Premiere info for competitive fighting game players (specifically Tekken!) 📼https://xitter.cf/t.co/E1ahDHv0Yz 📺https://xitter.cf/t.co/eiIvuIe7jj

Joined October 2009
LUYG retweeted
PC Crashing/Rebooting with TOKON? Windows 11 update KB5121003 causes this, but you don't need to uninstall it/disable all future updates (it keeps reinstalling). You can just disable the service for inpoutx64.sys (used by certain software for RGB/fans etc) in 2 steps. CMD prompt as Admin sc config inpoutx64 start=disabled Thats it:
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LUYG retweeted
My time with @InvincibleVS has come to end as I was impacted by layoffs today. Getting to work on a fighting game, for an IP like Invincible, was an unbelievable experience that I am extremely grateful to have had. Im not sure what Ill be doing next, but if anyone has an immediate need for a Senior Combat Designer on a fighting game, you better grab me before I get distracted with some other hobby 😆 Getting to work on Rex, Robot, DupliKate, and the final DLC character in year 1 was such a fulfilling experience. Learning the process of translating a character from my mind to the game was such a rewarding challenge. I loved trying to push the envelope for what was in the game. For Rex, I added wall jumps and runs to the system. For Robot, I actually had dual modes with different movesets and robot drones that eventually got scrapped. DupliKate was by far my favorite though, as figuring out how her clones were going to be used and absorbed without going over the hardware budgets was extremely challenging, not to mention giving her an install super. My favorite moment of development though was definitely getting to implement the damage scaling system. The game had such a unique combo system that traditional damage scaling didn’t really fit, so figuring out a formula that actually fit the system was awesome lot of fun. I also got to design the training mode and always advocated for longer combos whether it be via boost dash cancelling, specials refreshing, lowering combo meter via active assists etc. I got my degree in Computer Science because I wanted to work in the video game industry and after two decades of competing, strategy guide authoring, esports commentating, and content creating, I finally got to add Combat Designer to the list and ship a title. Bucket list item checked ✅ I learned so much at this job and had so much fun with my coworkers. I got to partake in publisher pitch meetings with Playstation and Xbox, and even got to visit Epic Games HQ! Tons of press interviews at both Gamescom in Germany and Brazil. The amount I learned about the industry in general over these two years was incredible. Until whatever next happens for me, come hang out on my Twitch channel to keep up! Also, the next 2 characters coming out for Invincible VS should be absolutely ridiculous! (Last one is my final character and that character is designed to be insane!)
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LUYG retweeted
Look what I found at Evo! The new @razer Kitsune - Ryu! Available today for pre-order! #evo2026 #kitsune #ryu
Awaken your inner world warrior with the Razer Kitsune - Ryu Edition: rzr.to/kitsune Honor the legacy of Ryu and step into the fight with a limited-edition Razer Kitsune leverless controller inspired by one of gaming's most legendary warriors. Now available for pre-order.
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LUYG retweeted
😆😆😆
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If you guys missed HEATSPEAK it will be available to watch here later on today. Thanks for supporting! youtube.com/watch?v=18xIOrH_…
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💥 New Video On YouTube 💥 Tekken 8 Season 3 Law Changes w/ @reepal 📺youtu.be/ttGNZnYn4-k #Tekken8 // #PatchNotes // #FGC
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LUYG retweeted
How it started vs how its going 🤘
Dupli-Kate is a one-woman army. Invincible VS releases April 30th on Xbox, PC, and PS5.
