Joined March 2025
Wayne ZHANG retweeted
Heading to #GTCBerlin? Come find us after keynote day. @LightwheelAI and @NVIDIARobotics are hosting the RoboFinals Party. Keynote day ends, the real conversations start. The people who build the models, run the simulators, and write the checks, one room, open bar. 📅 Oct 21 | 6–11 PM 📍 Berlin Mitte, 15 min from Tempodrom and STATION-Berlin 🍸 Open bar, curated food and drinks 🎟️ Space is limited and attendance is by approval. Request your spot: luma.com/mctmd6xm #GTCBerlin #PhysicalAI #Robotics #RoboFinals #NVIDIA
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Wayne ZHANG retweeted
Today we are introducing Dyna-2, a world-action model pre-trained on one million hours of human video. At this scale, for the first time, we discovered several new scaling laws: • world-action models exhibit scaling law on human data across four orders of magnitude, from 1000 to 1,000,000 hours, • this human data scaling law implied a scaling law on never seen robot data, • both data and objective matter; world modeling and scaling on video data are essential for cross-embodiment scaling transfer to emerge 🧵
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Wayne ZHANG retweeted
SOMEONE JUST OPEN SOURCED THE MOST COMPLETE CLAUDE CODE SETUP I'VE EVER SEEN 27 agents, 64 skills, and 33 commands. all pre-configured and ready to go planning, code review, fixes, TDD, token optimization. basically everything you'd spend weeks setting up yourself already done for you. it comes with something called AgentShield built in. 1,282 security tests baked right into the config. so you're getting productivity AND guardrails too and it's not locked to one tool. works on Cursor, OpenCode, and Codex CLI. one repo and you're set up everywhere. free AND open source. use it wisely though. loading 27 agents and 64 skills into your context at once will burn through your limits fast. pick and choose what you actually need.
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How do you teach robots to “see” underwater? 🌊 OceanSim is a GPU‑accelerated, high‑fidelity underwater simulator from the @UMich that uses advanced physics‑based rendering to make synthetic underwater images more realistic. With NVIDIA Isaac Sim and Omniverse libraries, it creates a seamless link between robot‑learning research and underwater robotics. Learn more 📖 nvda.ws/4srNv0i #NationalRoboticsWeek
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The future of surgery is intelligent. 🩺 PeritasAI is building physical AI systems powered by NVIDIA Isaac for Healthcare, in collaboration with @LightwheelAI and @AdventHealth, bringing real-time awareness and coordination to the operating room. Learn more 📖 nvda.ws/3QvCZb0 #NationalRoboticsWeek
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Wayne ZHANG retweeted
I have been playing with various natural-language-to-CAD tools integrated with Claude this past week. They have reached an interesting threshold now that you can see that they are capable of generating geometrically detailed models. It isn't perfect zero-shot generation yet but it feels remarkable that you can just take an image of your setup in the real world and ask a VLM to generate a very detailed prompt and then run it through a natural-language-to-CAD skill and it produces something surprisingly good. Most of my runs were with @GeneralistAI demo screenshots and it took me only 2-3 attempts to get a decent looking model (they are not simready but still worth looking at). All with /render skill from @mfranz_on's repo github.com/mfranzon/render/ that integrates build123 with claude.
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