that card removed from core. That color has existed off that card for too long.
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A/E aggro not winning isn’t indicative of a healthy format. It easily could’ve gone the other way. Amber has too much. For the 2nd rotation we are in a 5 color meta again. Amber enables non-games and puts deck building in a tight box. Just give us inkless cards at this point.
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Got 32nd at the CCQ in Mississippi. The list I brought with 1 day of testing. Thinking people would pivot from GY aggro because of the Florida results. Unfortunately played it 3 times. Didn’t see that many there just got unlucky pairing in to it so much. I 2-0’d my other matches.
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Emergency banning Flaversham and Fortisphere because it wasn’t a fun experience for players while allowing 10+ characters on turn 5 with 4 ink and a built in draw engine is crazy work.
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Where I have settled with Amber Ruby. The deck feels great and has performed very well. As always I will still be testing to improve it every day.
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Been working on this list recently. The ratios are off right now, just trying to figure out what’s necessary and not. It has some pretty nutty lines and can grind extremely hard. Pretty fun to play.
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Update to the list. Black Cauldron is also something I will be testing in it. Would like to condense card ratios to more 4 of’s.
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Mission accomplished, I can relax and play fun decks for the rest of the time.
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🔵🟢 Trap Hands/Uninks. This hand looks great but can fall apart very quickly drawing an uninkable. You get to turn 3 and have to ink away Combo to Cindy. The Solution: T1 Ink T2 Tipo T3 Little Phillip/no ink T4 Cindy T5Combo 99% of BG players would lose to the trap hand.
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Been enjoying this list. Post rotation I feel this deck will be a lot better and can be built slightly different since cards like Elsa won’t be there to force certain cards in the deck. I have a set 9-12 version ready to be tuned for set 13 ready to go.
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There’s no better way for Ravensburger to push infinity than to not ban Tramp in core. We are playing the same format regardless.
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Got caught in the background playing against Fungus at CCS Houston 25k I lost 2-1 OTD, had some wild games, game 3 I triple ramped OTD and he hit his one of Ink Geyser to reset me from dropping early Clarabelle. I got the upper hand then drew uninks back to back to end it.
Zan taught him well lol he played dogs @NathanTrippe
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Winning with dogs isn’t satisfying. I believe that’s why the meta share is so low for a deck considered to be at the top. I never hear people talk about the insane play making and decisions from dog players. The skill gap of most dog players is because the floor is extremely low.
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We are officially 3 days away from @CCS_Houston 25k #Lorcana! So my field predictions are: 🟡🟣 20 to 25 % 🟢🔵 12 to 15 % 🟣🔵 10 to 15 % 🟡🟢 10 to 15 % Everything else fills under 10% Let me know in the comments what you think?
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Joseph Kearns retweeted
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The list I used to reach #1 Spot on Bo1 ladder. 69% Win Rate overall
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