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LUYG retweeted
🚨 GIVEAWAY! 🚨 Shoutouts to @CORSAIR for sending over some new goodies and letting me give away a SABRE v2 Pro Ultralight Mouse! Comment BOOM below and follow @corsair and me to enter! #CorsairAmbassador code: RIP cor.sr/rip
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LUYG retweeted
Renewed as a #CorsairAmbassador! Most excited right now about this keyboard x stream deck! Love tech innovation like this! Cant wait to get one of these @CORSAIR! code: RIP cor.sr/rip
We combined forces with @elgato to create a Stream Deck-integrated mechanical keyboard 🤯 Say hello to GALLEON 100 SD! Command your entire gaming setup from one device with the limitless customization options this keyboard has to offer 👀 🔗 corsair.com/galleon-100-sd
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💥New Video On YouTube💥 BOOMcast EP 59: Game Awards, EVO Line Ups, We'll Miss You Harada! Panel🎙️ @nzeropants @TheNameIsMYK @reepal @tksuiken 📺youtu.be/pzb1qU00ktY #tekken // #fightinggames // #podcast
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I’d like to share that I’ll be leaving Bandai Namco at the end of 2025. With the TEKKEN series reaching its 30th anniversary—an important milestone for a project I’ve devoted much of my life to—I felt this was the most fitting moment to bring one chapter to a close. My roots lie in the days when I supported small local tournaments in Japanese arcades and in small halls and community centers overseas. I still remember carrying arcade cabinets by myself, encouraging people to “Please try TEKKEN,” and directly facing the players right in front of me. The conversations and atmosphere we shared in those places became the core of who I am as a developer and game creator. Even as the times changed, those experiences have remained at the center of my identity. And even after the tournament scene grew much larger, many of you continued to treat me like an old friend—challenging me at venues, inviting me out for drinks at bars. Those memories are also deeply precious to me. In recent years, I experienced the loss of several close friends in my personal life, and in my professional life I witnessed the retirement or passing of many senior colleagues whom I deeply respect. Those accumulated events made me reflect on the “time I have left as a creator.” During that period, I sought advice from Ken Kutaragi—whom I respect as though he were another father—and received invaluable encouragement and guidance. His words quietly supported me in making this decision. Over the past four to five years, I’ve gradually handed over all of my responsibilities, as well as the stories and worldbuilding I oversaw, to the team, bringing me to the present day. Looking back, I was fortunate to work on an extraordinary variety of projects—VR titles (such as Summer Lesson), Pokkén Tournament, the SoulCalibur series, and many others, both inside and outside the company. Each project was full of new discoveries and learning, and every one of them became an irreplaceable experience for me. To everyone who has supported me, to communities around the world, and to all the colleagues who have walked alongside me for so many years, I offer my deepest gratitude. I’ll share more about my next steps at a later date. Thank you very much for everything. 