inflation was a mod i made a while ago where the cost of everything increases by 1% every 10 seconds, and will be added to the collection mod next update
you can adjust the frequency between 1-60 seconds
mod updated to 1.0.3
patches and fixes
3 new options:
zombie powerups - red zombie drops that attract zombies, has negative effects on players
disable co-op gums in gumgame
turn off extra perk machines or stop them from changing each round (run as normal as default)
mod available here with full patch notes in the change notes tab
steamcommunity.com/sharedfil…
i forgot to mention, with the update the first time you play an unmarked compatibility custom map you will get this pop up
this will only happen once, and is mainly to let people know the mod wont always work and its its a good idea to share for the sake of other players
mod update 1.0.2
this is mostly stability/performance and custom map support patch, changes were made to lower assets in the mod and some map specific changes to stop crashes on load
also wisp tea upgrade can hold zombies now with a rebalance to it
more patch notes can be seen in the change notes of the workshop page
steamcommunity.com/sharedfil…
gotta love tha data seller 3000 machine or whatever the heck they used to fill my feed with deadlock stuff after playing the game one time for a few hours last week and never looking up anything to do with the game ever anywhere
never saw anything before that
logistical Reaper ⚙️ retweeted
The first episode for Season 2 of the 50+ Perks mod is now up!
I revisited the iconic Family Guy Zombies map using the brand new Reaper's Collection Rebuilt edition, which adds multiple new Perks, fun modes, challenges, and MORE!
(Video Linked Below...)
the mod is now out!
thank you everyone for sticking with me over the last year while i was remaking it, there were times when i had such little motivation i wasn't sure if i would make it but here we are
steamcommunity.com/sharedfil…
Today marks the 8th year anniversary of the Modern Warfare Zombies mod. I'm happy to say v3.0 has been underway and playtesting will begin next month.
I'll be updating the #MWZ Discord server tomorrow with further details. Join if you wish to participate:
discord.com/invite/dXYuqxx
i seems i did something for the mod that limited a lot of custom maps
im working through a compatibility patch right now for common issues on modded maps and a few map specific issues like afterlife removing perks in MOTD
the mod is now out!
thank you everyone for sticking with me over the last year while i was remaking it, there were times when i had such little motivation i wasn't sure if i would make it but here we are
steamcommunity.com/sharedfil…
with the upcoming mod release i want to highlight a feature where custom maps have been categorised for if they work with the mod or not.
with how many mods there are on the workshop its hard to do this alone so anyone in my discord is able to contribute
currently there are 384 maps that have been sorted and a spreadsheet has been made to keep track of them all which will be linked on the workshop page once its made
if anyone want to see it, it can be found here
docs.google.com/spreadsheets…