【Postscript】 Although I will be leaving the company at the end of 2025, Bandai Namco has asked me to appear at the TWT Finals at the end of January 2026, so I expect to attend as a guest. For 30 years I kept saying, “I’ll do it someday,” and never once performed as a DJ at a tournament event. So instead, I will be releasing—for the first and last time—a 60-minute TEKKEN DJ-style nonstop mix (DJ mix), personally edited by myself, together with this announcement. Listening to it brings back many memories. Thank you again, sincerely, for all these years. ‘TEKKEN: A 30-Year Journey – Harada’s Final Mix’ by Katsuhiro Harada 1 is on #SoundCloud on.soundcloud.com/pEYofA4yXO… December 8, 2025 - The Final Day of TEKKEN’s 30th Anniversary - Katsuhiro Harada [日本語版 (Japanese version)] このたび、2025年末をもちまして、私はバンダイナムコを退職することにいたしました。 長く携わってきた『鉄拳』シリーズが30周年という大きな節目を迎え、ひとつの区切りとして最もふさわしい時期であると考えたためです。 私の原点は、日本のゲームセンターや、海外コミュニティの小さな講堂やコミュニティセンターで、まだ小規模なトーナメントをサポートしていた時代にあります。 アーケード筐体を自ら運び込み、「鉄拳もぜひ遊んでみてほしい」と声をかけながら、目の前の参加者と向き合った日々。 あの場で交わした言葉や空気が、私という開発者の核を形作りました。 時代が変化しても、あの経験が自分の中心にあります。 そしてトーナメントシーンが大きく成長した後も、皆さんは旧知の友人のように私に声をかけ、会場で対戦したり、バーで『一緒に飲もう』と誘ってくれました。 それらもまた、大切な思い出です。 ここ数年間、私生活においては友人達との死別があり、仕事においては、私が尊敬する多くの先輩方の引退や逝去に触れてきました。 そうした出来事の積み重ねが、私に『開発者として残された時間』について考える契機を与えました。 その過程で、私がもう一人の父親のように敬愛する久夛良木健さんにも相談し、貴重な助言と励ましのお言葉をいただきました。 この言葉もまた、今回の決断を静かに後押しするものとなりました。 そして、この4〜5年をかけて私の担ってきたすべての業務やストーリーや世界観、そして責務をチームに段階的に引き継ぎ、今日に至ります。 振り返れば、VR作品(サマーレッスンなど)や『ポッ拳』、ソウルキャリバーシリーズをはじめ、自社他社問わず数多くのプロジェクトに携わる機会に恵まれました。 いずれのプロジェクトも新しい発見と学びに満ち、かけがえのない経験となりました。 これまで支えてくださった皆様、世界中のコミュニティの皆様、そして長年ともに歩んできた仲間たちに深く感謝申し上げます。 次の歩みについては、改めて皆様にお伝えいたします。 これからも、どうぞよろしくお願いいたします。 +あとがき 2025年末をもって退職致しますが、2026年1月末のTWT FINALには顔を出してほしいと会社からお願いされていることもあり、FINALにはゲストとして顔を出すと思います。 これまで30年間『いつかやるよ』と言い続けてやってこなかったトーナメントイベントでのDJですが、その代わりとして“最初で最後のDJ風60分ノンストップ鉄拳ミックス(私による初編集DJ mix)”も、今回のポストに合わせて公開します。 ‘TEKKEN: A 30-Year Journey – Harada’s Final Mix’ by Katsuhiro Harada 1 is on #SoundCloud on.soundcloud.com/pEYofA4yXO… 様々な思い出が蘇ります。改めて皆さんありがとうございました。 2025年12月8日 - 鉄拳30周年最終日 - Katsuhiro Harada
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LUYG retweeted
InvincibleVS Dev checks out InvincibleVS twitch.tv/levelupyourgame
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LUYG retweeted
Awesome feeling getting to watch people play and learn the alpha version of Invincible VS today! 😆 GO BREAK EVERYTHING (Dont forget there is a creator mode to disable gore/dismemberment if thats your preference)
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LUYG retweeted
GGs and congrats to team @jonathan_tene! Incredibly fun event, thanks to everybody for watching! GGs @5uppps @reepal @PhiDXGames @1Adrianaries1
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LUYG retweeted
The @corsair NovaBlade Pro is available today! My favorite feature: hall effect magnetic switches with button actuation settings from 0.1mm to 4mm! If you're interested in getting one: cor.sr/rip CODE: RIP #corsairambassador
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💥New Video On YouTube💥 TEKKEN 8 2.06 Patch Notes w/ @reepal 📺youtu.be/joUvdfLvE-A #Tekken8 // #FGC // #PatchNotes
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💥New Video On YouTube💥 Tekken 8 Miary Zo Trailer Reaction w/ @reepal 📺youtu.be/Uznvq4ooDjQ #Tekken8 // #MiaryZo // #EvoFrance2025
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LUYG retweeted
Closed Alpha registration for @InvincibleVS open now closedalpha.invinciblevs.com…
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LUYG retweeted
Shoutouts to @Corsair for sending me the NOVABLADE PRO leverless controller early! Has some features that will set it apart from others for sure! #corsairambassador code RIP cor.sr/rip
CORSAIRが新たに参入するカテゴリーの製品を、東京ゲームショウにて世界に先駆け初公開。展示だけでなく試遊もできるかも・・・乞うご期待!!
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